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shaunjs

shaunjs

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shaunjs posts

[Early release] LD46 in review!

A new video reflecting mostly on what "went wrong" with my LD46 entry and what I learned from that highly frustrating, but very worthwhile game jam.

[Public on Friday!]

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$2000!

As always, Patreon income is variable and I feel the need to pre-empt the jinx when I hit a milestone like this but nonetheless we have hit a new milestone!

It was a pipe dream for me that we...

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Poking at PokeyPoke

Hello all! No new video from me this week as I've used the small video buffer created by our last few episodes to pivot briefly to working on PokeyPoke in order to ...

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GameMaker Studio 2.3 Beta IDE changes

I've just released a video discussing some of the big IDE changes coming to v2.3 as I explained a bit about in my prior po...

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GameMaker Studio 2.3 now in beta!

So finally I am able to discuss a few specific changes coming to GameMaker tha...

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Episode 18

...and part 2!

-S

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Episode 17 - Entity Fragments

Sorry! Late and then late again. These things happen. D:

Enjoy!

-S

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General Update - Two more episodes coming

UPDATE: Make that tomorrow, sorry about that! Render's gonna render.

Just as a heads up, two more episodes are coming today but might be a bit late, depending on render speeds.

This isn...

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ARPG Episode 16

Posting these while the episodes are still uploading, so they may still be processing or low quality when you see this. If that's the case, just give it an hour or so and check back =)

Enabli...

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ARPG Episode 15

Posting these while the episodes are still uploading, so they may still be processing or low quality when you see this. If that's the case, just give it an hour or so and check back =)

Roundi...

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Two new ARPG videos coming today!

Hello all!

Episode 14 is now public on YouTube:  https://youtu.be/XF4aXfFVH98 

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ARPG Episode 13 - Melee Attacks

And we're back on schedule! Sorry for the delay in getting your early videos. Ep 12 just went live on YouTube and this will go out to the public next Friday as usual.

I'll be streaming again ...

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ARPG Episode 12

An episode where we cool down a bit from all the tough work on the dialogue system. Got this one out a bit faster to try and get us back on schedule. Enjoy! Source code has been updated over at: &n...

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ARPG Episode 11

Direct to YouTube this week. Sorry you didn't get early access to this one. The good news I've got episode 12 fully recorded already, just need to do y'know, the rest.

My hope is to have most...

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Coming soon! (Sorry for the wait)

I've finished rewriting the dialogue response section of the ARPG code into something much shorter and more effective, which kind of blends what would have been our next two episodes into one!

<...

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ARPG Update - (Dialogue system)

Hello everyone!

The few of you who've got access to the full pre-production source code for the ARPG may have already looked into how the dialogue system currently works.

A long script ...

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ARPG 10 - Dialogue Part 1

A bit shorter this week to stop the next part being ultra long!

Source code on itch has been updated.

-S

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ARPG Episode 9 - Entities!

Bad Shaun, slow vid release! =( No real excuses this time just thought I could get this rendered, re-rendered and muxed a bit faster than I actually could.

The fundamental idea behind this ep...

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General Update - ARPG, etc

Hello everyone! It's been a while since I've done a proper update here beyond posting new videos, because largely... the videos themselves are what I've been doing and there hasn't been a whole lot...

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ARPG Episode 8 - Queuing text boxes

Sorry for the delay,  source code and a proper project update on Monday! Been having some internet issues and struggled to get this video uploaded and set up properly.

Live to you now, t...

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ARPG Episode 7 - Dialogue Part 1

Dialogue has a lot of steps to it, but here's the first! Just getting text boxes to appear and draw text the way we want them to.

All the assorted links from the video:

  • Daniel Lin...

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Episode 5: Initialisation and Pausing

Weird topic maybe, but an important couple of things to get done early.

Live on Friday when you'll be getting part 6.

-S

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ARPG Episode 5 - Slight delay!

Episode 4 has just gone live on YouTube, there will be a slight delay to episode 5 but hopefully it'll be posted by the end of Monday. Sorry about that!

-S

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Action RPG Series - Episode 4

This was meant to be posted yesterday, it was uploaded yesterday, I just didn't post here about it because I'm stupid. Sorry about that!

[Progress] Ep 4 on the way

Behind on my weekly updates, spending most of my time really sinking into getting these videos Done. Pretty happy with the quality and workflow so far. 

I haven't run a poll or anything ...

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Action RPG Series - Episode 3

Two came later, so three comes earlier!

How to collide against a tile map in a very simple way.

Action RPG Series - Episode 2

How to manually animate a four direction character using only one sprite for all four directions.

Week 2 - Oh god it's week 2 of the year already

Some of you might have seen me say it on Twitter or elsewhere, but this year I'm committing to two major projects alone:

  • The ARPG series
  • PokeyPoke

In that order. So...

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Source code access for long term Patrons

As discussed previously, I'm giving access to the pre-production source code for the ARPG series to any patrons who have a lifetime support in excess of $20. 

I'm not sure, but I think t...

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ARPG - Full source code updated

$20 Patrons you can go here to link your account and download the full source code for all of my ARPG series' pre-production work.

 2019-12-20 14:12:28 +0000 UTC View Post