Hey everybody, time for another weekly update! This week, as you can see above, we actually do have a bit of visual stuff to show off - primarily, the 3 new Tentacle colors, and the new Flare Shot ...
2019-08-18 16:56:39 +0000 UTC
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Hey everyone, sorry to say this is not the "more exciting" update I hoped it would be last week - but it SHOULD segue into a better update next week!
I've mostly finished up writing the cutsc...
2019-08-11 20:43:15 +0000 UTC
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Hey everybody! Gonna be a lightweight update this week, since v0.36 development only just started, and I've gone straight into the biggest part of the update, which is the new NPC and cutscenes in ...
2019-08-04 17:55:05 +0000 UTC
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Hey everybody! As always, here's the download link to v0.35 of Crisis Point: Extinction! (Make sure you save the link if you plan on unpledging afterwards - any hotfixes will be uploaded to this sa...
2019-07-22 18:39:55 +0000 UTC
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Hey everybody! Sorry for not updating yesterday, but hopefully you'll forgive me in the wake of today's post. v0.35 is now available for $10+ patrons!
Before we get into the meat of the p...
2019-07-22 18:37:40 +0000 UTC
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Hey everyone, just leaving a quick update to let you all know that we finally got the lossless .FLAC soundtrack up for download for $30 patrons! If you're a fan of our soundtrack, extremely high qu...
2019-07-15 20:56:12 +0000 UTC
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Hey everyone, just wanted to put out a quick update to let you all know that I came down with a stomach bug of some kind a few days ago, and it's been keeping me away from my computer a lot. Becaus...
2019-07-13 00:04:28 +0000 UTC
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As promised, here's the Lurker BE H-scene loop! I know some of you have been asking for some ATWT, so h...
2019-07-07 20:02:22 +0000 UTC
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Hey everybody, time for another weekly update! I'm a lil tired today so I'm gonna keep this short and sweet - v0.35 is trucking along nicely, and I think we should be able to release mid-July as me...
2019-07-07 19:36:34 +0000 UTC
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Hey everybody! This is a pretty light update post (again, sorry), we'll mostly be going over the state of the Deep Soil rework and my plans for finishing up v0.35. I'll also be posting a teaser of ...
2019-06-30 16:06:58 +0000 UTC
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Hey guys, I wanted to update you all today instead of tomorrow, since this isn't a traditional weekly update. Mostly, I wanted to let everyone know that this week was a really slow one - I'm not re...
2019-06-22 18:49:12 +0000 UTC
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Hey everybody, time for another Crisis Point: Extinction development update! This was a bit of a slow week, as far as things to show off goes - most of my effort this week was spent implementing ne...
2019-06-16 21:34:14 +0000 UTC
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Hey everybody, time for another weekly update! Not a lot of visual stuff happened this week, so this update will be a bit lighter than last week's, but we still got a lot done. Without further ado,...
2019-06-09 17:45:03 +0000 UTC
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As promised in the last post, here's some gifs of the updates I did to the Warped Soldier H-scene! The BE scene got this same treatment, no major changes to the scene, but I wanted to add a bit mor...
2019-06-02 18:24:42 +0000 UTC
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Hey everybody! Before I get into it, I want to apologize for skipping so many weekly updates - I passed a few up because we were working on the public demo update along with a marketing push, so I ...
2019-06-02 18:07:21 +0000 UTC
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Hey everybody! Now that the $2 tier is live, here's the download for the gifset promised in the description of the tier! Enjoy!
2019-05-19 20:52:21 +0000 UTC
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Hey everyone! Any of you who were pledged for v0.34 already know about this, but Crisis Point: Extinction has teamed up with Spooky Starlets to create some collaboration content for each of our gam...
2019-05-18 03:27:17 +0000 UTC
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Hey everybody, I wanted to make a post real quick about this - to be honest, I completely forgot about it until just now, but I want to get this change out along with the new tier.
2019-05-17 18:45:59 +0000 UTC
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Hey everyone! It's looking likely we might be able to hit $4000 in pledges soon - thank you all so, so much for supporting us and getting us to this point where it's a possibility! Since it's very ...
2019-05-14 23:48:57 +0000 UTC
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Hey everybody! Wanted to make a quick update to let you all know what's going on with us since v0.34 went live.
First off, we've officially implemented the new tier! Priced at $30,...
2019-05-13 23:11:39 +0000 UTC
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Hey everybody! We just released a hotfix for v0.34 fixing a number of issues with it. To download the new version, use the same link as before - either the one in your Patreon PMs, or the o...
2019-05-04 20:29:44 +0000 UTC
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Hey everyone! Here's the download link for v0.34, hope you enjoy it!
2019-05-01 23:00:17 +0000 UTC
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Hey everyone! v0.34 is officially complete and out in the wild. There are things that I wasn't able to get to that were originally planned, like making new levels in the Catacombs and implementing ...
2019-05-01 22:52:04 +0000 UTC
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Hey guys, just wanted to let you all know that I'm not going to be making a real weekly update post - like last week, I don't really have more to show off visually, and I'm currently focusing very ...
2019-04-28 17:43:16 +0000 UTC
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Hey everybody! This update is gonna be a really small one - there's really not much left for me to say about this update at this point, as we're working hard on finishing everything up, wh...
2019-04-21 19:59:32 +0000 UTC
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Hey everybody, time for another CP:E weekly development update! This week is pretty light on the visual department, much like other recent updates - there's just not much more to show off visually ...
2019-04-14 19:33:36 +0000 UTC
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Hey everybody, time for another CP:E weekly development update! Things are starting to look up this...
2019-04-07 20:42:36 +0000 UTC
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Hey everybody! Time for another CP:E weekly dev update. Sorry this one is later in the day than usual, my schedule is all sorts of screwy lately and I've been waking up really late because of it.
2019-04-01 02:09:59 +0000 UTC
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Hey everybody! It's time for another weekly update! Before we get started on the usual things, I have a special announcement!
2019-03-24 20:37:58 +0000 UTC
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Hey everybody! As promised in the weekly update, here's the first look at the loop for the Lurker's normal H-scene that Orexius was working on. Enjoy!
2019-03-17 23:36:45 +0000 UTC
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