Yet More Map16 Progress
This map's taking forever to make, but I'm getting there. As you can see, there's going to be a huge bridge push segment.
2020-11-07 21:48:34 +0000 UTC View Post
This map's taking forever to make, but I'm getting there. As you can see, there's going to be a huge bridge push segment.
2020-11-07 21:48:34 +0000 UTC View Post
I have decided to implement a custom sound system that creates a texture-specific sound when landing on floors. Bear in mind that it's just for landing, it's not a footstep sound system.
What...
2020-11-03 19:38:23 +0000 UTC View Post
Took a short break from Hedon to do some art practice with this fanart piece. I've recently discovered Vampire the Masquerade: Bloodlines, and by God have I fallen in love with this game. BTW it's ...
2020-10-30 20:03:58 +0000 UTC View Post
Started working on a new monster! Hedon's Mancubus I suppose.
2020-10-27 15:52:20 +0000 UTC View Post
This took far more than I'd like to admit. Map16's about halfway done I'd say.
2020-10-23 18:39:17 +0000 UTC View Post
Wew, I'm so proud I got this masterpiece in Hedon. Map14's OST, everyone, enjoy!
2020-10-16 21:39:08 +0000 UTC View Post
Here we go, time to put this into the builder!
2020-10-13 18:53:26 +0000 UTC View Post
Lia Arkwright, the tiefling bard with her lute~
2020-10-11 12:03:35 +0000 UTC View Post
I've finished the accurate digital sketch for Map16, will start working on it next week!
2020-10-09 13:49:21 +0000 UTC View Post
The testing session has yielded a lot of useful feedback, I'm pretty happy with how the Map13-15 cluster has been polished. Time to start thinking about Map16 now, here's a first sketch!
It's...
2020-10-06 16:00:51 +0000 UTC View Post
The track for Map15 is finally done, check it out!
2020-10-02 06:59:30 +0000 UTC View Post
I'm done working on it, here's a video featuring the destructibles and some of the items with increased hit interaction!
2020-09-29 19:25:48 +0000 UTC View Post
I don't want to go too far with destructible props, but I think these armors are a must have!
2020-09-27 17:01:31 +0000 UTC View PostI've worked on some Blood style kickable head gibs, they work pretty well!
2020-09-26 15:07:56 +0000 UTC View Post
With so many quest items being stacked in the map cluster, I felt like this was necessary. When you scroll through your inventory you'll now get a preview of the nearby items so you have an easier ...
2020-09-18 18:52:20 +0000 UTC View Post
Wew, another one done! Now I just have to go back to Map13 and do the Phase 3 changes and the ending part, and the first half of Hedon's sequel will be completed!
Those of you with...
2020-09-15 19:50:51 +0000 UTC View Post
As I have already teased, this is a feature I went quite *deep* with in making this map, to the point where the player will have to assemble a diving suit in order to explore a large chunk of it un...
2020-09-11 18:18:11 +0000 UTC View Post
Made some pretty good progress with this!
2020-09-08 14:56:55 +0000 UTC View Post
Only 2 hours to go, make sure to drop by and see the plethora of awesome indie shooters coming up!
2020-09-05 14:46:47 +0000 UTC View Post
I've been working on this bad boy in parallel to designing Map15. Basically Hedon's Archvile.
2020-09-04 18:37:47 +0000 UTC View Post
One thing I've been doing more with Chapter Two is a "whiteboxing" approach when designing the level, more like it's usually done in the industry. Basically I just carve the rooms and slap some bas...
2020-09-01 16:24:48 +0000 UTC View Post
Friendly reminder! 5th & 6th of September, be there!
https://www.youtube.com/watch?v=7S71Gib5Hdo
And here's the end result! I think it will be slightly shorter than the others, although I am considering a small extension. Will see how things go.
This map will also have a new and unique ...
Akhzul finished working on some proper metal for one of the arena segments in Map13.
2020-08-22 20:21:21 +0000 UTC View Post
Started working on the next map, as usual, I'll be taking my time with the concept phase so I can build this bad boy as well as I can.
2020-08-19 13:48:39 +0000 UTC View Post
The Witch is ready to kick ass, check her out in action here!
2020-08-15 17:16:30 +0000 UTC View Post
It is done, time to start working on her in-game implementation.
2020-08-14 14:13:15 +0000 UTC View Post
Hey, guys, I am extremely proud to announce that Hedon will be featured in the Realms Deep 2020, the biggest boomer shooter online convention you can hope for, masterminded by 3D Realms themselves!...
2020-08-12 16:05:49 +0000 UTC View Post