Hey Everyone,
First, apologies for a lack of end-of-month build with no progress update! We hit a few last minute difficulties and had to delay the playtest build we've been talking about through mo...
2017-08-03 00:17:28 +0000 UTC
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Hey everyone,
Fitting Room 4.5 will be up in a private post shortly.
This build is more experimental than the previous relatively stable builds, as we're including some features to gauge perfo...
2017-07-26 23:02:29 +0000 UTC
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Hey everyone,
We've been making some progress to Fitting Room, alongside working on Takayama High campus environments. This won't be as large of an update as with previous builds as our focus as swi...
2017-07-23 21:46:05 +0000 UTC
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Yo,
We've been making more progress with the Gymnasium level, working this week on one of the sub-enviros that makes up part of the gymnasium building - the Locker Rooms. The locker rooms attach to ...
2017-07-15 22:18:52 +0000 UTC
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Hey everyone,
Thought we’d share what we’ve been up to this week :)
We mentioned last week that we’re working on refining all of the incomplete elements of the school campus...
2017-07-08 19:33:27 +0000 UTC
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Hey everyone,
Thanks for the feedback on Fitting Room build 4 so far, we're happy to see that bug reports are in very few numbers! Seems like its mostly a matter of improving content quality a...
2017-07-06 14:52:59 +0000 UTC
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Hey everyone,
Apologies for the radio silence this month! We've been busy working on some behind the scenes game engine stuff in prep for Virtual Novel story mode things, which can't real...
2017-06-30 01:23:05 +0000 UTC
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Hey Everyone,
Since we got the first build out for Fitting Room we have had a lot of great feedback that we are working on fixing (Eye dropper bug, general UI fixes and user-improvement...
2017-06-06 22:36:46 +0000 UTC
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Hey guys, Fitting Room playtest #3 is done and the links will be up soon! The header image is a few examples of characters we made, you guys can probably do better though.
We've had...
2017-05-31 17:38:17 +0000 UTC
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Hi!
Fitting Room play test #3 will be out next week, all the features we want are now in, and now we're just doing final quality and bug testing. 2017-05-27 14:06:56 +0000 UTC
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Sup everyone,
Thought it would be cool to share this: a recent beta update of the game engine we use (UnrealEngine4) includes a built in cloth physics system, 2017-05-21 02:37:03 +0000 UTC
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Hey guys,
We added some cool stuff in prep for the upcoming build,
First, we added specular highlight size and contrast controls, a feature request by one of our Patrons, Adam...
2017-05-18 02:20:18 +0000 UTC
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Hi everybody,
Another preview clip of our progress with new features, with the hair selection...
2017-05-13 17:36:23 +0000 UTC
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Sup everyone, apologies for no weekend update! We have been a little quiet, but still as busy as ever working towards the next Fitting Room playtest.
The movable menu system is now completed, sugges...
2017-05-10 22:31:25 +0000 UTC
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Hey everyone,
Just a little mid-week progress report and more teaser footage of the upcoming update, which will include a few new sliders and settings, and the accessories and clothing system.
2017-05-03 21:18:32 +0000 UTC
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Ohayou,
Thought we'd show off our progress with Fitting Room since last week's playtest build. In the next update, players will be able to save their characters. Up to 5 characters can be saved, and...
2017-04-29 15:23:50 +0000 UTC
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Hi everyone,
2nd test build of Fitting Room will soon be out for Patrons after some quality and bug testing! Will hopefully be early next week so look out for the post :)
In the mea...
2017-04-22 13:09:03 +0000 UTC
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Yo,
A brief update on how we're getting on with UI-chan!
Many of the character parameters are now programmed in. The three types of parameters (colors, sliders, and modes) update the character...
2017-04-19 20:55:21 +0000 UTC
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Hey!

We've been making great progress with the character creator. We've finished up UI design and are now going full speed ahead on actual character ...
2017-04-15 17:21:59 +0000 UTC
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Hope everyone's having a great week :>
Look out for more info about character creator progress on Sat, incl what features will be available in the next test build.
-devs
2017-04-13 18:24:13 +0000 UTC
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Hii
Just a small update on Fitting Room. We're full speed ahead on programming in functionality for the actual character customization now, beginning with one of the most important feature...
2017-04-08 21:35:31 +0000 UTC
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Hey guys,
We're finishing up with the character creator enviro, and will be moving onto programming of some of the NPC customization features shortly!
As we mentioned last wee...
2017-04-01 01:01:30 +0000 UTC
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Hi again,
Time to share our progress on Fitting Room, along with some more info on features which patrons will get to check out in person very soon :)
One of our Patrons, Adam, made a feature ...
2017-03-25 17:14:13 +0000 UTC
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Hey everyone :)
At the beginning of the week we announced Virtual Novel's character creator mode, and since then we've been busy finalizing our environment and discussing the kind of features we wan...
2017-03-18 15:46:44 +0000 UTC
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Hey Patrons,
Thanks to everyone who's been taking part in our Navigation and Interaction tests! We're now moving onto an import...
2017-03-13 01:27:44 +0000 UTC
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Hey guys, thanks for your feedback with the 2nd Navigation Test, here are some fixes and improvements we have made / will be making for the next release which should hopefully be before the end of the...
2017-02-24 18:27:47 +0000 UTC
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hi guys,
thanks for your feedback so far, we're trying to iterate these builds super fast so are implementing community suggestions and fixes as soon as you email them to us.
A couple of you h...
2017-02-17 08:32:31 +0000 UTC
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Hi everyone,
We've nearly completed our navigation / locomotion overhaul and thought we'd share where we're at with it with a short demo vid.
____________...
2017-02-10 22:02:13 +0000 UTC
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hey guys, I'm the technical artist on Virtual Novel. Some of your feedback was about eyes and eye variations / the ability to create older and younger looking characters based on head sizes and eye si...
2017-02-08 03:04:14 +0000 UTC
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Hey everyone,
We recently Tweeted a clip of Unreal Engine 4's Level-Streaming system, an...
2017-02-06 16:40:00 +0000 UTC
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