NokiMo
proxxie

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High Rez Sample

Greetings!

I'm currently in the process of re-rendering most of the scenes at a higher level of detail in order to make the Picture Pack for 0.4. I'll probably also tweak a few of them in terms of p...

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The Proteus Effect 0.3.1 is Now Free to the Public!

Greetings!

I am pleased to announce that the Proteus Effect 0.3.1 is now free to the public! I just put out a new ($5+) patron release, and since public releases are one major update behind patron o...

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Hotfix 0.4.1

0.4 had a game-crashing bug that manifested fairly early into the new update. Some of you sent the crash messages, and using these I was fortunately able to pretty much instantly diagnose the problem....

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The Proteus Effect 0.4 is Here!

Greetings,

It's finally here!

Changelog 0.4:

New city

3 new quests (But it's really like a single long one)

3 new H-scenes with 50+ renders

Lots of new dialogue

Y...

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Revised ETA: This Weekend

Come on. You knew this was coming.

I wanted to let you guys know that 0.4 won't be out today, though I do promise I'll have it out this weekend. (I'll stay up all night Saturday if I have to.) The l...

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ETA: Friday

Greetings!

Once again, I spent most of this week on renders. As I'd said in the previous update, 0.4 has more renders than all the previous updates combined! It's taking me a long time, but I'm pret...

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Sunday Sexy Time

Greetings!

It's been a while since I've included a render in one of my updates, so I figured I'd go ahead and include one this time. This isn't from one of 0.4's h-scenes, by the way, so I ...

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Development Journal 1/21

Greetings!

It's been a pretty busy week, and I've managed to get most of the mapping done for 0.4. I've started writing events and dialogue, and I expect that process will continue well into this co...

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Development Journal 1/14

Greetings!

This was a fairly productive week as far as game work goes. I read a couple of relevant books, which helped sort out my own thoughts on plot and theme-related matters. There's still a lot...

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Development Journal 1/7

Greetings!

I've nearly completed the planning for 0.4; I expect I'll start actually creating stuff early next week (I'll probably start with maps). For the journal today, I want to give you a peek a...

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A Quick Update

Greetings!

I figured I should probably post an update before my usual Sunday, so here it is. I've been spending the last few days putting together a reference resource (for my use) that will help me...

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The Proteus Effect 0.3.1 is Released!

Greetings!

I've just finished 0.3.1, which (unless there are more serious bugs hiding) should be the last incarnation of 0.3. Now that that's out of the way, I'll be devoting all my development effo...

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Merry Christmas!

Merry Christmas!

I hope Santa was good to you this year, and that you were able to spend some quality time with family and friends, or maybe just relax with a good book.

I’m currently workin...

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Poll: Boss Fight

Greetings,

Thanks for the bug reports, everyone! I'm glad to see they weren't that bad this time; I was kinda terrified that some awful one would rear its head, but thankfully that hasn't happened y...

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The Proteus Effect v0.3 is Here!

Greetings!

Version 0.3 is finally out! It's a bit later than I'd hoped, but the extra time definitely helped the game.

Changelog:

  • New town
  • New quests
  • New dungeon<...

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Still Working On It

Most folks who have followed comments in the last update thread (currently restricted to patrons) are aware that I'm still working on 0.3, and that's it's taken me a good bit longer than I originally ...

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One More Day!

I'm kind of an optimist, and I always think it will take me less time to do things than it actually does. I'll try to calibrate better for that in the future, but as of right now I think the right cho...

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ETA: Tuesday or Wednesday

Greetings!

I'm getting pretty close to wrapping 0.3 up, and I now feel confident enough to give it a (almost) specific date! Barring any unforeseen catastrophes, you should expect its release Tuesda...

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0.3: Soon™

Greetings!

This week was a holiday for me (as it was for most Americans), but I still got quite a bit done. I'm currently having fun working on the renders for 0.3's H-scenes. I'm done or mostly don...

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H-Scene Poll

Greetings!

By now I imagine most of you have seen the two new H-scenes in 0.2. They were pretty different; in the tent scene, I tried to write erotic fiction (something I haven't really done before)...

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Cheesecake - Also 0.3 Will Be Patrons Only!

Greetings!

I haven't done a cheesecake render in a bit, so I figured I'd give you one this week. It was fun messing around with this one - I'll definitely be experimenting more with pinup-style art....

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Version 0.2.4 Released!

Greetings!

I promised you one more update in the 0.2 family, and here it is. There’s no new content to speak of, it’s mostly gameplay enhancements, bugfixes, and minor tweaks. Good news for you ...

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Development Journal 12 Nov

Greetings!

No render today! I might do one for my next development update (no promises, depends on what I’m doing with developing the game). 

It was a busy week for the project; the ear...

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Minigame Poll #2: Dungeon Minigame

I hope you don't mind 2 posts within a short period of time! As far as I can tell, Patreon doesn't let you put 2 polls in the same post :/

Anyway, this poll is to find out what you think about the s...

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Minigame Poll #1: Healing Minigame

Greetings everyone!

I'm getting my plans ready for 0.3, and I wanted to get feedback on several things. I'll ask about H-scene content later, but first I wanted to know what you thought about the mi...

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Version 0.2.3 is Complete!

Greetings, everyone! 

Version 0.2.3 is now out, which addresses most of the bugs I've been made aware of. I also added some visual effects to the healing minigame, which I think make it more fu...

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Bugfix 0.2.2

Sorry about the update spam. I think we've found the gamebreaking bugs. They were tough ones to find, since they were ones that literally could not occur for me. They should be fixed now, though.

Th...

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The Proteus Effect: Version 0.2!

Greetings!

It came a bit later than I'd thought, but I'm pleased to present The Proteus Effect v0.2! There's about an hour to 1.5 hours of new content, depending on how you play, and I'm mostly pret...

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No, 0.2 isn't out yet, but here's a sample!

I've been putting in a ton of work on this thing, but it still isn't done yet. It's very, very close, though. My apologies for giving you a definite date that I was unable to meet. I'm still learning ...

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ETA: Tuesday. Also, a poll!

Greetings!

Hopefully you're out doing something fun on Halloween, but if not, you will be one of the first to enjoy version 0.2 of The Proteus Effect!

There's a possibility I'll have it out to...

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