A traditional body slam for my wrestler Katrina. This is her normal grab animation, I've tried to implement it to the game but i'm not satisfied with how its working so far in game.
2017-04-27 06:11:04 +0000 UTC
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Katrina's grab attempt and whiff face.
2017-04-27 06:09:01 +0000 UTC
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Katrina has a few changes applied to her in the demo I released a few post ago.
-Moonsault (Jumping Heavy Punch) animation placed closer to her axis so connecting with it is easier.
-Th...
2017-04-22 10:29:46 +0000 UTC
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Same roundhouse but I added a few more frames so it feels like it actually resets back to her ready stance.
2017-04-19 10:26:16 +0000 UTC
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Maybe I should of made this a special attack. But its just her jumping heavy punch. Like the others this is her squashing attack, every character has one and they all work a bit differentl...
2017-04-19 10:24:29 +0000 UTC
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I've made a short arcade mode with mugen for y'all to test out Katrina. I'm a masochist so I actually do enjoy hard matches. However since Katrina isn't finished she's missing a lot of too...
2017-04-18 20:27:08 +0000 UTC
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I'm gonna release a small mugen bundle with all my characters so far so you guys can give me some input. I'll try to fine tune before I release.
2017-04-18 08:20:43 +0000 UTC
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This one is more complex, I need to add more frames for the step into the spin later on. This completes all her standing normals! So now I can either work on that grab or the j...
2017-04-16 09:07:44 +0000 UTC
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Simple.
2017-04-16 09:05:49 +0000 UTC
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A Joke move is now animated. But I'm gonna put it in the game to see if this is actually useful.
2017-04-15 06:37:15 +0000 UTC
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A very rapid fire butt thrust that should galvanize anything in her way. or just give her a simple option to chip with.
2017-04-15 00:30:39 +0000 UTC
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I needed an aerial for her so I went straight to Jumping Roundhouse just to make her more playable.
2017-04-14 08:01:01 +0000 UTC
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This is pretty much done. I'm gonna add more polish to it tomorrow when I have energy.
2017-04-12 09:10:42 +0000 UTC
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Katrina was eventually gonna use that chest for something and this animation is the concept for how it will play out.
This will be her anti air and combo ender as well as obvious fan service ...
2017-04-10 20:23:48 +0000 UTC
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This makes sense for her.
2017-04-10 07:29:39 +0000 UTC
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These are Katrina's basic standing attacks off a jab. She'll be 4 button like the others so for combos medium punches/kicks are accessed by pressing the lights twice in a combo.
2017-04-09 21:08:12 +0000 UTC
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That is the last of the required sprites for now and by that I mean that these frames are necessary to prevent her from disappearing during game play from basic actions.
So I can g...
2017-04-08 06:07:55 +0000 UTC
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No Jiggle physics since I rather just get it done and go back to add stuff like that. Another set of necessary sprites complete.
2017-04-08 06:03:33 +0000 UTC
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Frames for Katrina getting hit in the face. Standing and the knock back versions.
2017-04-06 00:48:41 +0000 UTC
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This isn't an animation. Its just frames that are used for her high block. As you could assume she has no way of covering her entire chest so she doesn't even bother. She protects he...
2017-04-05 22:51:50 +0000 UTC
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Got it done. Looking forward to doing blocking and get hit next.
2017-04-04 05:01:15 +0000 UTC
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Honestly I'm disappointed with my speed so far, Katrina is more detailed than Jiggly or Jumbo and is more of a chore to draw. I don't mind her design once the sprites are done since I think they...
2017-04-03 19:44:14 +0000 UTC
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I've implemented this just now and it looks pretty good in game. Walking and standing animation is the first thing seen so I wanted to make sure that the animation was on point. Other anim...
2017-03-24 00:23:41 +0000 UTC
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Gonna clean this up tomorrow then impliment it.
2017-03-23 09:49:01 +0000 UTC
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My animating speed is ass! I should have this completed soon. I just need to rework the size of the spiked bra.
2017-03-22 06:03:19 +0000 UTC
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Another of the basic actions completed. After this she needs: walk-back, jump, block, and the various get hits.
2017-03-17 09:25:28 +0000 UTC
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Still not done. But here is the progress for today. Hopefully I can clean this up tomorrow and get it in game soon.
2017-03-15 06:57:23 +0000 UTC
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My MMO doesn't have anything going on so progress may speed up. Wooo! So please enjoy the rough pass of Katrina's walk cycle while I work on finishing it.
2017-03-15 00:30:06 +0000 UTC
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A few size comparison shots for you guys to see how she is. Her size can be adjusted but I think this fits what most would expect from her. But I could go larger if needed.
2017-03-13 10:13:32 +0000 UTC
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This the animation that she'll have in the game. These frames took way longer than Jiggly or Jumbo ever did to get done. So this project may take months. I still want a playable buil...
2017-03-13 04:18:41 +0000 UTC
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