Making progress
An insecurity I had about moving forward with scripting/making the state machine video was that I didn'...
2023-10-02 09:52:28 +0000 UTC View Post
An insecurity I had about moving forward with scripting/making the state machine video was that I didn'...
2023-10-02 09:52:28 +0000 UTC View Post
Another candidate video idea on the backlog is the way I've been approaching game AI design, and more broadly, gameplay design. A very natural approach in action gameplay design is to separately de...
2023-07-30 05:41:07 +0000 UTC View Post
There is a germ of a video idea here which has been difficult to distill into an actual script that's reasonably producible.
One of the struggles of making a "top-down" 3D action adventure ga...
2023-06-21 08:13:25 +0000 UTC View Post
Edit: The final video, and therefore, this post, is now publicly available :) Thanks for the early feedback.
Below are some supplementary notes:
In the video, ...
2023-05-20 12:50:16 +0000 UTC View Post
A few months ago I ran into the need to render some pixel art assets at arbitrary, sometimes non-integer upscaling ratios, and not always aligned to the device's native pixel grid, without sufferin...
2023-05-04 10:30:49 +0000 UTC View Post
For a first post here, I thought I'd revisit some points that were cut from the previous video, which some viewers asked about in the comments, as well as some common questions.