I use Menat as reference since I wanted him to have a walk cycle that exaggerates his hips. I'm thinking about adding another inbetween to make it slower, but he's a speedster. If he wa...
2021-05-12 20:12:11 +0000 UTC
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Let me know if you think it feels off.
2021-05-12 19:01:34 +0000 UTC
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I really just wanted to see Akai in MUGEN so I started thinking and then I did a sprite on impulse. I'm not promising he'll come out but maybe.
2021-05-12 04:05:40 +0000 UTC
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The full set. This is clearly the level 3 and a result of constant trying to do better and better characters.
2021-05-11 05:55:02 +0000 UTC
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How would I even do this? Y'all see how long it takes to do a character. I can't really imagine doing that for someone else and it costing less than $1000 and that's lowballing it. &nbs...
2021-05-10 04:19:28 +0000 UTC
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Here's the Attacking bit of it. Just a few more times for recovery and we're done with this move.
2021-05-10 03:07:04 +0000 UTC
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Now we have the transformation into fat bird. I've never animated a transformation so looking forward to learning how to do more. Ra is gonna have the coming down portion later.
2021-05-06 03:52:44 +0000 UTC
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She's using her short tail for a tail whip. But the hit box will probably be her ass and tail.
The motion isn't well shown here so I'm gonna have to tweak it. But...
2021-05-03 01:41:47 +0000 UTC
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Why so many frames for this, cuz y'all seem to love weight gain and Ra likes weight gain. So lets put it in there along with some snake to bird transformation. Its gonna end with a butt...
2021-05-03 01:03:57 +0000 UTC
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Ra is simple to animate. Its a breeze to animate him compared to Sarjiri.
Ra will have a constriction hold that leads to sitting on your head with sudden ass. Since Ra can shapesh...
2021-04-20 04:36:38 +0000 UTC
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Snake based Ass expansion. Hey. Look at us. Look at us. Who would of thought. Not me.
Ra is more comfortable with allowing stuff like this on his char...
2021-04-19 01:42:18 +0000 UTC
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I had a silly idea of her doing a gigantic thigh clap to smother her foes. Which is another interest on the sketch of Ideas I wanted to get done.
2021-04-17 06:32:00 +0000 UTC
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Hits going up, crushes coming down.
2021-04-13 06:03:58 +0000 UTC
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This is gonna be similar to Hugo's C Fierce. It will hit on the way up and squash on the way down. Takes quite a while do doodle this sprites.
2021-04-09 02:21:32 +0000 UTC
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I'm motivated more so to work on Sarjiri now, but ooooo weeeee! Her large sprites are extremely time consuming. I miss the days of feeling like a bad ass by starting an animation ...
2021-04-09 02:08:28 +0000 UTC
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I worked more on this basic attack. I wanna get motivated to work but its rough right now. I just wanna do nothing and I don't feel good doing that.
2021-04-07 00:17:49 +0000 UTC
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After finishing Rapid I want to take a break but I feel odd not working. Not sure if that's healthy. So since y'all support me I wanna tell you the plan. I plan on working a...
2021-04-05 21:35:16 +0000 UTC
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Rapid Bunny is now playable!!! I've worked hard on this one and I hope y'all have fun with him. Thanks to BlueMeowth for the voice work and thanks to Joaoppereira for the promotio...
2021-03-31 02:58:13 +0000 UTC
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I felt unorganized when I started Sarjiri a while ago. Lets try again by first doing the basics then making sure the specials feel like a boss.
2021-03-29 04:07:24 +0000 UTC
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I've added a bit more polish since I'm not sure what to work on anymore. I'll detail it in the notes.
Rapid:
• Added Turn sprites for him...
2021-03-22 03:17:24 +0000 UTC
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Another concept sprite. Had a lot of fun brain storming ways this obese tiger could fight and what we could do with her. The weight gain mechanic idea still scares me, I just fill that ...
2021-03-18 04:33:13 +0000 UTC
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I have four bunnies now so it made sense to make this match.
2021-03-13 21:00:32 +0000 UTC
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I fixed a lot of the bugs from switching from MUGEN to IKEMEN so I hope this is a better experience for y'all. If you noticed an issue that wasn't listed below please tell me so I can try to ...
2021-03-13 16:26:53 +0000 UTC
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I fixed a lot of the bugs from switching from MUGEN to IKEMEN so I hope this is a better experience for y'all.
General:
• All characters no long floa...
2021-03-13 16:24:31 +0000 UTC
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Hopefully Y'all like this so far. It will get more polish I have to show this as a video since a lot of the things I've been working on aren't just Gifs but they involve multiple charac...
2021-03-13 07:58:24 +0000 UTC
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Another demonstration of Rapid and Bertha in action. Rapid is pretty much complete except for some cosmetic animations and the promotional art.
2021-03-09 21:20:37 +0000 UTC
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This is the win pose for Rapid v Bertha. its just frames so it won't feel like animation seperated like this. But I'm hoping it will work fine in game.
2021-03-08 05:22:09 +0000 UTC
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There was an error with the files that I just recently corrected. Thanks to K0ng for bringing it to my attention. The bug was that Bertha and Rapid's special intros weren't working and ...
2021-03-06 22:42:16 +0000 UTC
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Ikemen is a reverse-engineered MUGEN that can do a lot of the same things Mugen can do but then some more. I wanted to use it since Tag could be a lot of fun. I did some testing a...
2021-03-06 20:49:56 +0000 UTC
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Animation is done for her portion now I gotta do his.
2021-03-03 20:01:36 +0000 UTC
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