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shaunjs

shaunjs

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shaunjs posts

Week 1 - Clean up & gear up.

What was and what is:

Hello again! Today I've caught up on patron messages, set my computer back up (had moved it downstairs for some local mp stuff over the holidays!), paid my tax...

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Happy new year!

Hope everyone has had a good holiday season! I've been playing a lot of Mario Odyssey since Christmas and it's great. Sometimes you really don't know how much you needed time off until you take it. Bu...

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Weekly Updates: Christmas wind down!

Hello everybody! Gosh look at those numbers.

I'm very happy to report that as some of you have seen, Patreon have walked back their fees update. Sadly there's no way to reach my supporters who under...

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[Early access] Nine slice tutorial

Here it is! It's pretty long at 30 minutes but I did make an effort to keep the pace moving with it. The script isn't all that complicated you just have to be careful as it's very easy to slip up and ...

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Nine slice - Project files

Hello! As a minor asset this one is available for all patrons $5+. The video tutorial on building this yoursel...

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[Progress] 9 Slice tutorial

Shaping up well! There might be an expanded source code made available with this with a few more examples and options than I'll be able to fit into the main video. Look out for it soon!

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Re: New Patreon Fees

Update: Patreon have now announced a walkback o...

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Ludum Dare 40 - "Dark Space 8"

I made a thing! I overscoped pretty badly this time around and didn't finish in the 48 hours required for the ...

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(early access) Platformer Part 11 - Saving + Loading

I want to keep things Ludum Dare focused for this weekend so this won't be going out to the public this week. I'll be uploading another quick video soon to talk about the livestream and direct people ...

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Weekly Update - Ludum Dare week!

How do you guys feel about these updates? Are they helpful to you? I notice in my stats they don't get a whole lot of views/engagement compared to my number of patrons and I figured some of that is do...

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Music Part 2: Audio groups!

Bit of a late upload, it's almost 2am here! -_-

Source code for $5 Patrons. 

Enjoy!

<3

-S

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(Video progress) Volume controls + Audio groups

This was a toughy to plan but I think I've pieced together a way to show a useful example of this stuff. Coming soon, hopefully!

Demo source code to be released as a patron-only extra.

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Dissolve shader released!

Hello everyone! I came to a bit of a wall with the video, in the meantime I decided to properly clean up and release my dissolve shader.

2017-11-22 22:29:07 +0000 UTC View Post

Weekly Update

So I'm pretty committed now to doing these every Monday. I think it's useful to let you all know what I'm working on and what I'm planning even if those things change.

Couple of things on t...

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Music Tutorial (Part 1)

Decided to split this topic into two videos: one to just cover the basics of playing and fading music, and a second to cover general management of music and audio groups.

Here's part 1!

I've a...

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(Feedback requested!) I have an idea for some new stuff.

 

Hello everybody! I'm working on this week's music tutorial, but I've been thinking about a new type of thing I'd like to try. 

I'm going to be totally honest, as much as I love cre...

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Weekly Update & Poll Results

Results for the poll were... not what I expected!

I think there's definitely a mix of people here suppor...

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Platformer Part 10 - Menus

Creating a simple menu!  Only so much I could cover in the time so I might expand the topic further later in the series.

Also tempted to make a standalone version of this, perhaps even as an ar...

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Coming this week, Menus!

This part of the platformer series is going to be focused on setting up a simple menu screen. Just the basics can get a little heavy if you want to do it right so it's going to be a pretty straightfor...

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Weekly Update

Hello everybody!

I managed to finish off the last of my freelance stuff last week which is good news for keeping me financially supported for a bit while I continue to do tutorials here. 

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Platformer Part 9! Parallax backgrounds

Public release on Friday as per usual. Feel free to share with friends etc before then as per usual if you want to.

This one is pretty straightforward but has a pretty strong effect! I've been cramm...

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Weekly update

I'm almost done with my freelance video work so I should be able to put up a tutorial this week. This week I'm carrying on with the Platformer series and taking a look at simple parallax scrolling for...

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Tutorial Topic Poll

This week I'll be working on another part of the Platformer series, I'm tempted to then also roll that into another part immediately after since people seem to be enjoying that? It's not super far...

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Updates: No (tutorial) video this week!

Hello everyone! 

My next video project for YouTube is planned to be the next part in the Platformer series. But this week I'm going to be doing some freelance video work for YoYo (so ultimately...

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Debug Mode Video (Early release)

As usual I can't scope or estimate my work correctly and this time in a positive way! I got the video done ahead of schedule so here it is.

Getting better and faster with some of this after effects ...

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Debugger video

I've recorded today most of the footage for my debugger video. I'm looking forward to this one as I even learned 2017-10-17 16:28:41 +0000 UTC View Post

Platformer Part 8 - Screenshake

Ended up around 17 minutes so I kept this one focused(ish).

Live on Friday as standard! Speaking of Friday I'll be away doing a talk at the GameMaker Meetup in London. If you're about you can come h...

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This week's Platformer vid is a classic topic.

Hopefully a bit shorter than my recent trend of 50 minute lectures to give your learning muscles a bit of a break, but just as flexible and solid of a system being taught. If there's some spare time (...

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Plans for the week! 09/10

TL;DR Summary of the hopeful, liable to change plans for a busy busy week:

  • Monday: Patron rewards + general admin, This post, Tribal Tension work day, Brief livestream
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Platformer Part 7 - Screen Transitions

More 50+ minute madness. This one wasn't really intended to be that long it just sort of ended up that way. 

I opted for flexibility in the system rather than a fast solution. Unsure how worth ...

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