(Spoilers) Map19 Test
I recorded a test run for Map19 to see how the music fits in so far. Mild spoiler warning.
2021-02-26 19:23:19 +0000 UTC View Post
I recorded a test run for Map19 to see how the music fits in so far. Mild spoiler warning.
2021-02-26 19:23:19 +0000 UTC View Post
One week in, I reckon it's around 25% done.
2021-02-23 18:30:36 +0000 UTC View Post
Never enough cathedrals. Except this one is going to be special.
2021-02-20 12:03:27 +0000 UTC View Post
Let's fucking gooooo.
Notice that there's various pieces of Map18 around so I can stay aware on how this map fits into the big picture and retain a sense of general scale.
2021-02-16 19:21:22 +0000 UTC View Post
I've spent a lot more time on this than I'd want to admit.
2021-02-12 18:42:15 +0000 UTC View Post
With the Glutton appearing earlier in game than I had initially planned, I felt like the last 4 maps needed an extra enemy to fill in the blanks. Here's the Genius, some of them will spawn from sta...
2021-02-09 19:13:43 +0000 UTC View Post
Whew, this took a while. And still, I can't call it complete yet because a lot of future scripts and stuff will require me to finish the other 2 maps before I can properly implement.
It's really...
The second part of the friendly area is done. Featuring the only healthy patch of vegetation in Hell, courtesy to the Earth Mothers.
2021-01-27 10:53:17 +0000 UTC View Post
I'd say it's about 2/3 finished, done working on the central area and will get to the eastern side now.
2021-01-22 20:19:47 +0000 UTC View Post
Woop, almost forgot to post this, General Nikara with her tower shield and fire sword!
2021-01-19 20:16:45 +0000 UTC View Post
I'm actually considering splitting the boat segment away from this because I fear I'm going to end up with notable performance issues but I'll have to finish the whole thing before I can make a dec...
2021-01-15 18:37:49 +0000 UTC View Post
Having fun with GZDoom's desaturation feature to drain the color out of this wicked place.
2021-01-12 19:56:19 +0000 UTC View Post
More green hell, finally done with this chunk of map.
2021-01-08 19:29:05 +0000 UTC View Post
Trying to make yourself at home in the Pits of Hell is no easy task.
2021-01-05 20:05:03 +0000 UTC View Post
Happy new year, everyone. Time to start 2021 in force!
Here's a feature update that was long overdue, we now have a better oxygen bar that pops up when in deep waters.
2021-01-01 11:49:02 +0000 UTC View Post
A lot of people have been demanding it.
Merry Thiccmas!
2020-12-25 22:03:50 +0000 UTC View Post
I realized I've never done a proper giant fungus themed place, and considering the game's focused on the underground world, I felt like one was much needed.
2020-12-23 09:18:36 +0000 UTC View Post
Who said Hell has to be red? :^)
I'm having fun with an abandoned temple and a bunch of new puzzles.
2020-12-18 23:14:37 +0000 UTC View Post
I have begun the long journey of planning Map17, 18 and 19. This is definitely the biggest chunk of level design I've worked on so far, so it will be a tough challenge to pull out. I really need to...
2020-12-15 23:44:51 +0000 UTC View Post
Always wanted to do some fanart of Diva and Suggestive Box let me do it in his art reward slot, pretty dang happy with how it came out.
2020-12-11 20:20:38 +0000 UTC View Post
Infab's demon chick, Kassidy, cosplaying as an Iron Division Witch!
BTW, for those of you who aren't on Discord, Map17 beta is up, let me know if you want to playtest!
2020-12-08 20:27:07 +0000 UTC View Post
A kickass track for the intense ship fight segment!
2020-12-01 19:08:36 +0000 UTC View Post
All the ships are in place, this segment of the level is nearly done!
2020-11-27 22:30:49 +0000 UTC View Post
Can't call it a boomer shooter without demon cage dancers.
2020-11-24 20:09:28 +0000 UTC View Post
Every decent FPS needs a train level, eh? Well, they don't have trains so I'll stick to a ship fleet level.
2020-11-18 11:09:30 +0000 UTC View Post
A lot of enemies will fall to this track :^)
2020-11-13 14:22:30 +0000 UTC View Post
Did you miss Breathelast? Well this map will provide plenty of 'em :^)
2020-11-10 20:07:02 +0000 UTC View Post