NokiMo
nukefist

nukefist

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nukefist posts

We're back!

Hello again! 


We paused the patreon during the Kickstarter campaign and weren't sure if we'd open it again.
I mean, we got funded, it's all good.

We did notice people were e...

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Kickstarter pre-campaign!

Hey everyone! Sorry for keeping silent for so long, we've been cooking another Kickstarter campaign for April!

We'll pause billing this and next months since our focus is gonna shift complete...

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Genokids will have voice acting!

Since the start of the development we've been thinking about the idea of having voice acting in Genokids, as it has the potential to improve the game, but due to unknowns like it being too expensiv...

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Devlog #6 Summary: Yellow is here, and so is Smiley!

Hey, welcome to the third devlog, or sixth...!? Anyway you're probably wondering why progress seemed to go slower these... past months, now we can finally talk about this! We've been working for th...

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Devlog #5 Summary: Lots of preproduction

Hey everyone! We got some updates, a LOT of preproduction and prototyping has been going on these past few months aka "boring stuff that doesn't look very flashy on a devlog".
That said we still...

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Devlog #4 Video Summary: Character Tag!

We planned to make the blogs here on patreon but apparently we can't easily embed videos and whatnot here so we'll be posting the long version for these updates on our blog.

2021-07-13 15:16:36 +0000 UTC View Post

Progress Update: MARCH 2021

Hey! We want to reserve making devlogs for when we have a substantial amount of progress to showcase since they take a lot of time to make. However we didn't want to leave you hanging until then so...

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Mini update: Foot IK and sick artist

Added foot IK! It's a cosmetic change that makes feet try to stay on the ground.

We wanted to add this feature just to make this video, but I think it was worth it. Now we have both a nice fe...

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[Poll] Red's New Special

Hey everyone! Since Red has 3 free slots for new attacks we thought of asking you all on which of these...

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Combat Demo v.0.1.6.2 (PUBLIC)

Happy new year! This is the public version of the December 25th build!

After analyzing the feedback we recieved from the previous update we agreed that the game felt way too slow and sluggis...

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Combat Demo v.0.1.6.2


<...

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Next step

As you can imagine not reaching our Kickstarter goal kinda blew our plans out of the water.
Fortunately we did have other plans in store if that were to be the case and we eventually decided on...

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