This time I managed to use my compensatory time to take two days off in a row. I intended to use these days to draw two or three short cutscenes and speed things up, but Murphy's law had other plan...
2022-09-26 01:10:02 +0000 UTC
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It feels so good to sit on my PC with enough energy to pull one more cutscene! Here, Martin is interacting with the back door key (keys not included in this demonstration)...
2022-09-19 13:07:27 +0000 UTC
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Today I managed to finish the lineart of this short cutscene. He's grabbing the cellphone of that passed-out woman to see who is calling.
Now, some rantings about my short-term con...
2022-08-28 02:17:15 +0000 UTC
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I used this day to finish this cutscene, and now I'm preparing the next ones. This hospital is draining all my free time! I couldn't get to my computer for five consecutive days. The only thing hol...
2022-08-15 00:24:49 +0000 UTC
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I've had only hellish-tier days since I got hired at the hospital. I discovered they hired me that quickly because they are VERY short on staff. Like, dangerously short. I started working on Friday...
2022-08-02 22:53:52 +0000 UTC
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This past week I was suddenly drafted to work in a very high-profile hospital as a licensed practical nurse. At first, I got mad at this hospital for only calling me five years after I applied for ...
2022-07-23 01:58:39 +0000 UTC
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It was supposed to be something else going under the door, but I haven't figured out how to animate it properly.
2022-07-05 00:54:34 +0000 UTC
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I just sent a link to all level 3: Contributors to download it. I've spent all may developing my drawing skills and also making tools to cover where I'm still lacking. Now I feel c...
2022-06-29 22:30:44 +0000 UTC
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I (kind of) hacked my way inside Blender for an entire week to make this work. Apparently, Blender wasn...
2022-06-26 03:00:40 +0000 UTC
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I've been drawing cutscenes this entire week. I'm focusing more on Martin than the woman because I can draw his entire body in a few minutes with almost no difficulty, and he moves a lot in the cut...
2022-06-15 03:26:34 +0000 UTC
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With these parts, I can make mini procedural animations and interactions during gameplay with almost ze...
2022-06-04 21:06:39 +0000 UTC
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Thank you guys for all your messages! I survived the dengue fever, and I'm glad to say I'm back working on the project!
I plan to make a sprint and cover the most sprites I can for this month...
2022-06-04 20:24:54 +0000 UTC
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I'm very sick. All my joints are hurting so bad, headaches so strong I can't sleep. This morning I started to spit blood. I fear this disease evolves into hemorrhagic fever.
Wish me luck.
2022-05-24 15:31:13 +0000 UTC
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As you may know, the artist had to step off the project some months ago, and I don't know if he will ever come back someday. I hope he will.
I've contacted some other artists, an...
2022-05-16 00:58:59 +0000 UTC
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159 frames updated with new backgrounds!
I'm sending the link to all Level 3: Contributors right away! :D
This month I will focus more on learning how to ...
2022-04-24 14:38:11 +0000 UTC
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I've been working on these backgrounds almost full-time since last month, and they are finally coming together! I have 11 of these renders 100% finished. There are six more requiring small fixes be...
2022-04-21 23:46:17 +0000 UTC
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1. Task Tracker: A channel that automatically reports progress on every task of this project.
You may expect irregular pacing updates in this channel because each task has an individual num...
2022-04-18 02:54:01 +0000 UTC
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I just released all posts older than 60 days on Patreon for everyone to see! It's 53 posts that show what I've been doing since the launch of the teaser version. You should check i...
2022-04-17 19:26:22 +0000 UTC
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SFW version. I will post it on social media next week.
(edit: I've lost the passwords. Oh, no. I'll have to take some time to set up new social media accounts.)
2022-04-10 00:43:18 +0000 UTC
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Yes! And here are the changes:
- Reworked the text of all membership levels to be more concise.
- New $9 membership level: Enthusiast.
- We completely revam...
2022-04-09 23:39:37 +0000 UTC
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With the original artist stepping out of the project, I spent these last few nights in a constant state of alert, with almost no sleep. I'm thinking nonstop of ways to keep going and asking for hel...
2022-03-31 21:33:29 +0000 UTC
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I'm sending a link to all Level Three supporters to test it.
Now in April, I'll be focusing way more on rendering the camera angles for the cutscenes.
2022-03-24 18:10:40 +0000 UTC
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The artist is still off the project. This time I had to draw these Martins interacting with the environment myself. I'm not giving up on this game by any means!
Now I'll take some hours of sl...
2022-03-24 03:43:35 +0000 UTC
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The lead artist had to take some time off, so I'm training a new artist to keep this project going. It will take some days of interaction until he gets a hold of how we are doing things at the mome...
2022-03-13 21:49:56 +0000 UTC
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I'm sending links to all level 3 supporters right now to test first-hand these new backgrounds. It took me two months to discover how to achieve this style consistently, and with t...
2022-02-18 18:45:56 +0000 UTC
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The 8GB RAM sticks arrived, and my PC finally could handle the most complex scene of all.
Tomorrow morning I'll start implementing those new pictures in the code and compile the next developm...
2022-02-18 00:52:04 +0000 UTC
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Guys! One more picture left!
The project is growing fast, and these scenes are becoming too heavy for my computer to handle without crashing due to lack of RAM, so I bought two 8GB sticks to ...
2022-02-16 02:36:44 +0000 UTC
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Only two images left to release the next development build!
2022-02-12 04:03:41 +0000 UTC
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2022-02-07 18:44:38 +0000 UTC
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2022-02-05 00:24:02 +0000 UTC
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