NokiMo
vttassets

vttassets

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vttassets posts

Tutorial: Self-hosting Foundry VTT on Digital Ocean

Hi everyone!

I am proud to announce the start of the new video tutorial series on how to self-host Foundry on the cloud, more specifically on Digital Ocean. After evaluating ...

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Fizban's Treasure of Dragons, Self-hosting Guides

Hey everyone!

D&D Beyond seems to surprise me with their releases slightly ahead of schedule. Still, the source book has been processed, tested on the staging environment and has just bee...

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[Update] Installation via manifest link can fail

Hello everyone, 

[Update 1] Cause is known, resolution is not

Thanks to iotech, I was pointed into the right direction. The issue is caused by Let's Encrypt`s SSL root certificat...

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Content Update: The Wild Beyond the Witchlight

Hi everyone, 

I just pushed some significant updates to the monster parser into production, fixing several issues like 

  • distance of melee attacks, 
  • full-pa...

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[Update] Forge Compatibility Issue: Changed FVTT tab title

Obsolete, left for reference:

For certain users, but not for all, the Foundry VTT tab title is changed by prefixing the world's name to it. My paid Forge subscription I am using to test for...

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Developer Update: Chrome/Edge & parser updates inbound

Google Chrome extension status

The switch to Manifest v3 that Google designed required plenty of changes in the way the extension works in it's core, but most of the changes are good: Servi...

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Critical Bug: Squished.

This week was heavy from the dev side. As detailed in the last video update, I reworked the sourcebook parser quite a bit at the beginning of the week to address stalling or even halting imports. T...

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Developer Update: Two major issues & Status board

Communication Channels

I am currently leaning on using Patreon as the major source of general information. I like Discord to directly talk to you, but I find not the ideal solution for prov...

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VTTA D&D Beyond Integration (Public Release)

I hereby announce the transition to vtta.io as complete - well, as complete as it ever will be since it will always be a moving target (WotC just announced a new book targetting Dr...

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This is fine...

A rather quick update between starting a short lunch break: I am experiencing heavy workloads from my daily job with working hours in the region of 60/week instead of the targeted 30 as I am handli...

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VTTAssets.com is dead...

... long live VTTA.io!

The old server finally gave up and I gave up re-animating it all the time. After setting up my developer computer again on Windows because of plenty of...

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Scene Submissions / Breaking Changes in vtta-ddb

This weekend, I worked on another necessary building block for the tool suite. I started to transition the old data into the new formats and create the processing instructions to enrich the parsing...

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Thank you for a great Launch Party!

Even while it was a little exhausting, it was really great to get in touch with you and receive first feedback. While I was a little bit surprise by Google Review Team's decision to finally approve...

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Quick reminder: Last Stream for tonight...

...starts in roughly two hours.

Join at https://www.twitch.tv/solfolango for - yeah, okay, it took me 2hours each ins...

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1 - Preparations

Tomorrow is a big day for me, as I am showing the world what I am been working on in the last couple of weeks. The changes are big, great and wonderful and I am looking forward to your reactions. View Post

2 - Are you excited? I am!

[Update 1] : The event code for sli.do is now #vtta, and yes, that was  a necessary change ;) I also added the time zone translation for the last slot of the day. Thanks!

<...

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vttassets.com Login issues resolved

There were issues with logging in into vttassets.com, the corresponding Google API network request is not answering correctly. Therefore, a quick reminder for everyone:

a) co...

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Spell Availability for all subclasses

Did you ever wonder: Can this character get access to a specific spell? While working on the next-gen parser, I am collecting massive amounts of data - data that once connected can result in intere...

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[Updated] Release: VTTA Tokens (and vtta-core)

Enjoy the premiere of the new Token editor and successor of vtta-tokenizer: VTTA Tokens!

As I found it hard to maintain a consistent "something-something-izer" namin...

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What is a proxy? Why do we need one?

In this small tech session you can learn about proxy servers: Why are they needed and how do they make our lives easier when importing stuff into our games. You will also learn about the pain point...

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"VTTA Tokens" Sneak Peek

Dear Patreons, 

the new release of the enhanced token editor is coming along super nicely and after several iterations i am at a point where the raw editing part is working as I want it ...

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Known Issues (Action Required), Removing Patreon restriction, Stream announcement

After being rather ill (thankfully the test results came back negative!) during the last three weeks, I am currently orienting myself about the issues at hand. 

Known issues

Plea...

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