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Mithos56

Mithos56

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Mithos56 posts

January 28th Weekly Update

My dad's surgery went well, He had two arteries replaced (Double bypass). and is doing well (he actually comes home from the hospital today!

This was a pretty big worry for me last week, and ...

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Weekly Update January 23rd

This has been a bit of a rough month for me, which is disappointing cause I had such a strong start.  

Whatever illness I got from my niece morphed into a full on sinus infection, and p...

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Weekly Update January 14th

I got slowed down quite a bit earlier in the week because of illness, so I lost a few days to sitting in a dayquil induced haze, but I'm getting better at getting over being sick, and was able to g...

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January 8th Weekly Update

Hope everyone had a wonderful holiday, and welcome back!


Over the break I continued to work on level and character animation.


I worked it out and when I bring a ne...

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Happy New Year!!!

I'll be back with a full weekly update next week, but I did want to take a moment to say Happy New Year.

2022 was tough, but so was 2021, and 2020....


I'm extremely grateful...

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December 18 Weekly Update

This week is another not super exciting week.

I continued work on character animations, but also took a bit of time to continue some work on the dungeon map as well.

With the animations...

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Weekly Update

Not a terribly exciting week, I spent time working on animations for a few characters to populate the new level.

I've had a hard time coming up with a good costume for the cultists, but even ...

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December 3rd Weekly Update

The big thing I wanted to mention this week was the completion of the initial cut scene.
The final (as much as it can be, there is always things to be changed as funding improves) version I'll s...

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November 27th Weekly Update

I hope my American friends had a Happy Thanksgiving, and I hope everyone is ready to CONSUME this Christmas Season!


Among other things I started to put together the opening cutscen...

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November 20th Weekly Update

Big snow storm here this week end!  I'm in the Western NY area, and South of me got a a few feet of snow.  Luckily my area is right along the Niagara River, so it kinda keeps things calm ...

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November 13th Weekly Update

Besides taking a day off for politics...

This week I put work into set decorating part of the level I was previously showing off.


Meridiana is going to sneak into this castl...

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November 6th Weekly Update

I don't have a lot to go on about for this week, it was spent working on mundane stuff like in between animations and modification to assets, and some bug fixes.  

Sometimes I don't get...

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October 30th Weekly Update

This week, I continued work on the little imp dude, and set up most of his rig.  He still needs his facial animations, as well as some additional bones in the legs in order to make sure he def...

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October 23rd Weekly Update

This week I took the time to finish up work I was doing on this imp dude.  I want to use these guys sooner than later, so I've been working on him slowly a little every week for a while.  ...

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October 16th Weekly Update


Someone had mentioned controller support needing to be updated, and seeing as how this would...

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Ocotober 9th Weekly Update

Few things I worked on this week that I wanted to specifically go over.

First I decided to trim the opening cut scene animation I was working on, in order to get into the actual game play fas...

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October 2nd Weekly Update

September was a bit rough, but luckily its over and we can move on!


I mentioned that I spent some time this week working with AI "art" generation, and while it takes a lot to wrang...

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AI "Art"

I've been messing with an AI art tool (Stable Diffusion) and looking at it as a tool to help with my game dev.   

I don't think its a replacement for real artists yet, but I think i...

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September 25th Weekly Update

I was still feeling pretty sick for most of the week so I didn't really get a lot done, nor do I have anything significant to report.

While I still have a pretty terrible cough, I otherwise f...

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September 18th Weekly Update

I'm hopped up on cold medicine so I keep this post brief again.  

I continued work on the cut scene animations, and I've got all of them pre dialogue done except one.

I'm at a poi...

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September 11th Weekly Update

Gonna be a quick post!

Continued work on the cut scene animations.  I've been studying cinematography a bit so that things might look kinda cool in the cut scenes, but I'll try to keep t...

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September 4th Weekly Update

I had been trying to write out the opening story sequence for the tutorial for quite a while, and now I've gotten to the point where I want to start animating it.  

I'm still coming up ...

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August 28th Weekly Update

One of the things I wanted to do with the new swamp area I was making was rebuild the beginning of the tutorial level.  

People, myself included, didn't love the platforming part, but t...

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Recommended youtube channel! Masahireo Sakurai on Creating Games

Just wanted to let people know about/recommend a new youtube channel by Kirby and Smash Bros creator Masahiro Sakurai.

he just started it, and only has a few videos up, but already he discus...

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August 21st Weekly Update

I had some family engagements that took my out of office for part of the week(good family stuff), so I wasn't as productive as I'd usually like.


I did spend some time setting thing...

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August 14th Weekly Update

This week I'm just gonna show off some screen shots with no context!

I hope everyone has a safe week, and thank you so much for the support!

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August 7th Weekly Update

This week I spent a bit of time on bug fixes and UI set up, and then did some work on costumes for the cultists.

But the majority of the time was spent starting to set up and block out areas ...

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July 31st Weekly Update

While I did spent a little time working on some attack stuff, I finally got back to working on characters more.

I had a lot of technical issues while doing it (LOTS OF CRASHES), but I managed...

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July 24th Weekly Update

I spent most of my time cleaning things up in the project and player character class this week.

I converted all of the previous abilities I had made over to the new system, and consolidated a...

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July 17th Weekly Update

I usually will say something in advance when I take a little time off, but a few things happened this week that took enough time away from my desk, that I decided to just do my summer vacation this...

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