Now covers walks and runs towards all 8 directions.
Added turn left and right animations.
Also added an optional simple version of the idle as some would rather not rest the Greatsword'...
2023-01-11 21:03:13 +0000 UTC
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Hope you guys had a lovely Christmas!
I'm currently working on a Greatsword low stance inspired by the Alber/Fool's...
2022-12-26 21:54:12 +0000 UTC
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As the upcoming Greatsword low stance will feature an aggressive poise and locked on target locomotion, which won't be ideal while the character is out of combat/exploring with the weapon drawn, I ...
2022-11-28 18:28:57 +0000 UTC
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Wrapping up the sheathed locomotion part of Leviathan with a complete remake of the heavy armor oriented 2022-11-12 18:01:50 +0000 UTC
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Complete remake of the heavy armor oriented Leviathan Animations - Male Idle Walk & Run, next u...
2022-10-28 20:09:29 +0000 UTC
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Complete remake of the heavy armor oriented Leviathan Animations - Female Idle Walk & Run using the newer Kars' rig and diff...
2022-10-20 17:13:27 +0000 UTC
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Reimagination and complete remake of my very first Skyrim animation (about 2 years ago), the Leviathan female walk that was made when I couldn't find one that's well suited for heavily armored fema...
2022-10-09 13:22:32 +0000 UTC
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After so much experimenting, trial and error and a few sleepless nights, I'm excited to finally bring you these 7 new killmove animations to completely replace Skyrim's humanoid Greatsword killmove...
2022-09-28 20:55:08 +0000 UTC
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Current progress after a few more weeks of experimenting with Kars' new paired rig. Now that I'm getting more familiar with the new rig controls, the paired animations are finally reaching a qualit...
2022-09-10 22:24:49 +0000 UTC
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After about two weeks of extensive experimenting with paired animations, and thanks Kars, who successfully made the first ever working Blender paired rig for Skyrim, it is now very much possible fo...
2022-08-22 18:45:48 +0000 UTC
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Now that the magic series "Goetia" is pretty much done, and as was decided in the Crossroads poll earli...
2022-08-03 22:37:15 +0000 UTC
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It's finally done! The last set in the Goetia series is here, through the use of DAR, the character (PC/NPC) will now perform different shout animations depending on the shout's effect, the shouts ...
2022-07-29 18:40:03 +0000 UTC
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I've always wished we could keep the momentum after a Whirlwind Sprint instead of suddenly transitioning from full speed into a full halt, aside from the new inhale and dash animations exclusive to...
2022-07-18 22:18:23 +0000 UTC
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Currently working on the final mod in the Goetia series before going back to Leviathan!
After figuring out how shout animations work, and instead of having one shout for all non-dash shouts (...
2022-07-09 14:41:49 +0000 UTC
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Optional idle, movement and turn animations for destruction staves while exploring/out of combat, inspired by Gandalf the Grey.
To be used/merged with "Goetia Animations - Enchanted Staves".<...
2022-07-02 15:15:12 +0000 UTC
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Multiple tweaks and adjustments to the female and male walk and run animations, this version is comprised of one cycle for each animation as some users experienced a few issues with the multi cycle...
2022-06-29 19:04:12 +0000 UTC
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It's finally done, probably the most convoluted animation project I've worked on yet, this was especially more challenging as I got diagnosed with covid earlier this month and I'm still recovering ...
2022-06-22 23:56:28 +0000 UTC
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Aside from the new sneak movement animations, the character will now keep facing the same direction while aiming with spells/staves and moving, this mod will have a higher priority than all Vanarga...
2022-06-06 19:30:52 +0000 UTC
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I've spent a few more days tweaking and polishing most casting animations with spells and with staves, with special attention to hybrid spell/staff playstyles while still aiming for a good balance ...
2022-05-20 22:50:01 +0000 UTC
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I'm glad to finally bring you the Goetia Enchanted Staves Animations! A few months ago, I didn't think this would actually happen, yet here we are with most animations involving magic redone from s...
2022-05-08 23:54:42 +0000 UTC
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The non-combat part is pretty much done! I'm currently working on the casting part and the full staff set should be complete in a day or two if everything goes as planned.
Let me know what yo...
2022-05-07 23:33:58 +0000 UTC
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It's finally done! At 110 animation files, I'm glad to bring you the full Goetia spell casting set, this was both a challenge and a blast to work on, while I managed to figure out most of this set'...
2022-04-24 23:26:14 +0000 UTC
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Right handed casting animations are now ready! DAR is no longer required as the casting animations will blend correctly with all movement, the last 15 animations are for simultaneous dual casting a...
2022-04-09 12:57:18 +0000 UTC
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Finished working on the left hand casting animations, in addition to movement while spells are equipped or are being cast, this will now replace all left handed spell casting animations:
- Co...
2022-04-02 18:52:29 +0000 UTC
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All movement animations, whether the spells are simply equipped, aimed or being cast, are pretty much done, aiming with spells (left hand for the time being) will now be consistent across all direc...
2022-03-31 23:42:08 +0000 UTC
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A preview of what I'm currently working on in the Goetia animations series, let me know what you think!
This mod, centered around spell casting, will be the largest I've worked on ...
2022-03-27 07:14:04 +0000 UTC
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Moving on to spell animations, the challenging part this time around, is that there are so many things that can be done with magic, that it makes settling for a specific style quite difficult, this...
2022-03-21 22:02:41 +0000 UTC
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After many more hours working on and polishing the animations, I'm glad to bring you the final piece in the non-combat suite of the Goetia series, the sprint animations, along with version 1.1 of t...
2022-03-11 22:29:18 +0000 UTC
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In a similar vein to the female version, this can be used as a vanilla replacer or as a "Dynamic Animation Replacer" folder structure that is compatible with my previously released mods through "Co...
2022-03-04 17:59:17 +0000 UTC
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