Hello everyone!
This week's screenshot is from one of the main story scenes we've been working on! We've been doing a lot of MSQ implementation this week, so it should be ready for our beta t...
2020-08-24 11:20:38 +0000 UTC
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Follow the link above to see the raw recording of this month's public development stream :)
Thanks for coming, everyone who joined us live!
2020-08-22 17:02:13 +0000 UTC
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Hello all! Welcome back to another look at what we've been working on for the past two weeks!
- Added a lot of skills/items into the game
- Did some work on balancing in-game curre...
2020-08-17 20:29:48 +0000 UTC
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Greetings, everyone!
This week's screenshot is to show off one of our new common backgrounds that we'll be adding for the escape minigame! As you can see, it's a tent.
We hope to ...
2020-08-16 21:36:11 +0000 UTC
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Hi everyone!
This week, we've been working on a lot of balancing stuff. The game is relatively unbalanced as of now, so we're starting to go through and make sure things like prices, experien...
2020-08-09 20:37:09 +0000 UTC
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Heya everyone! Welcome back to another two weeks of progress! Here's what we worked on:
- Completed and finalized some facesets
- Worked on the design and linearts for some new ene...
2020-08-04 14:17:46 +0000 UTC
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Hello everyone!
As you may know, we are always happy to increase the variety of enemy battlers in the game, especially ones who can be tied up so nicely like this! ;) Since battles and encoun...
2020-08-02 21:27:26 +0000 UTC
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Hello everyone!
Welcome back to another screenshot! This week we have a little sneak peak at a map we'll be using for the next chapter (Chapter 9). As you can see, it's a church!
...
2020-07-27 14:33:51 +0000 UTC
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Pen is a derp and forgot to do this report. Booooo. Sorry about that! Anyway, here it is:
Greetings once again!
This week we have one of those more technical screenshots for you all.
After the last public demo was released, we had many people ask us whether there...
2020-07-20 14:12:09 +0000 UTC
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Follow the link above to see the raw recording of this month's public development stream :)
Thanks for coming, everyone who joined us live!
2020-07-13 09:49:17 +0000 UTC
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Hi all! Welcome back!
As you know, the game already has quite a bit of art and we're planning to have quite a bit more. In order to make in-game CGs and struggle minigames more dynamic and le...
2020-07-13 08:02:55 +0000 UTC
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Hi everyone! Back again to report on what we've been working on for the past two weeks!
- Worked on some more character designs and re-designs
- Implemented new finished battle gra...
2020-07-07 07:35:06 +0000 UTC
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Hi everyone! Welcome back for another screenshot!
This week we've been doing some more designs and sketches for facesets! Here's a little sneak peek of who we've been working on lately. :)
2020-07-05 21:21:49 +0000 UTC
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Hello everyone!
For this week's screenshot, we want to show a new update to the map we created for in-game use. While the actual layout is the same, we're using a more sophisticated mapping s...
2020-06-29 12:25:49 +0000 UTC
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Follow the link above to see the raw recording of this month's public development stream :)
2020-06-26 11:09:16 +0000 UTC
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Hello patrons! Welcome back to another fantastic report! Here's what we worked on the past two weeks:
- Finished up some more art assets and designs
- Worked on some battlers
...
2020-06-23 17:36:21 +0000 UTC
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Hello everyone! Welcome back to another screenshot!
This week we have some more battlers we've been working on to show off. Those of you who have played the first game might note that she loo...
2020-06-22 09:01:49 +0000 UTC
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Hello everyone!
This week, we wanted to show some concept art we had done of one of our later-game cities. The idea is to not only use this art to help plan out the city when making the maps,...
2020-06-15 10:53:59 +0000 UTC
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Hi everyone! Back again to report on our progress so far!
Hi everyone!
This week, we have the finished version of the graphic you saw last week, now implemented into the game!
Ken worked on this CG live in the Patreon stream channel on o...
2020-06-08 12:57:53 +0000 UTC
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Howdy! Because of both the public stream and the public release of Demo 3 this weekend, the latest we...
2020-06-04 22:34:31 +0000 UTC
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Follow the link above for some more info, or this one to go directly to the download page:
https://didgames.itch.io/didn...
2020-06-01 01:05:15 +0000 UTC
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This was the longest stream yet, and so it was split in two.
Part 1: https:...
2020-05-30 17:01:36 +0000 UTC
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We'll be hosting the next public development stream the upcoming Saturday. Follow the link for more details :)
We'll make another post with a link to the stream itself when the stream st...
2020-05-27 17:06:11 +0000 UTC
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Hi everyone! Back again to fill you in on the last two weeks of progress!
- Finished implementing a new sidequest
- Made a lot of menu and UI improvements and additions
- Ma...
2020-05-26 14:44:41 +0000 UTC
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Hi everyone!
This week, Ken felt inspired to draw something! As some of you may know, we're planning on having more general game over CGs in this game and have more of a focus on CGs unlocked...
2020-05-25 07:15:05 +0000 UTC
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Hiya!
This week we've mostly been working on preparing things for the upcoming public demo, meaning mostly a ton of minor additions, improvements and fixes. One of those improvements come from ...
2020-05-18 14:05:39 +0000 UTC
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Hi everyone! I hope you're all having a good start to the week!
As per usual, here is an update on the last two weeks of game development:
- Did some character design and concept sk...
2020-05-12 15:25:19 +0000 UTC
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Hi everyone!
As you can see, this week we've been working on implementing a fast travel system, which will allow players to quickly move between various villages and cities. This feature beco...
2020-05-10 23:40:05 +0000 UTC
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