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Kazecat

Kazecat

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Kazecat posts

Super Damage upgrade

I was watching a friend of mine do some mugen play through and I wanted to up my damage output for the SUPERS I have so far.  Eventually I'm gonna down play EX moves and add other supers but for ...

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Overhead (more frames)

I hope that looks a lot smoother now.

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Makuyama Overhead

This will be the 2nd part of his Reka, the move knocks down currently in game but when I get the third portion done damage and knockdown will be adjusted.

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Batch 8-13

Makuyama's new move has been added.

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Grab Directions reenabled


All:

i figured out why they were bugging out before.  And fixed it.  So now all normal grabs can be directed now.


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Makuyama Palms

Got this Animated now so I'm gonna start coding it and implement it.  Download may come later tonight.

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Sumo Palms continued

Its still not done but I got 4 out of 8 frames done for it.  maku is a big body so his walk should have more frames than this, but this is primarally an attack so I don't wanna slow it down with ...

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Makuyama Sumo Palms Concept

This will be an armored reka string.  Maku will just plow over whats in front of him for 2 or 4 hits, which will link into a later part then the final part.

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Wedge effect has been implimented

When Maku sits on people now this sprite effect can happen.  Bertha/Jumbo/Zafta all have variations of it so it makes sense Makuyama gets it too.

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Batch 8-11

There is no individual link for Makuyama at this time since I had to tweek Jumbo and Bertha's grab immunity to include Makuyama as one of the exceptions.

Jumbo and Bertha being extreme heavy weights...

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Batch 8-11 notes

Makuyama is coming along nicely.  He still doesn't have any special moves, except one but what he does have is polished a bit.


Makuyama:

•  Grab animati...

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Makuyama Throw Implimented

Here's his grab completed.  I'll update the files after I get some more done.

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Makuyama Throw concept

His grab will pretty much throw them down in front of him.  Sorry for the delay but I didn't know how to approach his grab and I'm still worried about it.  However I'll will go through with ...

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Makuyama Grab Attempt

I'm not sure which type of grab he'll have but I do know he'll have several.

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Makuyama Push block

This is Maku's push block, not sure how it will be balanced.  It may function like Jumbo's if I think he needs that.

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Makuyama Jumping Roundhouse

Sweet!  This is all of his normals!  Standing, Jumping and crouching is all complete!!  Next is push block and throw as well as special moves.

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Makuyama Jumping Fierce (update)

Added and tweaked some frames.  I like this a lot more now.

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Makuyama J. Fierce

I don't wanna talk about how Patreon dropped the ball on payments today since so many others have already.  Instead lets just cover what I wanna do in August for Maku.


Early in this ...

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Batch 7-26 Makuyama Updates

I still don't consider him playable but he's coming along nicely.  He has all his standing & crouching normals and a few air normals too.  If the bulk upload above is too much you can si...

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Patch Notes 7-26 Makuyama updates

Makuyama has a lot more animation now.  I just recently got his Crouching normals done  as well as some of his Jumping normals.  I didn't do GIF's of these since I don't think they look...

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Batch 7-19

Makuyama is playable in this but I must warn you he's far from complete and barely has anything to him.  But he does have a butt drop so that's something.

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Patch Notes 7-19

Long time since the last update I know.  Here's whats different.

General:

•  Adjusted Y acceleration on a few characters.  This effects how fast they fall and...

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Makuyama Banzai Landing

This is now completed and implemented in the game.  Now he needs get up animation but I'm gonna move on to his jumping normals next.

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Makuyama Banzai Drop

This is the part where he jumps off the wall.  The landing will have to come tomorrow.

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Wall Cling

You've probably noticed that Jiggly and Lardo have a wall Jump that gives em a really long jump off the wall.  Makuyama will do the opposite, when  you jump onto a wall Makuyama will latch o...

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Makuyama in development

Just showing via Video what he has so far.    I got a lot of minor things done while out of town so that was a nice unexpected bonus.

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Makuyama Crouch

I realized I can do minor animations while away from home so I may do that over the weekend.  

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Makuyama Standing roundhouse

This is the last of  his standing normals so far.

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Makuyama Standing Fierce

There ya go 2 hit Panda Bear.  Jumbo and Bertha's armor be damned.

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Makuyama Standing Fierce

The concept is that its a bear slashing twice.  Its gonna be a nice tool to break armor and give him heavy damage easily.  This needs more recovery frames but I'll do that later or I'll just...

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