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Week 38 - How on earth is it October.

Hello everybody! I just got back from something I didn't tell you about. I popped to the Isle of Man at the weekend. I went on a trike tour with my brother and sister around the TT race course - somet...

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Livestream pushed back a day

Hello! Yesterday I suggested (although only via a parenthesised "(Tomorrow?)" but hey it was implied) I'd be streaming submitted games today but I'm going to push that back to tomorrow. Hopefully earl...

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Week 37 - I've had better!

I'll be honest, it's been a bit of a weird and rough week. I've developed a a not-too-painful but very persistent headache that seems to come and go especially in the evenings. Its been screwing with ...

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Submit your games for a showcase video

As requested, as mentioned in recent updates, and as above!

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Week 36 - Lots of new plates!

Last week we wrapped up the Platformer Series, at least internally we did. Publicly that video comes out thi...

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Patron Topic Poll

This list mostly covers options related to topics I've encountered myself in recent projects that I think with a bit of research and editing flair I could deliver a super good video on. This is hopefu...

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[Early access] Final Platformer Episode!

Source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series

This part h...

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Week 35 - It's my birthday!

Hallooo! 

Last week we put out another Platformer episode. This week we'll be doing the same! If there's any *smal...

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Declined Payments

TL;DR: Patreon have had issues lately, please just take a second to check that your payments are going through ok. The vast majority of you should be fine.

Hello! Video is on its wa...

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Week 34 - Finishing up the Platformer

TL;DR: This week I'm working on a platformer episode again, it might be the last one, it might be the second to last one. Not yet sure! After that we'll do some Patron selected topics.

The platforme...

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Platformer Episode 25 - Endings!

Bit later than usual on this one. Sorry about that!

Setting up a couple of different simple endings to the game. Covers showing multiple lines of text, variables within text, quotations marks within...

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Week 33 - The road to Ad Free!

So it's been a pretty big couple of weeks in terms of my patreon 'growth'. We're suddenly within reach of a goal I wasn't sure we'd ever hit with Patreon revenue alone. So I want to talk a bit about h...

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[Progress] Platformer Part 25

The code is now more-or-less ready for this part, but the video will be at least a couple(?) more days. We have branching endings based on a couple of variables. Scrolling text, scrolling multiple...

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Week 32 - Podcasts and Timelapses

Hope y'all like blue* text because we got links for days in this update.

Last Friday saw the Complete Platformer Tutorial 2018-08-20 15:23:51 +0000 UTC View Post

Platformer Part 24 - Globals & Player choices

So this is a quick part. It's something I wanted to put into the game to set up the "Endings" episode, that is almost not enough to put in its own episode, but enough to make mixing it with the next e...

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Week 32 - FIREBALL.

Last week we got not one but two videos out! Look at me go. All just in time for the weekend where I streamed Ludum Dare 42 and it was a HOOT!

2018-08-13 13:47:42 +0000 UTC View Post

Platformer Part 23 - Score Tracking

So we've already covered drawing text to the GUI, but this part looks at how to include variables in that text, how to transform text, and how to track a simple score across levels & save files. View Post

Multiple Collisions Tutorial

So I mentioned making a quick video on the new 2.1.5 collision functions? Here it is! It actually kinda was quick.

It's mostly what I did in the livestream explained.

Enjoy!


P...

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Week 31 - Version 2.1.5!

Some of you might have seen my livestream that shortly followed the going-live of the latest Platformer episoder. We checked out a bunch of the changes to GMS2 in the 2018-08-06 10:35:39 +0000 UTC View Post

Platformer Part 22 - Fullscreen & GUI Issues

What's slightly maddening about this episode is that to look at it, you'd wonder what took so long? But yeesh. Lots of silly issues both easily avoidable and less easily avoidable to dodge and fix and...

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Week 30 - Resolution is a toughy

I don't know if I ever explained the week count that I apply to these updates. I count the weeks mostly for myself, starting with the first week of the year. Part of doing these updates is for myself,...

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Progress: Fullscreen platformer

Part 21 has just gone live on YouTube but part 22 is going to have to wait a few days. What was supposed to be a very short tutorial about making a few quick code changes to allow full screen in the p...

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Patron Topic Poll

In the last poll, Raeldor suggested a video on "A proper resizeable GUI". This got a lot of interest but similar to the "Rope swing" stuff I think it's possible that a lot of people interpret that top...

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Week 29 - Forgot to run a poll again.

But despite forgetting to run a poll I'm pretty happy with the steam I've picked up again with videos. Rather than run some sort of 24 hour poll and gun straight into work on the next patron topic vid...

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Platformer part 21

This part covers having the enemies shoot back at the player.

Public on Friday as always!

Will be updating the View Post

Next up on the Platformer - Levelling the playing field

I wasn't originally going to cover this, enjoying how much the game unambiguously posed the player as the Villain All Along but it's been requested a lot and I think it's worth showing how to tackle t...

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Week 28 - Slow careful and steady

New video has just gone out to $5 supporters and will be live publically on Friday. Source code is also up 2018-07-16 14:42:28 +0000 UTC View Post

Rope Swing Tutorial

Bit of an epic journey towards what ended up a relatively straightforward twenty five minute video, but we finally got there.

Source code: View Post

MiniUpdate: Video is done! sort of!

The ropeswing video is fully edited, I just need to sort the audio levels out and render the thing. (Then Thumbnail, source code page, upload, description, yada yada) Unfortunately Adobe Audition is r...

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Week 27 - The Magic Line Of Codeā„¢

 

First of all: Thank you all so much. Thank you for the support you've given over the past few weeks while I've not been able to do the work I usually could. As a creator in a time where there...

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