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xvasynth

xvasynth

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xvasynth posts

Technical (?) post #3 - xVA modding support for other games

xVASynth is built to be very easily extendable to other games. It is mainly just a framework to serve voice models for games, so nothing in the code is actually specific to any specific game. I hav...

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Technical post - explainer on the models used

I thought I'd quickly write up a semi-technical post, to explain the models used, in more detail. This should be useful to understand the current plans, as well as future plans for how voices are r...

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Batch #6 of 8 early access models

Group #6 is ready, following the 6th poll. The options were split for the 7th voice (between FemaleGhoul and Glory), so they are both ready. The full voice list for this batch is as follows:

...

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Batch #5 of 8 (6+2 bonus) early access models

Round 5 of early access models is here, following poll #5. I've taken the feedback from Discord to break apart the voices done by Stephen Russel into separate models, fine-tuned on their individual...

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Batch #4 of 5 (4+1 bonus) early access models

Round 4 of early access models is here, following poll #4. The models are:

- Fallout 4: FemaleRaider01
- Fallout 4: DoctorAmari
- Fallout 4: KasumiNakano
- Fallout 4: Sierra

<...

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v1.2 beta - the Efficiency/Speed/Quality update

Following feedback from v1.1 where I changed the vocoder model, this update focuses on the quality of the output. The UI has been changed to accommodate for multiple vocoder models, thus allowing p...

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v1.1 beta - Big update + GPU news

This post is two-fold, first a pre-release of the biggest update to xVASynth yet, incorporating many feature requests, fixing numerous bugs, and making several large improvements to existing compon...

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v1.0.9 pre-release: Audio post-processing

Following the last updates post, I will release this new version on here first, for people to play around with. This update contains a few tweaks/fixes, as well as a big(ish) new feature, audio pos...

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v1.0.8 - A week's worth of updates, and updates going forward

So just over a week has passed since the initial v1.0.0 release, and I wanted to do a quick recap of the main additions to the app, as well as some ideas for updates going forward.

So far: View Post

Batch #2 of 5 early access models

The second round of early access models is here, following poll #2. The models are:

- Skyrim: FemaleShrill

- Skyrim: FemaleDarkElf

- Fallout 4: ElderMaxson

- Skyrim: Vex / F...

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Technical post - new data cleaning/filtering

The quantity of data used during training is very important for converging a model well. But more important still is the actual quality of the data used. As such, there are a number of data cleanin...

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First batch of early access models [3]

Poll #1 overwhelmingly chose these two voices:

- Skyrim: FemaleCommoner / Fallout 4: Alana Secord / Allie Filmore

- Skyrim: Delphine


I have attached the models here fir...

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v1.0.1

Quick update as I'm preparing for release: Added an updates button/menu to notify you (via a yellow-coloured arrow) when there are available updates, and a change-log in a menu.

I've just lau...

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Hello world

Here goes for the first post.

If you are new to this page and you haven't yet seen the main showcase video, I'd recommend watching this video to get a quick overview of what I am working on:<...

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