Map21 Final Concept
As you can see, the upper part (left) follows a more realistic citadel compound, while the lower part is fully Quake-style abstract design/arenas.
2021-06-18 12:52:20 +0000 UTC View Post
As you can see, the upper part (left) follows a more realistic citadel compound, while the lower part is fully Quake-style abstract design/arenas.
2021-06-18 12:52:20 +0000 UTC View Post
I'm *trying* to keep this final map shorter but
2021-06-15 18:40:52 +0000 UTC View Post
Here we go, starting off with the main citadel compound.
2021-06-11 19:13:31 +0000 UTC View Post
Most of you patrons already know the sequel is close to being done, but here it is, the official announcement! We're almost there!
2021-06-04 18:14:05 +0000 UTC
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I'll put this on an in-game parchment so the player can actually get their bearings if they read it. I think it looks cute.
2021-05-28 20:23:21 +0000 UTC View Post
I've added a bunch of unique consumables that are either obtained through complex secrets or just bound to a certain part of the game. Some of them also give permanent buffs, which should be pretty...
2021-05-25 21:50:26 +0000 UTC View Post
I will never take RPGs for granted anymore - even adding the slightest outcome variation turns scripting and dialogue writing into a tangled nightmare. Anyway, I hope for the Map18/19/20 Patreon be...
2021-05-21 19:25:06 +0000 UTC View Post
Been working on some complex/puzzle oriented secret areas for this map cluster.
2021-05-18 18:41:36 +0000 UTC View Post
Since I learned how to do it, I figured I'd go to some old feedback from you and added portable instructions for Map02's purple ink and Map04's Mithril Gear.
2021-05-14 15:00:44 +0000 UTC View Post
Why use words when you can just scribble a drawing?
2021-05-11 19:50:52 +0000 UTC View Post
A new chapter, a new alchemy machine to play with. You'll get to make a lot more potions with this one though, including quest related ones. And it only took me like 2 whole days to build up and sc...
2021-05-05 23:19:35 +0000 UTC View Post
Happy orthodox easter, bunny brings you Map20's final geometry.
With this done, I am going to move to implementing the scripts that tie Map18, 19 and 20 together, the NPCs and dialogues...
2021-05-02 20:41:16 +0000 UTC View Post
About halfway into it, here's the overview.
2021-04-24 08:10:27 +0000 UTC View Post
As I said, I wanna push for it in this map.
2021-04-20 20:33:02 +0000 UTC View Post
Kinda late to have picked up this habit now, but with that fairly accurate sketch I figured I'd import the image as a background inside the builder and use it for quick reference. Should save a lit...
2021-04-16 21:12:52 +0000 UTC View Post
Here it is, at long last. I want this map to push a lot of verticality, which you can tell by the numbers scribbled everywhere.
2021-04-13 20:12:44 +0000 UTC View Post
First week of progress on Map20's layout. Can you guess what this place will be? :^)
2021-04-06 14:27:45 +0000 UTC View Post
Hey, I'm getting ever more tired of Discord's bs so I made this, come join, it's open to public!
I am planning to keep Discord as a more closed/patron oriented community, while Guilded is...
Getting the general feel of the level on paper, next up I'll be doing a more detailed digital sketch as usual.
2021-04-03 11:44:35 +0000 UTC View Post
After what felt like forever, Map19 is finally done! I'll get to working on Map20's layout sketch soon.
2021-03-27 11:00:23 +0000 UTC View Post
Some of you have seen the post on Discord, the Episode 2 cover art has been finished, and I asked for feedback, after which I have made an edit to the pic.
What do you guys think? If you have...
2021-03-24 11:27:09 +0000 UTC View Post
Map19's geometry is reaching completion, hopefully next week I'll finish it.
2021-03-12 22:48:58 +0000 UTC View Post
Yep, this is going to be another huge map.
2021-03-05 18:57:20 +0000 UTC View Post
I figured it would be nice to update the main menu/box art with the sequel coming out, here's a first sneak peek at it, what do you guys think?
2021-03-02 20:28:22 +0000 UTC View Post