Well, hello there!
I decided to break the content planned for the next update into two so I can begin working on the next project and hopefully, you all are not left without ...
2024-06-12 19:34:23 +0000 UTC
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Well, hello there!
As discussed earlier, I have cooked up 2 game ideas and did a complete game and future development documentation for them. My plan is to start working on one of them simult...
2024-05-26 17:21:55 +0000 UTC
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Well, hello there!
Sadly this update got delayed a bit but I'll get to that later. This update I focused around Gispers character.
- Gisper s...
2024-05-21 09:26:30 +0000 UTC
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Well, hello there!
Managed to get a decent load of stuff done with the games code base as well as major and minor bug-fixes.
- Bug-fixes
<...
2024-04-01 18:25:16 +0000 UTC
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Well, hello there!
I'm not dead. After my recovery, I had to deal with both a backlog of work and some family issues (unresolved still). Finished the update but as always, no...
2024-03-05 19:44:02 +0000 UTC
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Well, Hello there!
Sorry for the delay, I got down with COVID last week. It's the 5th time I got it since the pandemic first began and seemed to hit me a bit. Most of my symptoms a...
2024-01-30 19:48:56 +0000 UTC
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Well, Hello there!
I spent the last couple of weeks clearing up sections of the fighting passages. Earlier, when I first made them, I left empty variables in it for b...
2024-01-13 11:00:51 +0000 UTC
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Well, hello there!
Apologies for the twice longer hiatus than intended, but here it is.
- added a Journal page that tracks all NPCs and...
2023-12-16 22:22:22 +0000 UTC
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Well, Hello there!
It's been a long time, how have you been?
I'm good, got back a little later then expected. Also had to deal with some rental issues and job stuff so ...
2023-11-18 14:36:31 +0000 UTC
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Well, hello there!
After my eye problem I got the seasonal flu to make matters worse, hence my late update and silence. Oh well, better get it out of the way while the weathe...
2023-09-09 17:47:15 +0000 UTC
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Hello!
After my cheerful post on monday, I came down with an eye inflammation which has gotten to the point where I can't open my right eye.
The progress of this week will be undoubtedl...
2023-08-23 15:32:26 +0000 UTC
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Well, Hello there!
This week I've been working on the setup of the new zones, clocking in my AI subscription for image generation, while figuring out the feel of the new zone...
2023-08-21 17:39:08 +0000 UTC
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Well, hello there!
A bit late but the new update is here, in which
- made the alley sortie a bit fairer, rather having RNG give you a sort of placeholder than repeating...
2023-08-15 18:44:45 +0000 UTC
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Well, Hello there!
This week I managed to balance the whole alley exploration bits and even added 3 special scenes hidden behind some RNG. Now you have a bigger chance to run...
2023-08-06 13:57:33 +0000 UTC
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Well, hello there!
I have managed to get back some speculum of time management for the time being so I'll ride it as much as I can.
In doing so,
- added the new e...
2023-07-29 15:28:18 +0000 UTC
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Well, Hello there!
I had some time to myself so as said before, managed to finish up the bully in the alley scenes. That is a new enemy type with 2 surrender scenes, and 2 wi...
2023-07-23 15:49:29 +0000 UTC
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Well, hello there!
Apologies for the delay. The past couple of weeks I lost my sense of time management. I'd like to promise that it won't happen again, but sometimes things ...
2023-07-16 09:32:49 +0000 UTC
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Well, Hello there!
Work got overwhelming this week same as the last. Not only that, but we had a bad hail during the week, which has damaged the roofing of my parents house. ...
2023-07-08 16:05:00 +0000 UTC
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Well, Hello there!
Had a long week and had little time to work on the game. Specifically 2 out of the 5 so far, so the progress has been slow. On that, I was focusing on play...
2023-06-30 15:30:35 +0000 UTC
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Well, hello there!
I'll be quick about this one.
House chores from the winter snuck up on me and although the week was slow, didn't really have any of the weekends to m...
2023-06-25 14:25:48 +0000 UTC
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Well, Hello there!
As foretold in last weeks update, I've been working on Abril's quest along with the scenes that come with it.
Ran into a little trouble with scoping....
2023-06-17 16:27:11 +0000 UTC
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Well, hello there!
Well yes, finishing Abril, your innocent local little priestess was in fact too ambitious. I got her first two interactions down but that's it. I actually ...
2023-06-10 21:40:36 +0000 UTC
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Well, Hello there!
I had some time to myself this weekend and week too so I've been working on Abril, the previously mentioned, kind of helpless priestess of Corrulla.
...
2023-06-03 18:44:12 +0000 UTC
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Well, hello there!
Work hasn't gotten any easier and it has become really hard to find the time to work on Corrulla. I'm not giving up of course, that is not what I'm getting...
2023-05-27 18:05:10 +0000 UTC
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Well, Hello there!
As I mentioned last week, work got pretty busy. Not only that, but with an emergency issue, I had so far worked late on Friday and through Saturday as well...
2023-05-20 18:47:48 +0000 UTC
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Well, Hello there!
This last week was quite busy and the next one doesn't seem any better from this end. No telling what I can scram into this update, but I'll try my best.
2023-05-14 18:55:42 +0000 UTC
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Well, hello there!
After last updates setback, - well maybe not setback, more like delay, - the new update is here. I think I did OK, still not 100% of course, so.
2023-05-07 14:07:03 +0000 UTC
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Well, Hello there!
I'll make it quick!
I managed to get some time to work on this here game during the week and even one full day on the weekend, today actually. So pro...
2023-04-30 18:54:11 +0000 UTC
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Well, hello there!
I regret to inform all, most notably me, that my weekly plans went to shit. The beginning of spring is always hard in an office environment, as the first r...
2023-04-23 18:07:44 +0000 UTC
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Well, Hello there!
Since last Tuesday, haven't had much time to sit down and code. The little progress I managed to make was sketching up flow-chart-esk versions of the taxat...
2023-04-16 17:22:12 +0000 UTC
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