I was hoping to get my laptop back from repairs by now, but it seems like it's going to take a whole more week potentially. I'll delay the November reward draw for the weekend UNLESS any of you wants ...
2018-11-05 16:44:21 +0000 UTC
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Made a hard push and finished the movement, pain and fire animations. Only death left, and the Lancer's sprited!
2018-11-04 19:17:07 +0000 UTC
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Phew. Done. Now for the animations...
2018-11-03 17:25:39 +0000 UTC
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Did the side-front base sprites, working on the side at the moment.
2018-11-02 15:01:26 +0000 UTC
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The monthly rewards will be announced on the 5th on Discord. If you don't have Discord, I'll make sure to pm you here.
Also, tomorrow I'm planning to start working on the rotation frames for t...
2018-11-01 15:31:51 +0000 UTC
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Alright, the voice acting part is coming to shape, and considering how many replies have I got regarding the Bear Warrior, I figured I might take advantage and add in two more friendly NPCs for this r...
2018-10-29 18:17:05 +0000 UTC
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Alright, I'm talking to someone about voice acting Zan, still haven't gotten any reply for the other VA bits that I needed.
What sucks is that my PC's GPU turned out to have a faulty fan so I ...
2018-10-27 16:14:11 +0000 UTC
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Alright, so with the new friendly AI additions, Hedon needs a ton of new testing. I was thinking about heading for a somewhat open 0.9 beta release in which I post it on the ZDoom forums as well (to e...
2018-10-24 16:02:23 +0000 UTC
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Alright, most of the job is done. And here comes a really awesome feature.
Much like in Brutal Doom, friendlies will be transported with you through (some) levels. Now, normally you won't...
2018-10-23 19:55:30 +0000 UTC
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Alright, so there's few more things I need to do before I jump into Map10.
The first thing is something that I've long waited to do. Adapt Brutal Doom's friendly AI into Hedon. I actually starte...
2018-10-22 18:16:30 +0000 UTC
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I don't think I've posted this here before, but with the Bear Warrior added in I figured I'd go for a lil' throwback.
Back when I was testing the waters and Hedon wasn't certain to exist,...
2018-10-21 17:11:31 +0000 UTC
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Well, here it is. The first friendly monster in Hedon.
2018-10-21 08:44:50 +0000 UTC
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So here's another reason why I bothered to get Zan's sprites fully implemented - it's going to act as base for one of the Orcs, namely the Bear Warrior (well Zan is a Bear Warrior herself, so the outf...
2018-10-20 11:01:26 +0000 UTC
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Phew. Never thought I'd get to see them done.
So due to GZDoom's nature of handling crouching, I had to make some compromises and reduce the crouch-movement animation to a single set of s...
2018-10-18 13:41:11 +0000 UTC
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The dreaded moment has arrived, I have to start doing Zan's crouch sprites. Crouching in GZDoom is a mess, and I'll have to improvise in a lot of places if I don't want to draw a crouch sprite set for...
2018-10-17 11:58:07 +0000 UTC
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Check it out!
2018-10-15 10:48:08 +0000 UTC
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Grab it while it's hot! I'll be waiting your feedback as usual.
2018-10-13 19:55:36 +0000 UTC
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Here it is, at last, a track I've long waited to hear in Hedon. Courtesy to Alexander Brandon!
(I'll pretty much write the same thing as on the Youtube description).
Initially meant for Un...
2018-10-13 19:52:01 +0000 UTC
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After a bunch of drafts and tries, here it is at last. Many thanks to Akhzul as always!
Still waiting on the last track for Map09, I've been told I'd receive it until Saturday, so yeah, k...
2018-10-12 08:45:59 +0000 UTC
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Zan in a Shrine Maiden outfit chasing away the evil spirits :^)
2018-10-10 10:03:59 +0000 UTC
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Have to do the test runs, as well as start working on the October rewards, but a 0.9.a build should be up for playing in the course of the week. Will keep you posted.
2018-10-08 17:30:09 +0000 UTC
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Geometry is done, will need to tackle the monsters, few more scripts, few new sounds and sprites and buy a new soundtrack from Alexander Brandon (I'll update the money goal once I'm done with this).
2018-10-06 16:37:04 +0000 UTC
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Actually it's an old track, I think it was among the first few recorded and as I said on the Youtube vid description, it is a case in which the music has inspired a fair bit of the mood and atmosphere...
2018-10-03 15:21:41 +0000 UTC
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Rewards will come as usual on the 5th, and will be announced on Discord. If you don't have/want/like Discord, feel free to inquire via PM here (you'll be announced one way or another anyway).
2018-10-01 07:11:01 +0000 UTC
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First screenshot from Map09 so far~
2018-09-30 13:50:00 +0000 UTC
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Here's a thumbnail/zoomed out shot of Map09.
50% spoiler free for a 50% done level.
2018-09-28 17:22:20 +0000 UTC
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Here's the bulk of the level. I've already done a chunk of it (it's not exactly like I had sketched it out, but follows the guideline nonetheless).
2018-09-27 14:28:25 +0000 UTC
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Cold.
2018-09-26 16:50:06 +0000 UTC
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I've expanded the lab equipment sprites with several new additions. Here's a high-res shot.
2018-09-24 15:25:18 +0000 UTC
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I've been cooking up a fresh aesthetic/palette but I'm honestly a bit unsure whether it looks fine or kitchy as hell/distasteful. Any opinions? Also, sorry for not posting too much these days, I'm try...
2018-09-22 16:23:05 +0000 UTC
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