Here's a combination of release notes from the last public build and new stuff since 0.647.
Hotfix 0.6481
- Fixed: Hay bale at wrong scale in some sex scenes
2018-06-26 19:17:26 +0000 UTC
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- Added: Blessed Nephelym System
- Added: First basic sex scene with Emissary
- Added: New animation pipeline to speed up creation
2018-06-15 00:45:31 +0000 UTC
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- Added: Feral dragons, the winner of the recent poll
- Fixed: Wonky physics and dicks
- Fixed: Bad dragons
- Fix...
2018-05-14 02:32:48 +0000 UTC
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As the highest patron tier, you get double voting power so remember to vote in the poll for all patrons as well:
2018-05-01 17:49:39 +0000 UTC
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I have fixed most of the issues reported in the last early build, and development is progressing well. Now, as I mentioned a few posts back, it's time to decide which race will get feralized next.<...
2018-05-01 17:49:33 +0000 UTC
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The release notes for all builds are now public. It keeps everyone informed and makes it so I don't have to write the changelog multiple times.
2018-04-24 13:31:37 +0000 UTC
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From now on, I am making the release notes (not the testing builds themselves) public for all builds. This will help keep you informed and make it so I don't need to write them multip...
2018-04-24 13:31:30 +0000 UTC
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This is going to be a development-oriented but more theoretical post. I have been steadily working on a large new system: Blessed Nephelym. Indeed, it is a large implementation, hence the silence and ...
2018-04-02 22:16:45 +0000 UTC
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It's time for the next public build. The last one was the result of a massive change that took months, so extra time was taken to polish this one and help fill the void. There is still a long way to g...
2018-03-10 18:58:41 +0000 UTC
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One more testing build is necessary before the next public release. Many problems were identified and fixed in this build, let's start with the good news.
Adjustable Dicks...
2018-02-21 01:33:11 +0000 UTC
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Just a quick note to the public regarding development progress. The last few weeks have been busy, but I've managed to further the game's development anyway. There was a delay due to moving and buildi...
2018-02-04 04:16:41 +0000 UTC
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What a wild ride the last few weeks have been. Apologies for another delay, but I had to move because of landlord issues. Also contributing to the delay: I finally built myself a new top of the line w...
2018-02-04 03:51:54 +0000 UTC
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Resuming the normal build schedule with the first post-transition early build. These next few builds are going to be smaller, focusing on fixes and stability with simple (but solid) additions that add...
2017-12-29 10:19:36 +0000 UTC
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Six months in the making, many thousands of lines of code later, comes the next public build. Unintentionally, it ended up being a near complete rewrite of the game, but it will be better for it.
<...
2017-12-16 19:35:18 +0000 UTC
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The majority of the work is complete, and the build has now entered the final phase which is polish, tweaking and testing.
Let's have a list of finished stuff since last time:
2017-12-04 02:14:52 +0000 UTC
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The march toward the next public build has taken longer than I anticipated, my apologies for this. My intent was to have to have the build out by now, but more development is required to bring it to f...
2017-10-27 19:47:54 +0000 UTC
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First off, it warms what's left of my heart to see my Patreon still increasing during this time of transition, my sincerest thanks for that!
Last build had a lot of issues, but I ha...
2017-10-19 08:32:37 +0000 UTC
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What's a set of astronomical titties and random encounters have in common? Not a damn thing other than being in this transition update.
A note on why faces currently look the same o...
2017-10-01 09:42:32 +0000 UTC
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Progressing nicely on the next transition update, but now it is time for some probing.
Of the races introduced so far, which most engorges your nether regions?
2017-09-24 00:57:55 +0000 UTC
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I am at the point where I can start rebuilding the Nephelym, so every preview build from now until the transition is complete will feature a redesigned race. This, in addition to a rebuilt feature.
...
2017-09-09 05:54:42 +0000 UTC
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Angry after getting scammed out of a promised solar eclipse, I channeled all the rage into development. As a result, it's time to show my latest work on the breeding system--complete with the first ev...
2017-08-23 00:42:16 +0000 UTC
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Seems like everyone's got a different fetish these days! Purely out of curiosity, I decided to get a more concrete statistic of what people are into.
2017-08-04 21:40:46 +0000 UTC
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Tits out for slowly returning to my original release schedule. I believe the most complex development is behind me and these builds can start cumming out faster.
This time around is a preview of the...
2017-07-28 05:09:07 +0000 UTC
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Download some more RAM and lose the pants because I've got a preview of the breeder creation system for ya:
2017-07-13 00:58:23 +0000 UTC
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Development is progressing nicely as I transition the game to use the new character system. Beyond just switching the existing systems to use the new system, I am taking the time to upgrade and clean ...
2017-06-20 10:39:08 +0000 UTC
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Roughly 4,500 lines of code, 224 editable properties, and a new base mesh later comes the first preview of a system more complex than the entire rest of the game.
One Giant Disclaimer
2017-06-14 00:33:45 +0000 UTC
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You've probably noticed a delay in my update schedule, my apologies for this!
For the past two weeks, I have been working on a new advanced character system for the game. This is by far ...
2017-06-01 23:41:42 +0000 UTC
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Downloads
MEGA Mirror
And so t...
2017-05-17 12:47:47 +0000 UTC
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