Misc Release - Version 0.03.6 [backer]
Been quite busy setting up a decent webpage and getting this version ready to go.
Take a look: www.thaumx.com (It's still...
2017-10-22 08:27:09 +0000 UTC View Post
Been quite busy setting up a decent webpage and getting this version ready to go.
Take a look: www.thaumx.com (It's still...
2017-10-22 08:27:09 +0000 UTC View Post
So when I first revealed Accidental Woman to the world in August, I spent a single afternoon setting up a blog and this Patreon page. It was more of a "just in case" thing, rather than expecting them ...
2017-10-21 07:38:48 +0000 UTC View Post
This is a long post, but I think that it will be a good read. It's hopefully not boring, and definitely informative; it talks about the design of Accidental Woman.
I wanted to take ...
2017-10-20 14:23:30 +0000 UTC View Post
Today I learned just how much noise there is in my life. It becomes a little more obvious when noise hurts, unfortunately. I've got a few things to share, today.
Really Patreon? Really? 2017-10-20 11:51:37 +0000 UTC View Post
I was hoping to have a more substantial update today, but that stupid siren has had a worse effect on my ear than I thought. Fortunately they've given me meds for the nausea, and I'm in a quiet room n...
2017-10-19 10:38:59 +0000 UTC View Post
Bit of a last-minute update here. Had some emergency stuff happen at work that involved a not-so pleasant experience with a significantly over-spec sirens blaring indoors. My ears still hurt :P Now th...
2017-10-18 14:02:16 +0000 UTC View Post
Plenty of things going on lately. I've been pounding away at different code areas, primarily the week review section. All the financial info is pretty much set. It's easy to skip, but gives players mo...
2017-10-17 13:48:32 +0000 UTC View Post
So I just woke up a little while ago, and figured I might as well stream for a few hours before work. Ju...
2017-10-16 23:34:07 +0000 UTC View Post
The drawing is over, here are the winners:
I'll be sending message...
2017-10-15 23:46:58 +0000 UTC View Post
Most of the details on this release are in the Update post.
To access the Week Summary, use the quick action tool on the bottom of the right UI bar. Select "Week Summary" and click the "Execut...
2017-10-15 09:47:47 +0000 UTC View Post
Most of the details on this release are in the Update post.
To access the Week Summary, use the quick action tool on the bottom of the right UI bar. Select "Week Summary" and click the "Execut...
2017-10-15 09:43:03 +0000 UTC View Post
A little bit different release this time, partially because it's so soon after the last release, and partially because I'm releasing without a "finished" system in place. This time work was mostly on ...
2017-10-15 09:32:08 +0000 UTC View Post
STREAM IS OVER ~ Works much better at home where I have decent bandwidth. I started making obvious mistakes, so it's time to step away from the code today. :)
STREAM OVER
I've been asked a few times about streaming, so I took a couple minutes to set it up. I'm going to give it a go today, and stream while I'm coding. If it's something peo...
2017-10-14 00:06:31 +0000 UTC View Post
So the poll results have been pretty obvious since the first day, and are even more so now, so I'm not going to make a comparison graphic. Credits got a huge majority of the votes. It's a classic, whi...
2017-10-13 04:55:55 +0000 UTC View Post
UPDATE: I'm trying to attach the actual game again. Unfortunately there seems to be a kink in the tubes somewhere, because it's taking forever to upload. Sorry for the wait!
2017-10-12 09:17:31 +0000 UTC
View Post
I could keep talking about programming to try and explain how/why AW will be different. Trying to stick to simple explanations is tough though, and basically involves saying incorrect things to get th...
2017-10-12 08:37:48 +0000 UTC View Post
So in an attempt to keep things from dragging on too long, I didn't go into a ton of detail on what asynchronous processing means for AW and twine games in general, and i left out a pretty important a...
2017-10-11 15:46:25 +0000 UTC View Post
Asynchronous Part:
One of the issues that many erotic games have is dealing with complexity in their mechanics. Whether it's Inform7, Twine, or a number of other engines, detailed m...
2017-10-11 12:33:05 +0000 UTC View Post
Public releases can be found on the dev blog!
I got a lot of feedback on some of the style changes, which is great. (It's also why I leave most of the styl...
2017-10-11 09:20:38 +0000 UTC View Post
It's time to name the digital currency used in the game!
The options are presented in this forma...
2017-10-10 10:13:57 +0000 UTC View Post
It's time to name the digital currency used in the game!
The options are presented in this...
2017-10-10 10:12:01 +0000 UTC View Post
It's time to name the digital currency used in the game!
The options are presented in this forma...
2017-10-10 10:08:32 +0000 UTC View Post
Hello everyone, I'm here with the October public release. It looks a bit different, but there aren't any real updates to content from 0.03.1, just implemented some of the CSS3 I've been working on.
So, several things to mention, so I'll go ahead and dive right in.
Currency Name Poll
I'll be posting the poll tomorrow, I got two suggestions and a pass, so there will be a c...
2017-10-09 08:23:51 +0000 UTC View Post
Just a quick art update for today, tomorrow I'm going to post about what I'll be working on in the immediate future. Also, we're going have the name poll the day after that for the currency name, and ...
2017-10-08 10:06:46 +0000 UTC View Post
So I fixed the bugs reported so far, and also made some progress on the issues with time problem. Before the earlier release, I fixed the issue with negative time, but something was still wrong. I fou...
2017-10-07 13:48:27 +0000 UTC View Post
So I fixed the bugs reported so far, and also made some progress on the issues with time problem. Before the earlier release, I fixed the issue with negative time, but something was still wrong. I fou...
2017-10-07 13:40:32 +0000 UTC View Post
So that everyone can see the change log and other items, I'll be putting those below. I will probably be taking a little break, it's been non-stop for a while now. But, it's pretty cool to see things ...
2017-10-07 06:14:09 +0000 UTC View Post
I've been struggling with testing and fixing things, and I even think I've fixed the negative time bug. And finally, I'm able to present version 0.03.0 for your enjoyment. There's plenty of extra litt...
2017-10-07 06:06:30 +0000 UTC View Post