With the map's public release in just 2 weeks, the MOTDR playtest is now officially closed! Thank you so much to everyone who has supported and helped polish up the map over the last few months, I'...
2024-11-22 18:00:11 +0000 UTC
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The playtest for Mob of the Dead is coming to a close later today at 6PM GMT (2 hours from now). If you'd still like to opt into the playtest before then feel free however the map will be released ...
2024-11-22 16:00:12 +0000 UTC
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Hello everyone! Thank you for being patient with me as I get the map ready for release, we are in the final stretch! The map will be publicly available on 5/12/24, less than a month from now!
2024-11-08 18:10:01 +0000 UTC
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Hello everybody! First off I'd like to quickly thank everybody so much for the support over the last few months as I get the map ready for public release, the map has come such a long way since the...
2024-10-13 17:00:10 +0000 UTC
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Hello everybody, the Mob of the Dead discord is now live, feel free to join! It is probably the best way to report any issues you find with the map! Linking your discord account to patreon will gra...
2024-06-12 23:17:05 +0000 UTC
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Here's the link to the workshop page for Mob of the Dead!
https://steamcommunity.com/shar...
2024-06-12 17:00:10 +0000 UTC
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With the first trailer for Mob of the Dead releasing tomorrow, I've now set up the second tier for people wanting to access the playtest! The link for the map will be up tomorrow at 6PM, everyone w...
2024-06-11 17:00:14 +0000 UTC
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Hello everybody! I'm happy to announce the playtest for Mob of the Dead will start soon! This is something I've been debating whether to do or not as I've been unsure whether or not it's worth the ...
2024-06-07 17:00:10 +0000 UTC
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Bonus post this week as I hadn't much to update you all on last Friday, tonight I've been working on designing a zombie spawner located within the casino inspired heavily by Gordon Ramsay's Steak H...
2024-06-04 21:19:37 +0000 UTC
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Not too much to update you all on this week unfortunately, I'm still waiting patiently for the Black Ops 6 marketing to conclude before I make a start on the marketing for Mob. In the meantime I've...
2024-05-31 17:00:12 +0000 UTC
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The edit for the second Mob of the Dead trailer is just about finished! Bit of a short one this week as I've not really been working on much else other than getting these trailers sorted, I'm quite...
2024-05-24 17:00:09 +0000 UTC
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Patreon hasn't been sending me any notifications recently for whatever reason so I'd like to just apologise, if I've missed any of your comments / messages you now know why! I'm trying to figure ou...
2024-05-21 13:00:11 +0000 UTC
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This week for Vegas I decided to make a start on some of the surrounding vistas that make up the skyline you see in game, the bulk of this map is set around the Pas Las Vegas subsection and much of...
2024-05-17 17:05:01 +0000 UTC
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The edit for the first mob of the dead trailer is just about finished! Just a few more shots I need to clean up and get ready before it's complete! Chromastone10, who created the trailers for Call ...
2024-05-17 17:00:09 +0000 UTC
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This week I've been focusing hard on getting the trailers ready for Mob of the Dead, obviously I can't show that off on here so here's a little timelapse I did, working on a little bar / giftshop a...
2024-05-10 17:00:09 +0000 UTC
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Not too much to update you guys on this week! I've been working mainly on artwork for the maps promotion both on the workshop page and for the maps trailers! I'm not going to be showing that stuff ...
2024-05-03 17:00:16 +0000 UTC
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This week I've been working mainly on some of the visual effects for this map including the effects for afterlife, the effects around zombies as they are teleported by afterlife, the effects for th...
2024-04-26 17:00:06 +0000 UTC
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Bonus post this week as over the weekend I decided to do a bit of mapping work on Zombies in Vegas! Here's a timelapse of me doing the geometry for a walkway that goes through the middle of the cas...
2024-04-21 17:00:08 +0000 UTC
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This week for mob I've been working on detailing a few areas of the map, as well as incorporating scripted details from the original map! Here is a timelapse of me working on detailing the Courtyar...
2024-04-19 17:00:09 +0000 UTC
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This week for mob I've mainly been working on optimising the map to run at the highest possible performance that I can get out of it. Earlier this week the map was running a little slower than I wo...
2024-04-12 17:00:12 +0000 UTC
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This week I've been continuing work on finishing off the mapping for this project! Here's a timelapse of me doing a bit of work in the mineshaft section of the map where you pick up the rigging!
2024-04-05 17:00:09 +0000 UTC
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This week I've been working on finishing off the mapping in various parts of the prison, here's a timelapse of me starting work on one of the zombie barriers in the showers as well as working on a ...
2024-03-29 18:00:06 +0000 UTC
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This week I've finished off all the melee weapons that are on the map! Those being the Shiv, Spoon and Spork! The questline to get the spoon and upgrade to the spork is fully functional and now wor...
2024-03-23 00:34:08 +0000 UTC
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Bonus post this week as I didn't have much to show last Friday! Here's a timelapse of me continuing work on the Vista to the north of the Island as well as fixing up some shoddy patchwork towards t...
2024-03-18 18:00:08 +0000 UTC
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Nothing much to update you guys on this week unfortunately! I've been a bit busy working on a few other projects that I don't think I can talk detailed on at this moment! I've been working on music...
2024-03-15 18:00:07 +0000 UTC
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This week I've also started on a small project for NoahJ's next mapping competition! The maps theme is videogames and I've chosen to make a map based on the Nightmare before Christmas PS2 game "Oog...
2024-03-08 18:05:00 +0000 UTC
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This week I've been working on setting up the HUD for Mob of the Dead! Here is a preview of the Inventory as well as (finally) the Afterlife mana meter!
The Inventory I'm happy with for...
2024-03-08 18:00:08 +0000 UTC
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The Easter egg for Mob of the Dead is now fully set up! This week i've been putting the systems in place for the main Easter egg on mob, it functions largely the same as the original with the only ...
2024-03-01 18:21:45 +0000 UTC
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This week I've been doing a bit of work on some of the vista elements of the map, here's a timelapse of me working on an area outside the map, near the docks.
TIME ELAPSED - 1h 35m 28s
...
2024-02-23 18:00:09 +0000 UTC
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This week on Mob I've been working on the functionality for all the various side quests from the original Mob of the Dead. This includes the Hell's Redeemer quest as well as the Free Blundergat! Th...
2024-02-16 18:00:08 +0000 UTC
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