Hey everyone, hope you're having a good week. Just sharing another progress update on the new Mod manager code. The code now properly detects errors with IALR and other mods as they are added to th...
2025-04-10 14:20:25 +0000 UTC
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Hey everyone, I have another large update for the Launcher with version 2.1, addressing some ongoing feedback and also several of the things on my checklist. You can download from the nexus for DL2...
2025-01-31 20:18:56 +0000 UTC
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Lots of fun coming in 2025, thanks for being a part of the community here and supporting the work across so many different projects.
Since 2015 there have been 36 releases of I Am Legion for ...
2025-01-01 01:10:54 +0000 UTC
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Hey everyone, hope everyone is having a good holiday and getting some gaming in, just wanted to share some fun progress.
@EricPlayZ and I have been collaborating on a lo...
2024-12-29 19:18:43 +0000 UTC
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Hey everyone, welcome back. You may have seen recently that the new launcher has arrived and so I wanted to record a tutorial specifically for using Multiplayer both using Discord and through priva...
2024-12-12 19:55:00 +0000 UTC
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Hey everyone, it's that time, the new and drastically improved launcher is here. It's still got a ways to go before all of the new tools and features are released but I hope you enjoy this fir...
2024-12-12 19:53:28 +0000 UTC
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Hey guys welcome back, I know it's been quiet for a few days now, I was participating in a game jam but now I'm back working on the Installer and Dev tools. Stay tuned for more updates
2024-11-14 23:25:21 +0000 UTC
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Hey everyone, been a crazy week, I participated in a gamejam over the last 7 days with another dev and here is the final result:
2024-11-14 03:06:47 +0000 UTC
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Hey everyone, here is a overview on the ongoing progress on the launcher for IALR and the Unofficial Dev Tools for all 7 games (Dead Island series, Dying Light series (now with Dying Light: Bad Blo...
2024-11-02 17:29:15 +0000 UTC
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Hey everyone, hope you've all been doing well! I'm still here and working =) , 1.3 of the Infinity Designer was just released on the Nexus.:
Changelog:
2 new ve...
2024-10-12 22:31:31 +0000 UTC
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Hey guys, glad to be sending you guys another message about my ongoing work! I hope everyone has been doing well. With all the craziness that was happening before, I decided to let people just see ...
2024-10-12 22:29:44 +0000 UTC
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Hey everyone, hope you're having a good week so far. I've been working on wrapping up the code for the launcher so I can get that released with all the new suite of tools for the community, includi...
2024-09-12 05:03:44 +0000 UTC
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Hey guys, I know I haven't posted in a bit, but that's because I've been making some huge progress on the tools and an indie project that I can't wait to share!
In other news, I received a my...
2024-08-14 02:13:11 +0000 UTC
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Hey guys, hope the week is going well!
Here with another status update for the Unofficial Dev Tools. This is the editor tool that simulates what will be loaded into the interface for the NPC ...
2024-07-23 22:52:53 +0000 UTC
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Hey guys, here is just a small update showing what I've been writing for the new IALR Launcher when it is released. This project is being slowly moved along while the code for the Unofficial Dev to...
2024-07-23 22:43:29 +0000 UTC
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Now this is what I'm talking about! So much time has been spent over the last 2 years manually fixing and coding things that are now immediately exposed and easier to support now.
Today I we...
2024-06-26 03:16:34 +0000 UTC
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8k Heavy Steel Wrench - Rusted
This asset was a lot of fun to scan, it weighs in at 7.8lb's and is roughly 24.5 inches long. I found this antique in the mountains of North Ca...
2024-06-21 03:33:53 +0000 UTC
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Hey everyone,
To support sharing the daily scan challenges mentioned on Monday, I've built a WebGL 2 model viewer using Unity 2022 URP. The goal for this application is to allow viewers to quick...
2024-06-13 01:07:26 +0000 UTC
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Hey everyone, hope everyone is doing well!
I'm kicking off a daily scan design challenge where I'll be attempting to scan and create a fully optimized 8k game assets in less than 8hrs each da...
2024-06-11 01:36:01 +0000 UTC
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Hey happy Friday everyone, I saw some exciting news this morning where OpenAI has finally made the trained ChatGPT models free for everyone to use, fixing where my older AI wasn't available to so m...
2024-05-31 14:04:18 +0000 UTC
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2024-05-11 12:50:25 +0000 UTC
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Hey everyone, I just got off a call with Sheri, the Influencer Lead at Techland and they informed me that someone from the community reported the mod for having content on Patreon that they wanted ...
2024-05-09 18:13:33 +0000 UTC
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Hey everyone, I'm currently working on the new IALR Launcher and would love your feedback on the features you find most important to your current or next playthrough.
Here is a breakdown of ...
2024-05-01 14:00:34 +0000 UTC
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Thank you for your continued support! There are a ton of new updates coming just around the corner with 1.6 =) several new modding projects are underway for IALR, including a new launcher a...
2024-04-18 17:07:25 +0000 UTC
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Working to support 27 languages throughout the entire application and include a very large volume of new features including:
Updated to 1.15.4
Refactor for balancing for all difficulties to improve the spawn systems and fix bugs.
Firearms can now be traded, dropped, and added to the ...
2024-03-28 22:25:38 +0000 UTC
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https://www.nexusmods.com/dyinglight2/mods/1343
Tooltips and hints
Added...
2024-03-28 22:22:28 +0000 UTC
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This years focus will be on expanding the current feature set and rebalancing the systems to be a much smoother experience. Now that Infinity Designer 1.1 is released, the new Launcher will be comi...
2024-03-28 22:19:41 +0000 UTC
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Hey everyone,
Thank you all for your support and patience while getting the Infinity Designer ready for the public release. I am using this week to get everyone's feedback and notes for bug f...
2024-03-11 03:54:16 +0000 UTC
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Hey everyone, the time is drawing closer for the public release of the tool! Here is almost the final update before the tool is released public so please make sure to get in your feedback before 1....
2024-03-07 04:04:48 +0000 UTC
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