NokiMo
Insektum

Insektum

patreon


Insektum posts

February Progress Update

Hey everyone, here's what I've been working on so far this month.

I've started on the next two Inoru Mantis animations, and I'll have them finished for this month's build. Still have more wor...

View Post

Version 0.5.2 Release

Hey everyone, here's this month's build: https://pixeldrain.com/u/RjxiXJz6

The main addition is that the Inoru Mantis...

View Post

January Progress Update

Hey everyone, so far this month I've primarily been working on implementing the newest creature, the Inoru Mantis, into the game.

Here's how his basic animations are looking so far:

Id...

View Post

Version 0.5.1 Re-upload and Public Demo Hotfix

Hey everyone, unfortunately while I was away my last post was hidden by Patreon due to it containing NSFW material and not being set to paid members only. Thus this post will now be set to only pai...

View Post

Version 0.5.0 Release

Hey there, here's this month's build: https://pixeldrain.com/u/dhiCUYRJ

As you'll likely notice, Project O now has an...

View Post

November Progress Update

Hey everyone, as you may have deduced I've decided to delay releasing the public demo once again. I've been reading some more feedback and its clear that things still need some more polish before r...

View Post

Version 0.4.9 Release

Hey everyone, here's the latest build: https://pixeldrain.com/u/2brQkbM3

This build primarily just has some fi...

View Post

October Progress Update

Hello, so far this month I've been mostly working on technical items such as unifying/improving UI elements, improving the save system, and setting up proper version control. These things are admit...

View Post

Version 0.4.8 Release

Hey everyone, here's this month's build: https://pixeldrain.com/u/yTZSTWed

As mentioned in the previous post, ...

View Post

September Progress Update

Hey there, here's what I've been working on so far this month.

Firstly, I've added strafe walking when holding a potion to throw. This is purely a visual improvement but looks much bet...

View Post

Version 0.4.6 Release

Hey everyone, here's this month's build: https://pixeldrain.com/u/8GPVRyUC

The largest change in this build is...

View Post

August Progress Update

Hey everyone, here's what I've been working on this month.

The biggest change so far is that the inventory and crafting UI has been completely overhauled. In addition, creatures and pl...

View Post

Version 0.4.3 Release

Hey everyone, here's this month's build: https://pixeldrain.com/u/RXabE7dq

The most noteworthy things added th...

View Post

July Update

Hey everyone, just the usual mid-month update.

As mentioned in the previous post, something that I wanted to solve this month is how animations will be triggered while still looking decent. ...

View Post

Version 0.4.1 Release

Hey everyone, here's the latest build: https://pixeldrain.com/u/THTaznZL

The most obvious changes are the new ...

View Post

June Update

Hey there, just a quick update on how things are going so far this month and what to expect in the next update.

So far the biggest change is the new map I've been working on. Admittedly it is...

View Post

Version 0.3.8 Release

Hey everybody, here's this month's build of the game: https://pixeldrain.com/u/YYPuF5D2

The most obvious addit...

View Post

May Update

Hey folks, just a quick update on how things are progressing this month. The main thing I've been working on is implementing Kyra's clothing into the game now that the modelling and texturing is co...

View Post

Version 0.3.6 Release

Hey everyone, here's the latest game build: https://pixeldrain.com/u/aA4KL6Vr

The most obvious changes are tha...

View Post

April Progress Update

Hey everyone, just a quick update on what I've been working on this month.

First off, Kyra's clothing is coming along but still has a ways to go. Here's how its looking currently:2024-04-18 02:44:08 +0000 UTC View Post

Version 0.3.2 Release

Hey there, here's the link to the latest build: https://pixeldrain.com/u/dcnL3oVJ


As mentioned in the last...

View Post

March Progress Update

Hey there, just a quick update on this month's progress.

So far this month I've spent most of my time working on the new interactive grass that I mentioned in my last post. Here's how ...

View Post

Version 0.3.0 Release

Hey everyone, here's the latest build: https://pixeldrain.com/u/RJabWnW1

The most obvious change you'll see is that K...

View Post

February Progress Update

Hey everyone, just a quick update on how things are going so far this month.

By far the most time consuming task has been to give Kyra a new body and rig. I'm finally nearly done, however I s...

View Post

Version 0.2.7 Release

Hey everyone, here's the latest build of Project O: https://pixeldrain.com/u/g2HGSLSP

Main things included in this re...

View Post

Progress Update

Hey everyone, hope you had a great Christmas and New Years! Just wanted to do a quick update on the next release. As teased previously, the next creature to be implemented will be a cockroach like ...

View Post

Version 0.2.0 Release

Hey everyone, here's the link to the latest build

https://pixeldrain.com/u/XHVzJfho

As always please let me kno...

View Post

First Playable Build and Update

Hey everyone, I've decided to release the first build of Project O a bit earlier than I originally intended, so here it is.

All you should have to do is unzip the file and launch the executab...

View Post

Introducing Project O

Well, I think its finally time to talk about what I've been working for the past while. For quite some time I've thought about working on an H-game, however my lack of programming experience has al...

View Post

Claire and Roach Doggy (completed)

Hey guys, here's the links to the latest animation:

Rear view: https://pixeldrain.com/l/muGt2V4w#item=28

<...

View Post