It's been a long time since I posted an update here, once again I'd like to thank all of you for your support during the last few months. After many hours of research and development, I've finally ...
2025-04-27 18:49:14 +0000 UTC
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Today is the day BetterRTX 1.3 is releasing, and with it finally comes the massive remaster update to Defined PBR! The journey of remaking almost every texture in the resource pack was definitely a...
2025-01-11 22:22:02 +0000 UTC
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The pale garden drop has finally released, and with it comes a new Defined PBR update with support for the new blocks and the Creaking!
2024-12-05 02:05:59 +0000 UTC
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All of my recent work on both BetterRTX has been working towards creating an experience close to the experience provided by the original Minecraft RTX demos way back in Gamescom 2019, and even the ...
2024-11-02 15:20:39 +0000 UTC
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This is Sunbeam, an addon that reimpliments some of Minecraft's sunlight-based mechanics to more accurately reflect advanced lighting! Currently the major featureset implemented is an entirely new ...
2024-10-08 19:22:27 +0000 UTC
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I've finally released my fix for falling block visibility in RTX! As it is with the candles fix, this addon is completely stable and requires no experimental features to use! Be sure to leave your ...
2024-10-06 01:42:42 +0000 UTC
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This addon finally fixes candles for use with RTX! Along with it I'm launching a new resource pack tweak that introduces differently coloured lights to each colour variant of the candles.
2024-10-01 00:48:33 +0000 UTC
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Over the last several months I've been working hard on strictly defining a consistent design philosophy for every single PBR texture in the game. Basically every texture in the pack has has been th...
2024-04-24 21:19:57 +0000 UTC
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Defined PBR is finally ready to update, with full support for Minecraft's Trails & Tales update! This release includes quite a few more features with regards to the early access one, so be sure...
2023-06-07 20:07:32 +0000 UTC
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This update to Defined PBR has been a long time in the making, especially with the recent work I did on co-leading development of BetterRTX, Bedrock's first ever Ray Tracing mod. F...
2023-05-25 20:19:32 +0000 UTC
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Since November 2022 I've been dedicating most of my development time towards what will become the biggest Minecraft RTX project ever created. It's required a lot of time and effort to make this pro...
2023-03-27 20:20:14 +0000 UTC
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Ever since the moment Candles were added to the game over a year ago, they've never been able to properly display PBR textures. This led to a terrible visual experience whenever using them in game,...
2022-09-26 19:06:58 +0000 UTC
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After several months of work making the addon as great an experience as possible, it's finally ready to release! With support for offhand torches, unque coloured lighting for each item, and full un...
2022-08-31 16:12:14 +0000 UTC
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Finally, after an entire month of work on rewriting many of Chroma Tech's functions into Minecraft's new GameTest framework, I can release this super massive update! There are so many improvements ...
2022-07-24 22:35:54 +0000 UTC
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After a few months of developing many parts of the pack, Defined PBR's next update is finally ready to be released! Some of the major features (as you might have seen in previous early access posts...
2022-06-07 01:10:07 +0000 UTC
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Before I get into any of the great features in this release, I'd like to sincerely thank you all for becoming members of this Patreon. Thanks to you all and the greater community I've been able to ...
2022-04-20 00:54:49 +0000 UTC
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It's been a while since my last update here, but I finally have a few things to show! First of all, I've been revisiting some of the old textures that I never considered fully complete, giving them...
2022-03-15 14:10:28 +0000 UTC
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Firstly, I'd like to get an opinion on the future distribution of the pack, and there are three options:
1. Defined PBR should only have direct links on the Patreon
2. Defined PBR should have...
2022-01-26 00:28:36 +0000 UTC
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Since releasing Defined PBR 1.1.6 I and a few other texture artists have found ways to fix a myriad of rendering bugs with entities. I've implemented all of these fixes and more for the next versio...
2022-01-04 00:37:38 +0000 UTC
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For the MCPEDL annual Christmas event, I have been working on a Christmas themed resource pack! All the terrain gets snowed over, all the leaves become evergreen coloured, christmas lights replace ...
2021-12-21 18:44:49 +0000 UTC
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First of all I'd like to thank you all so much for choosing to become Patrons! It is something I really appreciate and am super grateful for.
I figured I would give you all a little develop...
2021-12-11 05:43:49 +0000 UTC
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Over the course of the past few months I've been working on and off to create an RTX compatible dynamic lighting addon, so here is an early download for it!
Currently Implemented Features:
2021-12-05 02:15:23 +0000 UTC
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This update includes improvements to nearly every texture in the entire Resource Pack! I discovered that when previously exporting my heightmaps from Photoshop a small bit of texture noise had been...
2021-11-30 23:17:00 +0000 UTC
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