Alright guys I finished the additional move for Pastilla, it's not a full release but I hope you guys like it. Simply download this, extract and replace the "Pastilla" folder in the "Chars" f...
2020-09-28 04:30:06 +0000 UTC
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I want to visually enhance Jiggly's super since one of my testers said it was lacking. So lets see if this peeks any interest.
2020-09-26 07:53:58 +0000 UTC
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More progress, here are all the flats tomorrow I gotta do the shading and colors then incorporate it into MUGEN. Multiple gifs to show multiple stages.
2020-09-25 05:20:49 +0000 UTC
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Here's the win pose for Pastilla Absorption win condition. Each colored line represents a different form. So the form you get for the win screen matches the size she had. It may b...
2020-09-23 04:34:34 +0000 UTC
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I'm animating this in two parts. The butts are gonna go with the size of of the absorption so its gonna take awhile to do it. But the upper body is already inked.
2020-09-21 22:53:23 +0000 UTC
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This is not a major update but Pastilla has a new fun move and I hope y'all enjoy it. She has a semi ranged command grab where she sucks you in and launches you back out. It can be used...
2020-09-21 04:39:44 +0000 UTC
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I was inspired by this https://www.furaffinity.net/view/38272250/ to try to give Rapid thicker thighs since he's a...
2020-09-20 19:47:49 +0000 UTC
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The size she gets for the absorption will be based on the character she absorbs. Here they are for you to preview.
2020-09-20 07:07:05 +0000 UTC
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Now the plan is for to just "Bwoompth" to the size that is stated for each character. Hopefully I can pull that off with a simple single in-between for each form. Otherwise this will be...
2020-09-19 21:17:51 +0000 UTC
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She can suck enemies into her butt. As a special move this will function as a grab while I try to tweak it to give it more use to fit her tool kit. The super variation will actually abs...
2020-09-19 21:02:42 +0000 UTC
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The first letters of this attack will probably imply what its gonna be used for. Gonna finish this animation soon and get it implimented.
2020-09-16 21:56:31 +0000 UTC
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The special condition win pose. I wanna make it more fluid this time since its purpose is to be a reward. I got the concept done tonight, other nights will be spent getting it done.
2020-09-15 06:19:00 +0000 UTC
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Normal grab is now done. He can now throw his opponents down.
2020-09-14 00:47:43 +0000 UTC
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Try it out and have fun. I was able to beat everyone with KFM so even though its hard it is doable. Challenge is fun, or just use your own characters or mine.
2020-09-14 00:44:12 +0000 UTC
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Ok, its time to give y'all another update and a demonstration for the "Big Bad Update" Which is an update to Jumbo and introducing Sarjiri. So on with the notes and the link will follow...
2020-09-14 00:42:23 +0000 UTC
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and now he has his landing. This move has been programmed and sprites are complete. I needed to get a squashing attack completed since I was getting impatient.
2020-09-08 23:57:36 +0000 UTC
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Now I gotta get the landing animation for this done.
2020-09-08 16:12:40 +0000 UTC
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I wanted to try hard on it this time around so this time I animated some secondary action with his Trunk trailing behind him to really sell the spinning aspect. I got too tired to finis...
2020-09-08 05:33:07 +0000 UTC
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One of my favorite moves of Jumbo is his basic butt drop. Since he was my first character I used his butt drop for a ton of his moves. However this time I plan on animating more d...
2020-09-05 21:44:17 +0000 UTC
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And with this all his standing normals are complete!! Jumbo is looking pretty far along for his redo. Even though he needs all his special moves, supers and crouching and jumping sets o...
2020-08-28 22:40:23 +0000 UTC
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Jumbo charge heavy punch, I may push the anticipation pose more. But I really love the follow through. This will be the last normal he needs for his standing set. Next will ...
2020-08-27 16:42:27 +0000 UTC
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I accidentally didn't post this one I don't think. But yeah He's only missing his Giant Punch which is also his Standing Fierce. I think his ass still gives me issues on this animation ...
2020-08-26 16:16:46 +0000 UTC
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One of my favorite attacks of his is still complete! Almost done with the full standing set of normals. Then the air and crouching ones gotta be done. Which is a lot but it doesn'...
2020-08-26 16:07:27 +0000 UTC
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I love this technique since its HIS. I had an idea for an overhead stomp and it makes sense that an elephant would be good at it. He's pretty strong to support all his weight on one leg...
2020-08-24 02:32:39 +0000 UTC
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The knee looks so much better this time around. I added wob to it since I want him to be in recovery for a long time to hold the pose.
Edit: I reduced the high to his knee li...
2020-08-19 14:34:40 +0000 UTC
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We're at the point of animating attacks! :D I wasn't showing the mundane stuff but he does have his block and get hit frames already as well. So now I can just try to run through ...
2020-08-18 18:23:22 +0000 UTC
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He's got a new portrait now. :D
2020-08-18 18:20:28 +0000 UTC
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Please note despite his name, his jump isn't really impressive. Simple animation for the next few days. It will be nice to just get em out of the way.
2020-08-10 04:04:18 +0000 UTC
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Got this bit of animation done. Next few animations should be way easier.
2020-08-07 22:14:41 +0000 UTC
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I'm gonna put Sarjiri on hold for a bit. Jumbo's reanimation has started and his sprites are gonna be smaller than Jumbo, Julian and definitely Sarjiri. This helps my speed at creating ...
2020-08-04 03:20:05 +0000 UTC
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