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Extremelyd1

Extremelyd1

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Extremelyd1 posts

HKMP Major Blockers

Admittedly, it has been a while, but not for a lack of updates to HKMP. I've made another batch of small and also some larger updates, which I'll cover in this post.

I want to start off by sa...

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HKMP Godseeker and Steel Soul saves

It's been a couple of weeks, but I have another development update on the new HKMP 3.0. I've been working on some changes regarding the save file system that will make my life easier for future dev...

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HKMP DTLS & Connection Refactor

For the last couple of months I've been working on some rather large changes for HKMP. Most of these changes will be somewhat transparent to the average user, but are (in my opinion) welcome and ne...

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HKMP 3.0 Bug Fixing

The last month and a half or so I have spent doing a much needed round of bug fixing for HKMP 3.0. The issues that were fixed were mostly reported by you guys playing the development build, so than...

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HKMP Synchronisation improvements

Last month I released the latest development version of HKMP 3.0 to the Patreon. A few of you have taken the time to check it out and seemed pleased with its capability. This post will focus on the...

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HKMP Entity System

Almost two years ago, I posted the previous Patreon post. Although I announced that I was going to cut back on the number of posts here, I didn't really anticipate that I wouldn't write anything fo...

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HKMP Server Performance and Multithreading

It has been a while, but there is finally a new release for HKMP and some major developments. This post is a long overdue update on the recent development of HKMP and will mainly cover the interest...

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HKMP Patreon changes

With this post I'm discussing some changes that are coming to the HKMP Patreon page. Due to personal developments I have decided to scale back on the number of posts that I'm going to make on the P...

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HKMP Future developments

This post is going to be a bit shorter than usual and will not focus on recent developments of HKMP. Rather I will discuss some technical details for the future of HKMP.

Let's get started wit...

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HKMP Tag development information

In the post of last week I discussed the interesting developments on the networking side of HKMP, but also announced that HKMP Tag was released. In this post I'll talk about a bit more in-depth abo...

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HKMP Networking and Tag developments

There have been some exciting developments since the last post pertaining to the networking of HKMP and the HKMP Tag project. Read on to get an insight in these topics and for a (late) announcement...

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HKMP moderation tools

A new version for HKMP has been released: v2.0.3, which aims to add moderation tools to servers and fix API and internal bugs. In this post, I'll go over some details behind these changes and bug f...

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HKMP update and proximity chat

Recently, I released version 2.0.1 of HKMP, which included the API and the chat and command features I talked about in the last post. Shortly after, I got around to fixing a few of bugs that were i...

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HKMP Development Progress

Let me preface this post by saying that I am overwhelmed by the number of people that decided to become a Patron! Your support means a lot to me and enables me to continue the development of this p...

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HKMP API development details

Current development of HKMP focuses on implementing an API for interacting with HKMP and its networking. Read the rest of the post to get an insight in the development of the API!

The idea of...

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