New release!
Hello, hope you are all doing fine.
Version attached to this post starts directly on canvas, so you don't lose time to start drawing.
What was done:
+ Significant perf...
2022-01-29 18:07:12 +0000 UTC View Post
Hello, hope you are all doing fine.
Version attached to this post starts directly on canvas, so you don't lose time to start drawing.
What was done:
+ Significant perf...
2022-01-29 18:07:12 +0000 UTC View PostHello! You can now choose 1 out of 12 palettes to draw nice things.
I'd be glad to see your creations!
Cheers!
2022-01-06 18:16:33 +0000 UTC View PostHello everyone! I wish you a happy new year. Hope that you and your relatives will be happy as can be.
From my end, I will keep on working on LIZARDPAINT, which I hope you downloaded and enjo...
2022-01-02 15:33:47 +0000 UTC View Post
Merry early Christmas!
Unless I find a bug by then, you can find attached to this post...
2021-12-11 14:50:06 +0000 UTC View PostHello there! I paused this month billing again, and use this opportunity to propose you to DL the latest version of Lizardpaint linked in this post. You too can draw awesome things on your SEGA Meg...
2021-12-01 17:32:54 +0000 UTC View PostHello there, you'll find attached to this post the latest version of LIZARDPAINT.
It includes a new palette, as well as filling and eraser.
I improved speed and hope to make it even fas...
2021-11-14 21:21:01 +0000 UTC View Post
Hello, as you know, our pixel artist is very busy.
Since I cannot really stand still, ...
2021-10-28 17:53:47 +0000 UTC View PostHello there! Hope you are all fine.
I checked that billing is still paused and take this opportunity to share this very early version of Lizardpaint with you that I coded today.
You can...
2021-08-21 17:27:02 +0000 UTC View PostHello there! I seize the opportunity that I paused billing for this month to inform/remind you that Demons of Asteborg is soon to be released on SEGA Megadrive/Genesis as well as modern platforms.<...
2021-08-01 09:18:58 +0000 UTC View PostHello there!
As you know, our pixel artist is currently unavailable, halting our progress on Perlin & Pinpin. I keep on coding stuff, but nothing that's really interesting for the time be...
2021-07-04 15:52:21 +0000 UTC View PostHello guys,
I updated the assembled ROM as I noticed math test was not working properly when in insane mode. In a nutshell, I raised the difficulty so high that numbers were higher than 255 (...
2021-02-28 13:54:22 +0000 UTC View PostHello there,
As promised before, I implemented a first version of the menu, meaning that you can now select the minigame you want, as well as the difficulty (suitable for maths only for now)....
2021-01-16 14:35:17 +0000 UTC View PostWe wish you a happy new year! Hope you will have and share good time, and just be happy.
We used Christmas season to work on the next episode of Perlin & Pinpin and came up with a nice se...
2021-01-14 20:07:58 +0000 UTC View Post
I added new GFX and effects to make the Robintab more appealing. I hope you will like it! 2020-10-17 14:11:43 +0000 UTC View Post
Hi there! You can DL a revised version of the Robintab as promised.
It looks much more lively now. I still need to compose music, add SFX & score.
This should not take long! ;-)
... 2020-10-15 19:54:22 +0000 UTC View PostHello there! Long time without posting... This is unforgivable!
Hope this new demo will appease you! :-D
The Robintab will be the hidden minigame in our next episode.
I thought th...
2020-10-12 19:55:31 +0000 UTC View PostHello there!
I had an idea for a new minigame earlier this week.
Concept is simple, you get to see a button name displayed at random places on the screen and need to press it to increas...
2020-09-12 17:51:19 +0000 UTC View PostFinally, our second episode is out!
Thanks a lot for your support!
Now on to what's next! ;-)
2020-08-30 18:22:53 +0000 UTC
View Post
Hello!
FYI our pixel artist has totally revamped our GFX.
Palettes, sprites and animations have been enhanced and look just great!
You can DL our latest version here: 2020-08-29 19:41:08 +0000 UTC View Post
As usual, solution was super easy. My past me did a good job... :-p
ROM enclosed starts right from the mini game.
And as you have been very good kids, you'll find a sni...
2020-08-20 18:28:48 +0000 UTC View PostHello there!
Quick updated ROM enclosed with a few more puns included.
There is not much to be added before I can officially do a public release... BUT!
My main issue right now is...
2020-08-19 20:33:21 +0000 UTC View PostHello there! You'll find both demos 1 and 2 updated enclosed.
Demo 2 is not far from being finished as you can see. I still need to assign all remaining interactions to the proper sprites. 2020-08-02 18:38:18 +0000 UTC View Post
Hi there! Just wanted to share with you the revisted version of classroom mini game made by "Break" (https://twitter.com/br...
2020-07-19 17:36:01 +0000 UTC View PostHello there!
Quick news to tell you that I finally implemented the possibility to skip text. It works nicely and was suggested a loooooong time ago by @castorgroup! Sorry for taking that long...
2020-07-13 20:55:11 +0000 UTC View PostHello there! :-)
You'll find attached to this post our latest updated beta ROM for episode 2.
It starts right in the detective office. If you press A in front of the desk, mini game wil...
2020-06-21 14:30:20 +0000 UTC View PostHello!
Hope everything is fine for you. Quick news!
I updated our engine after brainstorming for a while in order to manage properly interactions with numerous items on a very small sur...
2020-05-13 17:17:10 +0000 UTC View Post
Hi there!
I just uploaded a revised version of our first episode of Perlin& Pinpin here: h...
2020-04-26 13:25:19 +0000 UTC View PostHello there!
Quick news: you'll find an early version of demo #2 attached to this post.
It includes detective's office setup, as well as minigame (only one picture for the time being).<...
2020-04-16 15:26:03 +0000 UTC View PostHello there! Hope you are all doing OK.
Very short post this time: I composed the short victory jingle that will be played when you sort all the pictures and discover who the terrible culprit...
2020-04-08 19:09:28 +0000 UTC View PostColliding with the environment
As he moves, our hero will eventually collide with something.
There is a function to check this being called when hero is moving (I...
2020-03-29 15:40:08 +0000 UTC View Post