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Kazecat

Kazecat

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Kazecat posts

Rapid Stun and more progress on Bertha's win pose.

Rapid now has a game over screen animation and more progress on Bertha.

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Bertha v Rapid - Victory Pose Bertha WIP

There will be more to this but its all i could get done today.

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Rapid Get up Animation

Something for him to get up with.  Also all my character have different get up times for different okizeme.  Since I don't want a universal timing to work on every character.  He get...

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Whirlwind Kick

I wanted to give him another special and here we have a Hurricane kick for Rapid.    This should give you more options on how you combo with him and approach problems the other chara...

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Batch 2-23-2021 (Nearly Complete Rapid)

Sorry for not posing as many Gif's to show the work in progress but some of the more recent sprites weren't animations.  This build has Rapid's: 

•  Level 3,...

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Running Attacks: Slide and Back Kick

These move have been implemented but the Back kick needs some tweaks to make it more useful.

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Running Attacks: Slide and Back Kick WIP

More options for his running stance to help mix up opponents.  I have an issue with the slide and the slide attack looking similar so I'm hoping to add more frames to make it stand more.  ...

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Bertha and Rapid intro assets

This is for when they are against each other.  Rapid dashes in and slaps her ass.  I wanted to test intros for each character with these two first.

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The last normals

Rapid now has his jumping hard punch and his crouching hard kick.   This completes his set of normals and makes it so every button has a function now.  Which is such a great feeling ...

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Batch 02-06-2021

Quick notes:  This build has all characters I've done to date excluding Ra and characters I'm only helping code.  Its mainly to show Rapid's progression but I also did ch...

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Rapid Bunny Demonstration

A video to check him out.  As well as a download link coming later today for y'all to try  him.  Thank you all so much for the support to allow me to even do these.

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Jumping Roundhouse and Crouching Fierce

More essential normals for Rapid.

The Jumping Roundhouse spikes into the ground with a bounce and the Crouching Fierce Launches and allows for a follow up.  I think he's a blast to play,...

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Rapid Portrait and Cut in

I have still been working on him, but its just been petty animations and a throw that doesn't work as a gif.  I'll need to get his air normals done then move on to crouching.

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Batch 01-22-2021 Rapid and Sarjiri Playable

They are playable, doesn't mean done.  But see if Rapid is fun to control and play as and tell me if Sarjiri is an intimidating boss.  Or you could play as Sarjiri but that will rob you o...

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Rapid Standing Fierce

Now he has all of his standing normals.  So after this post, I'm gonna give y'all a playable demo of him to see if he's enjoyable.  Remember not to distribute since he isn't done.

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Rapid Dashing Elbow

Finally a move to let this bunny get some damage.  This is his dps move and that's all its for.  The later portion looks like an anti air but it has no air invulnerability.

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Running Start sprites

These are the sprites for Rapid's 1st move added.

Running start is a command dash that lets him move faster than his normal dash.  The move has additional follow ups.  Which will be...

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Rapid Jumping Lights

Both his Jumping Jab and Light Kick are done.  I'm gonna try to make him have a demo soon, but I gotta give him a special move first.

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Rapid Standing Forward

One more normal to go!!

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Rapid Standing Forward (Medium Kick) 2nd attempt

Chun Li inspired clearly.  But I don't want  him to do this continuously.  He'll need a rapid fire mashing move but by doing this as a medium kick I get rid of the temptation to do i...

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Rapid Standing Roundhouse (Fixed)

I'm very satisfied with this animation so next one will be his medium kick.

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Rapid Standing Roundhouse (gonna edit)

I was aiming for medium kick but it has too many frames to be that.  

I over-animated this attack.  Since I always want rapid to be fast this move comes out far too slow for what I ...

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Rapid S Strong (med Punch)

He is gonna have 6 normals on his standing and probably air states.

This is just to make him combo friendly.  However I plan on curbing his damage with scaling so you may wanna hit and r...

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Rapid Standing Strong (Medium Punch) WIP

This move will hit 4 times in rapid(ha) succession.  It will have end lag though to make it Neutral on block.  

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Rapid Light attacks

Animating Rapid is fun since I need to learn some tricks to convey speed and its exciting to see him in motion once I get them done.

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Rapid Knock Down

Puny bunny doesn't react to getting hit that well.  With the tool kit planned he shouldn't be getting hit often anyway.

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Rapid Run

If it needs more let me know.  Currently he's  planned to be the fastest character I've done.  I'm gonna do dust effects so when he runs it will have a nice visual cue.


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Rapid's Forward Jump

Now he can hop.  

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Rapid Idle Stance

The stance for my speed boy.  He'll be next in development.

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Winter 2020 Update (public this time)

I posted a batch yesterday and I did some test also that night and this afternoon fixing a few things that I've noticed.  So even more updated update.

 - Downloads -

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