NokiMo
YedaGames

YedaGames

patreon


YedaGames posts

Weekly progress report #36

Hello! Once again I have to apologise for the lack of proper picture. I'll make more next week, I promise. As of now I'm desperately polishing the demo, and I have almost no free time to waste on r...

View Post

Let's talk about Blake's paths

Hello. Today I want to talk a bit about what kind of content you're about to see in the first demo of v0.10. In total it's going to have 12 sex scenes (much, much longer on average than the usual o...

View Post

Back at the old bedroom again

Sorry for not posting any sprites yesterday, I've ran out of those that don't require me censor anything. Yeah, that's right, there's gonna be three different Blake's outfits where he has his-you-k...

View Post

New character: Eduardo

Say hello to our new character, Eduardo. Does he look like someone you've seen already? He does.

Eduardo is a smart and distinguished in his tastes guy. He even has a degree in mathematics. U...

View Post

Weekly progress report #35

Baroness Blake invites you to visit her domain.

Hello! Sorry for the lackluster picture, I'm all about finishing that demo right now. I'm making good progress, but there's gonna be some crunc...

View Post

Let's talk about bimbo route

Hello! Time for another story post. This time I have something intriguing. And maybe slightly disappointing to some (and I need your feedback!). Spoilers ahead!

Here's the thing. As you, of c...

View Post

Sprites!

Your favourite fashionista is here.

View Post

Loving embrace

Sorry, no sprites today! I'm still trying to find a new outfit for Blake that is both comfortable and flashy (Blake loves to show off), and easy to throw on the floor if needed. It takes time. I'm ...

View Post

Weekly progress report #34

Oh, man. What a week.

Hello. Time for another progress report. I have some things to say, which are both okay and very bad. Let me explain.

First of all, I managed to solve my technical...

View Post

Let's talk about Vanessa's arc

…Sine her scenes are the ones I'm currently working on. I'll just ramble a little about her journey and would love to hear your thoughts on that.

I'm currently organising all our straight r...

View Post

More sprites

Moving, moving forward.

View Post

An update on my PC's status

I'll be brief: it seems that things got better. Despite me losing the entire week, I was finally able to fix my computer. But it took a lot of time, money, and effort. I had to replace the motherbo...

View Post

Weekly progress report #33

Your new loyal secretary is ready for duty.

Hello! Time for another progress report. Honestly, I don't have much to say. Renders are being made, dialogues are being written. It's almost busin...

View Post

I just made this picture and I love it

What do you think about the lighting? I started using the vignette filter, so it’s a little dark, but also intimate. Perfect for our dreamer girl, I reckon.

View Post

About the direction of v0.10

Hello! It's time for a small text post about the general course of v0.10 update. Since it's gonna be a HUGE one, I think it's better to tackle the common themes first, and talk about details later....

View Post

A couple of sprites for Rebecca

Guess, which one features her «changed» form, and which one is her old self.

And yes, both of her variations get their own events. This was a big step for her, after all. And if you didn't ...

View Post

A bunch of sprites + technical difficulties

What our main route characters wear at home. Soon Blake is going to see them like this more often than not.

So. Here's the thing. I already talked about it in the yesterday poll post, and on ...

View Post

The next new character!

Meet Lisa (previously Linda, but I realised that she won't mesh well with Melinda. It would only cause confusion): a new character. Lisa is a bored housewife of a guy who's always at work, and she ...

View Post

New Blake's sprites + something about future

Hello. Time for another load of our best boygirl's sprites (with the new hairstyle you voted for), and some of mu musing about the future of Shattered.

First of all, I want to welcome all the...

View Post

Weekly progress report #32

Who's that happy shy girl that looks at you so lovingly..?

Hello, and welcome to August… again. Now, officially. Thank you very much everyone who stayed with me, and welcome our new support...

View Post

Version 0.9 public release!

It's time, folks. Version v0.9 is finally released and is up for grabs in my Mega folder.

90000 ...

View Post

An extremely important poll. I need your vote!

Hello! Welcome to August. Once again, thank you for staying with me.

First of all, the new public version of v0.9 is almost ready, I just need to scatter the music tracks across the script, a...

View Post

New walkthrough

Hello again. I've finished the new walkthrough for v0.9. You can download it here. ...

View Post

Psst!

I've heard you're interested in Shattered.

Well, how about the new test version? v0.9! Link.

...

View Post

While we're waiting…

Hello. I'm happy to say that v0.9 is pretty much around the corner. I'm determined to release it in the next 24 hours (unless I'll find some game-breaking shit during the initial testing, but I did...

View Post

Weekly progress report #31

… In which Blake goes to a foreign country and he is being all naughty and stuff, just like always.

Hello! This is another weekly progress report, and I'm still not done with v0.9. I'm so s...

View Post

We're close

The new update is about 85% finished. Seriously. No rest for me until it's done, but for now enjoy the face of a person who got into a situation where he has nobody else blame but himself.

On...

View Post

Hey! What are you looking at?

Once again, I have good and bad news. The good news is that all renders are finished. The bad news is that I got a food poisoning recently and can barely stand up from my bed, which, of course, slo...

View Post

Weekly progress report #30

«I'm ready for bed, honey.»

Hello! It's time for another weekly progress report. And it's number 30 in 2020. Man, time flies.

As always, there's not much to report. The renders are al...

View Post

Let's talk about Deliverance

Hello!

I think it is as good time as ever to talk a little about our future goal: the glorious city of Deliverance. As some of you already figured out, this place is no utopia, and nobody has...

View Post