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JOTEGO

JOTEGO

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JOTEGO posts

Is SID a priority?

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When I started this Patreon Sorg proposed me to work on a new C64 SID implementation. I have never used a C64 so I'm not that familiar with the alleged sound differences. I l...

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CPS Public Release

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One week after publishing the release candidate version, I am finally bringing CPS to the light. Code source is available 2020-05-22 13:13:58 +0000 UTC View Post

Forgotten Worlds: CPS Release Candidate

FILES ATTACHED.

We're finally here. The last beta file brings suppot to what was the first CPS game: Forgotten Worlds. This title uses a rotary control which...

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Emulators inside FPGA cores!

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We are all in here because we want accuracy. We want no lag. We want the original speed. We even want the original glitches! And FPGA is the technology that provides it. FPGA al...

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CPS0 CRT/DIP update

Many people have asked me to add CRT sync signal control on the OSD for all CPS0 games too. So here is a service release for that and some other items:

1. CRT adjustment on OSD (only MiSTer)<...

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Crash Course in Hacking Arcades via MRA

MRA files are now the standard way of loading ROM files into FPGA cores. Originally developed fo...

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Statement about MiSTer

As some may know I had a misunderstanding with MiSTer main developer yesterday. We have already sorted it out. Sorgelig and I have met in person twice in the past and he's a great host. I am also t...

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Pang! 3 -CPS beta #8-

FILES HERE

Smooth animations, new game elements and a full art gallery, that's Pang! 3. This ga...

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CPS beta #8 files (Pang! 3)

See attached files. Remember to delete old MRA files.

MiSTer files: mra zip and RBF zip for MiSTer

MiST/Sidi files: arc zip and RBF zip for your platform

Updated ...

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Legendary Wings Public Release

Welcome to another Friday update. This time we have a public release: Legendary Wings and SectionZ are now public (2020-04-24 20:11:17 +0000 UTC View Post

Section Z! Special 1000 Patron Release!

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Thank you, thank you and thank you. You have made this last year a terrific time of digging into old hardware and bringing it back to life in modern electronic form.

I ...

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Pokonyan & some bootlegs

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New MRA files again. Please delete the old ones. You have the link to download in the first CPS pos...

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Street Fighter II

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What you need to know:

-New MRAs. Delete old ones so buttons get recognized properly.
-I have only tested the main ROM MRA versions. I know many of the alternative v...

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DMA in CPS

Welcome back to one technical article. This time I'm going to talk about DMA (Direct Memory Access) in the CPS system. This aspect is completely ignored in emulators and has a larg...

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Shooters!

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IMPORTANT

-Google Drive location is shown in the first beta post here. View Post

Captain Commando & Mega Man - MiST(er) and SiDi

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After much struggle, I have moved the memory controller to a 96MHz clock. This had large implications in the system. For those developers out there, not the whole core is ope...

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Three Wonders, Mega Twins and Japanese Titles

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As I have spent the week working on the Double Dragon public releases; I have only had time to test MRA files. Today's CPS update is only of MRA files, the RBF is the same on...

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Double Dragon Public Release MiST(er) and SiDi

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If you have to spend more time at home in the next few days, as some of us, then at least kick some ass! After a long wait, here it is Double Dragon! Finally open to the publ...

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Manga!

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Hi all!

Thank you for being there one more week. I have prepared a new set of games. This time the common theme is manga games!

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Credits

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I'd like to make the credits screen more elegant. I would like to know what you think of the credits in the 2020-03-09 17:13:03 +0000 UTC View Post

Fantasy!

After much work I'm very glad to bring you four new titles for CPS! These titles belong to the fantasy genre. They have dungeons, they have dragons, and your character gains experience. Yet, they a...

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CPS1 Beta

UPDATE: after many reports of SDRAM problems and particularly Elexor reporting that his SDRAM would work if he touched it with his finger; I had an idea to fix it and applied it th...

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Capcom System Update

CPS development has been progressing much faster than anticipated. I have now most games working and I think I do not longer need to restrain to a single title for the beta. Some of the pending tas...

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January Summary

This first month of 2020 has been pretty busy and positive.

Highlights

1. Public release of Black Tiger after fixing the background colour issue on higher levels
2. ...

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Sample Sound Effects in Arcades

It's time for this month's technical post. With the Double Dragon cores we have experienced two games with very intensive use of ADPCM sound effects. Oh, and Double Dragon II even ...

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Double Dragon II beta

Here comes Double Dragon 2!

I have added the files to the Double Dragon 1 beta folder. Get the link from the original 2020-01-11 10:14:55 +0000 UTC View Post

Black Tiger/Dragon Public Release

Christmass in Spain ends today with the three wise men festivity. This is the occasion when children traditionally get their presents in Spain. I would like to honour this tradition with this offer...

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Service Pack

The results from the poll were quite even but it was clear that keeping high quality is important to you. I have devot...

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2019 Summary

This is the work I made on 2019 thanks to your support:

Arcade Cores

1. Ghosts'n Goblins
2. 1942
3. Vulgus
4. 1943
5. GunSmoke
6. Tiger Road
7. F-1 Dr...

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January Work

I have a number of bugs and small fixes to do. Do I work on that on January or do I start CPS1?

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