Happy Sunday!
Hope everyone is staying safe! This week we decided to give a peek at some dialogue for a sidequest we plan on implementing in the next public demo. As we discussed last week, w...
2020-05-03 22:21:26 +0000 UTC
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Greetings once again, fellow DIDers~
Hope you are all still staying safe! As always, here is a brief and spoiler-free list of things we've worked on these past two weeks:
- Finished s...
2020-04-27 23:34:16 +0000 UTC
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Hello everyone!
This week we have a sneak peek of some side content we're planning on including in the next public demo update! You may or may not be able to notice a new enemy type crawling ...
2020-04-26 23:14:57 +0000 UTC
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Howdy everyone!
This week we have a (slightly late) battler lineart graphic to show off, drawn by Aster-Effect!
We hope to have a good variety of enemy battlers in the finis...
2020-04-20 21:38:30 +0000 UTC
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Here's the raw recording of this month's public stream! :)
2020-04-18 10:34:19 +0000 UTC
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Hello! Hope everyone had a good Easter holiday and is staying safe! As per our usual schedule, here's a spoiler-free report of what's been worked on the past couple of weeks:
- Completed ...
2020-04-13 22:28:29 +0000 UTC
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Happy Easter, everyone!
This week we have another CG that's in the works to show off! Since we were able to nail down the design for Colette, we've started on this CG that will be in Chapter ...
2020-04-13 09:37:04 +0000 UTC
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Happy Sunday!
This week we have some new map progress to show off!
This is a part of Alverona, the big city that becomes available in Chapter 7. As you can see, we've added in a c...
2020-04-05 23:09:49 +0000 UTC
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Happy quarantine! If you're bored, take a look at our spoiler-free log of stuff that's been done the past two weeks!
- Scene implementation for Chapter 8
- Added new CGs (ful...
2020-03-30 21:20:30 +0000 UTC
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Happy Sunday all!
As some of you may know, we recently had another artist (Aster-Effect) join our team to help out with some battler designs. This is his first sketch that he's done for...
2020-03-29 20:55:27 +0000 UTC
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Follow the link to watch the recording of this month's public development stream :)
2020-03-28 15:48:39 +0000 UTC
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Pen is a little forgetful in these crazy times...
Anyway, our artists have been working on some of the assets we are missing for what's been implemented in the game so far. As you can see, th...
2020-03-23 09:22:47 +0000 UTC
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Hello lovely patrons! We're here to report another 2 weeks of spoiler-free progress!
- Drew and implemented Liliana's introduction CG
- Nearly finished a couple of new CGs for the ...
2020-03-16 22:12:41 +0000 UTC
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Here we are again, chaps and chappettes! Another screenshot from this week's work desk!
One of the things we've been working on this week is implementing more of the main story, and so here w...
2020-03-16 01:49:36 +0000 UTC
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Oops, a tad late this week...
Ahem, anyway, this week we wanted to show off the lineart of a CG that's currently in the works! As you may know, our plan for Didnapper 2 is to have less of a f...
2020-03-09 09:34:59 +0000 UTC
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Another two weeks have passed, so here's another spoiler-free progress report from us!
These are some of the more notable happenings these past two weeks:
- Added some new faceset g...
2020-03-04 00:00:05 +0000 UTC
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Happy Sunday!
This week we want to show off our updated and more complete spriteset for the newest party member available in the beta, Kaie!
Kaie is quite a serious character in compari...
2020-03-02 00:16:26 +0000 UTC
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Happy Sunday!
This week, we have a new area to show off. The team has been working on adding some areas for potential side content and repeatable quests, and this camp is one of them! Hopeful...
2020-02-23 23:08:38 +0000 UTC
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Follow the link to see the raw recording of this month's public dev stream :)
2020-02-22 18:04:19 +0000 UTC
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Greetings, guys!
Here's another biweekly spoiler-free progress report!
In short, these past two weeks we have:
- Added the hogtie pose for the escape system
- Made some impr...
2020-02-18 16:59:05 +0000 UTC
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Sorry this one's a bit late...the person in charge of making Patreon posts is currently drowning in final exams >.<
Anyway, this week we wanted to show off some in-game faceset graphics...
2020-02-17 10:35:37 +0000 UTC
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Happy Sunday!
This week we have a preliminary sketch of an in-game CG that's in the works! As some of you may already know, we decided to go a different direction with the CGs for Didnapper 2...
2020-02-09 22:46:30 +0000 UTC
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Hello! We're back with another few weeks of progress!
We got several big things done the past couple weeks! Yay!
We have:
- Finished the lineart and animation sequence for the...
2020-02-03 23:15:16 +0000 UTC
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Happy Sunday!
This week, we're happy to show you a completed set of battlers for Liliana! As you can see, she now has both a regular tied version as well as a vine variant.
After ...
2020-02-02 21:18:36 +0000 UTC
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Happy Sunday!
With the sitting escape game pose (mostly) finished, Dai has begun working on the next animated pose we're planning to implement: the hogtie!
This will be the third of fou...
2020-01-26 21:21:03 +0000 UTC
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Hi all! Back to share with you another few weeks of progress:
- Did a lot of work on balancing in terms of player experience and enemy leveling
- Coded in the rest of Chapter 7
2020-01-21 09:29:50 +0000 UTC
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Greetings fellow DIDers, and once again, happy Sunday!
This week we have a screenshot of the bandit camp that was worked on during yesterday's public stream, now with more detailed mapping, a...
2020-01-20 00:39:32 +0000 UTC
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Follow the link to see the raw recording of this month's public dev stream :)
2020-01-18 17:59:46 +0000 UTC
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We're planning to host this month's public dev stream this upcoming Saturday (January 18th) at 19:00 CET!
We'll make another post when the stream start, and hopefully give a link to the strea...
2020-01-16 11:39:01 +0000 UTC
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Happy...Monday? We know we're a bit late with this one - sorry about that! The dev team has been quite busy with real life stuff lately.
Anyway, this week we wanted to show off a little bit o...
2020-01-13 15:59:57 +0000 UTC
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