Dominoes Release - V 0.04.5 [backer]
Here it is!
Check out the change log HERE.
2017-11-14 09:55:58 +0000 UTC View Post
Here it is!
Check out the change log HERE.
2017-11-14 09:55:58 +0000 UTC View Post
Quick update today, still busy getting ready for the release tomorrow. I've been busy mining enough code for NPCs. Altogether about 2,000 lines so far, of some pretty dense stuff with...
2017-11-13 12:57:55 +0000 UTC View Post
This isn't an uncouth reference to women, it's a nerdy reference to programming!
I spent most of the day in the code mines, I clocked in about 9 hours before i realized it....
2017-11-11 13:32:48 +0000 UTC View Post
I've got a pretty short & quick update for you today. I spent most of the day working on code until I was getting too tired. Unfortunately, holidays often mean things like short turnarounds for me...
2017-11-10 12:13:34 +0000 UTC View Post
Bunch of different, smaller, things in this update. Touch a bit on art, the new trial commission, refactoring, adding some posts to the blog from the old one, and a notebook pic about NPC dialog. ...
2017-11-09 11:43:48 +0000 UTC View Post
I've been working on the NPC Generator a bit, generally working my way through creating a detailed character out of duct tape. (Don't worry, I'm using some fancy name-brand stuff.)
Check out the who...
2017-11-08 09:58:20 +0000 UTC View Post
Getting the "news" items out of the way first:
The public version of 0.04.1b has been released. I'll be updating TFGS after I finish this post.
I did a boring live strea...
2017-11-07 14:51:59 +0000 UTC View Post
Mostly coding in JavaScript today, which is pretty nice. I really prefer it for code-type stuff over using twee inside a passage. However, It took a bit to readjust, I had to think to myself "oh r...
2017-11-06 12:31:53 +0000 UTC View Post
So today is Sunday in Guam Land. I did some coding on the NPCs in JavaScript, it's pretty neat so far. I spent a bit of extra time on it today because I had friends over last night for dinner and some...
2017-11-05 07:35:49 +0000 UTC View Post
UPDATE: I've done a ton of Google Forms for work, so went through making the survey rather quickly. Unfortunately, I must've made a mistake somewhere, because when I took a look a...
2017-11-03 06:32:40 +0000 UTC View Post
I forgot to update the constant that allows for checking the version when a save is loaded... Basically getting the deliberately-giant in-the-way-button stuck on the screen...
Here's a fix, and than...
2017-11-02 15:29:00 +0000 UTC View Post
I forgot to update the constant that allows for checking the version when a save is loaded... Basically gettin...
2017-11-02 15:25:27 +0000 UTC View Post
Check out the change log on the AW Website! (Hello Titty w...
2017-11-02 13:23:05 +0000 UTC View Post
Check out the change log on the AW Website! (Hello Titty w...
2017-11-02 13:14:37 +0000 UTC View Post
Read the post on the AW Website
(I'm going to sleep!)
2017-11-01 16:31:59 +0000 UTC View Post
I was unexpectedly busy at work tonight, so I've had to squeeze things in as best as possible. Sorry about the delay!
I will be adding a change log on the AW website after I get home. Note that this...
2017-11-01 14:40:19 +0000 UTC View Post
I was unexpectedly busy at work tonight, so I've had to squeeze things in as best as possible. Sorry about the delay!
I will be adding a change log on the AW website after I get home. Note that this...
2017-11-01 14:25:19 +0000 UTC View Post
Happy Halloween, for all of you who celebrate it. Regardless of your plans, I hope you have a great evening. ^-^
I've been working on getting a release ready, and should have it out for you tomorrow...
2017-10-31 15:19:30 +0000 UTC View Post
So the poll technically isn't over, but it seems unlikely that things are going to change very much at this point. AlexW95 came in as the clear winner, though both Justinian Knight and Arteria go...
2017-10-29 10:52:46 +0000 UTC View Post
Anime physics...
This is a post that's probably worth looking at via the websi...
2017-10-28 13:38:35 +0000 UTC View Post
Complexity & Chaos Theory in Procedural Generation (AKA: My Approach to NPCs)
First of all, I want to say thanks for all of your kind words, I really appr... 2017-10-27 06:06:13 +0000 UTC View Post
Into the grave! Insert creepy Halloween laugh here
It's slowly sunk in over the last few days that I'm heading towards a burnout. The problem with burnouts is that they're often a...
2017-10-26 15:55:57 +0000 UTC View Post
So there's plenty to do before the next release, but nothing terribly exciting. It's mostly small tasks, and the rest are annoyingly-complex small tasks. All towards tying everything thus far into a w...
2017-10-25 13:23:02 +0000 UTC View Post
It's time!
For the full details on the artists, with the entire submission image and my comments on work...
2017-10-24 13:21:43 +0000 UTC View Post
It's time!
For the full details on the artists, with the entire submission image and my comments on work...
2017-10-24 13:17:53 +0000 UTC View Post
It's time!
For the full details on the artists, with the entire submission image and my comments on work...
2017-10-24 13:14:07 +0000 UTC View Post
STREAM IS OVER
Working on the Muschi Valley overview map. Details here.
2017-10-24 01:43:23 +0000 UTC View Post
"By god, I've hit the slutload!"
So the website is 90% up-and-running, and I can finally get back to the AW code mines. There's a bunch of little things to do to ge...
2017-10-24 00:10:30 +0000 UTC View Post
Been quite busy setting up a decent webpage and getting this version ready to go.
Take a look: www.thaumx.com