Hi all,
It's kd-11 here with another update on RPCS3 emulation. It's been a long time since my last update and a lot has happened. I'll try to stick to the major strides just to keep everyone...
2024-10-22 18:23:53 +0000 UTC
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Hi,
It's EladAsh with an update on the ongoing CELL emulation improvements in the last two months and future plans.
SPU Cache And Code Compilation Performance Enhancements:
1. New...
2024-03-29 16:40:11 +0000 UTC
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Hi all,
It's kd-11 here with another RSX progress update. This one is long overdue, sorry for that, but I have some interesting updates to talk about.
My last update was about my length...
2023-09-26 14:42:51 +0000 UTC
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Hello! I'm sorry for not talking much recently. I'm also sorry for reduced amount of contributions I do for RPCS3. While I'm not completely resigning from the project, I must admit that my motivati...
2023-07-06 16:59:00 +0000 UTC
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Hi,
It's kd-11 with another update on RPCS3 emulation.
It's been an eventful 3 months since the last update. There's a lot to unpack in this update, so let's start with the general fixe...
2023-05-01 09:27:35 +0000 UTC
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Hi,
It's kd-11 with another update on RSX emulation for RPCS3.
There have been a lot of improvements since the last update. For most of the tail end of 2022, I kept my focus on bugfixes...
2023-01-31 14:12:10 +0000 UTC
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Hi,
It's kd-11 with another update on RSX emulation for RPCS3.
As is tradition I'll begin by summarizing all the work that has gone into the emulator since my last update. The changes a...
2022-11-03 07:44:26 +0000 UTC
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Hello,
Sorry for not talking much. This short post will only focus on work in progress and further plans.
- Accuracy improvements in PPU/SPU. Despite its good compatibility, RPCS3 c...
2022-07-25 13:13:44 +0000 UTC
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Hi,It's kd-11 with another development update for RPCS3.
It's been a long time since my last update and a lot has been done. Let's go over some of the major highlights.
1. The MSAA rewr...
2022-07-17 21:53:29 +0000 UTC
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Hi,
It's kd-11 with another update on RPCS3 development. A lot of improvements have been made in the past 8 weeks. I'll review them in two separate sections with bugfixes and optimizations se...
2022-04-04 14:02:59 +0000 UTC
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Hi,
It's kd-11 with an update for RSX emulation in the RPCS3 project. After a brief hiatus in December for the holidays, work has resumed, with a focus on improving the user experience. A lo...
2022-02-03 15:19:53 +0000 UTC
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Hi,
It's kd-11 with another development update for RPCS3.
As usual, let us begin with a quick breakdown of the progress to RSX emulation over the past 6 weeks:
1. Fixed a shader c...
2021-11-18 19:36:19 +0000 UTC
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Hi,
It's kd-11 with another development update for RPCS3, the PS3 emulator.
A lot of progress was made in the month of September, here are the highlights:
1. Driver compatibility ...
2021-10-03 18:18:57 +0000 UTC
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Hi,
It's kd-11 with a progress update on RSX emulation for the RPCS3 emulator.
It's been a while since the last update, and a lot has happened since then. Let us begin with a summary of...
2021-08-16 19:18:23 +0000 UTC
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Hi,
It's kd-11 here with another progress update for RPCS3.
For the past month, I have been focused on bugfixes as well as some surface cache tweaks and investigations on the side which...
2021-06-23 19:18:12 +0000 UTC
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Hi,
It's kd-11 here with another progress update for RPCS3.
Since my last update, I have been focused on improving the state of the RPCS3 rendering pipelines. The main focus was to try ...
2021-05-18 06:45:09 +0000 UTC
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Hi,
It's kd-11 with another update for RPCS3.
Usually I start off this section with a recap of the happenings for the last month, breaking down work done and explaining how it ties in t...
2021-04-11 17:18:44 +0000 UTC
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Hi,
It's kd-11 with another RSX development update for RPCS3.
Over the past month, I've been doing some more research on how to improve the rpcs3 texture pipeline. This work started a f...
2021-02-21 19:03:25 +0000 UTC
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Hello, my friends. Another month passed, and there is still a lot of work to be done despite some progress in various areas:
- Warning fixes progress. Few warnings were enabled for GCC/cl...
2021-02-14 14:52:11 +0000 UTC
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Hi,
It's kd-11 with another RSX development update for RPCS3.
The past month has seen a mix of R&D and bugfixes going into the RSX codebase. As usual, I'll start with a quick summar...
2021-01-10 21:01:18 +0000 UTC
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Hello, my friends. Merry Christmas (maybe too late) and Happy New Year. This 2020 year was hard and it finally ended. And I really wished to implement some major features and polish others before i...
2021-01-01 13:21:28 +0000 UTC
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Hi,
It's kd-11 with another quick update on RSX emulation progress for RPCS3.
The past month has been a month of large updates when it comes to RSX improvements. This is due to the ongo...
2020-12-07 15:17:20 +0000 UTC
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Hi,
It's kd-11 with an RSX emulation update for the month of October 2020.
I'd first like to apologize for the delay in releasing this update; I pushed it back by a week to try an...
2020-11-01 17:34:41 +0000 UTC
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Hello everyone. This is my late post for October, and it will be big because I made a lot of commits. I'm extremely sorry for being late, but I was so busy with fixing last day regressions… I'm a...
2020-11-01 02:30:08 +0000 UTC
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Hi,
It's kd-11 with another update on RSX emulation for the month of September 2020.
As usual, we will begin with a short recap of the major changes that have been introduced sinc...
2020-09-28 19:41:43 +0000 UTC
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Hello, this is Ivan with a late update for August.
In my previous post I introduced GalCiv and Megamouse, and August will not be an exception because this month I shared the donation with ano...
2020-09-16 00:44:35 +0000 UTC
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Hi,
It's kd-11 with another update on RSX emulation for the month of Aug 2020.
A lot of fixes have gone into RSX code in the past 4 weeks, here are the highlights:
1. Video memory...
2020-08-24 17:35:53 +0000 UTC
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Hello!
It's been a long time since my last post so I must apologize for this delay and PPU LLVM changes I promised are still not ready at this exact moment. I took an unpaid vacation this sum...
2020-07-31 18:22:09 +0000 UTC
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Hi,
It's kd-11 with another update for RSX emulation in the RPCS3 emulator.
It has been about one month since my previous update, and I have continued to push out bug fixes for both ren...
2020-07-19 19:09:19 +0000 UTC
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Hi,
It's kd-11 with another update for RSX emulation in the RPCS3 emulator.
A lot of progress has been made in the past 3 weeks. The initial plan as was explained in my last update is t...
2020-06-14 16:32:13 +0000 UTC
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