NokiMo
SeventhVixen

SeventhVixen

patreon


SeventhVixen posts

Update Art (Penketh Market+)

View Post

Update Art (Liliana Remaster)

Part of Liliana Remaster. (80 renders)

View Post

Progress Update (Robin Core Chpt1 Update)

quick summary:

This month's update will include (among the other things) a fair conclusion to Robin's story inside chapter one and the starting ground for Chapter 2 Robin's content, as the st...

View Post

Monthly Girl November 2019

The best way to end the month of the public birth of Battle for Luvia is, by popular acclaim, sassy Katerina. Also, a teaser of a scene to appear in this monthly update.

Start thinking on...

View Post

Update Art (Hartlepool South Docks)

View Post

Progress Update (Half way to next release!)

Most graphics for the first Update are done! As told in previous devlogs, they will open the new location of Hartlepool, and expand some previous content, including the polishing of some fast closu...

View Post

Avani

View Post

Progress Update (+ some game engine improvements)

  Quick week progress info:

-Half of all intro scenes for Hartlepool are done, and most characters ready,
-Some extra scenes for side romances done.

...

View Post

Progress Update (The Port House)

View Post

Progress Update (Fortress Hartlepool)

View Post

First Baron's Art Commission

It's been great to make this first commission, a bucolic scene in which Daisy visits Leffrin Castle and the maidens are well entertained with her presence,  much to Sir Patrik's despair.

View Post

POLL: First Update release focus


 My original idea for game updates is that in every Not-End of Chapter Update, let’s say Minor Public Release update, while you're doing the m...

View Post

The war need you ;)


View Post

Progress Update (Hartlepool Bay)

This is the first test from a series of graphics that I wanted to made from a long time ago, featuring the change of scenery that allows Hartlepool.

View Post

Progress Update (Hartlepool and Major Locations)

The two major locations player will find in the County of Kathia (Chapter 1 to 3) are Penketh and Hartlepool, travel will be common between the two places, as they host the major quantity of charac...

View Post

Story of the name

(image: some WIP early promotional image)  


Battle for Luvia: Armored Romance started as “Bound for Glory” on my head. During two months ...

View Post

Update Progress

Every time i can I'll post something about what I'm working on that day for next releases.

Apart from this scene, also making ready a pretty nice interior enviroment.

I hope you don't...

View Post

An Exciting Start

I cannot be more pleased with the initial release of the game. I had very little planned in terms of "marketing", I only knew it was time for people to make their first steps into Luvia.

View Post

Extensive Menu System

Some of the SFW menus and their look as for version 0.10b.

While they will be updated to be more cohesive and beauteous, In game they are already all the menus we will need ...

View Post

A game about Choices.

And no, not so evident as the header image (just and old promotional image). Not going to spoil some of the first interesting choices...

First, a bit about me:

I get real immersed when...

View Post

Relations Ecosystem

Let's not fool anybody here, this a Lewd game.  Quite. 

Chapter One only features a set of Side Romances (Nine I counted, a pair of them sure
gratuitous), of m...

View Post

Custom graphics specially tailored for Luvia

Working as a 3d modeller for the last six years (starting as a hobby many years ago, making simple 3d spaceships for my hobby indie games), what I enjoy the most building a setting is making the lo...

View Post

Flabbering the gibbert.

Thanks to the unflinching effort of three testers, that have played a total of 35 hours between them to the last test builds of Battle for Luvia, today I've been able to pack version 0.10b,...

View Post

A journey begins

Soon enough the last build (0.08) -Intro, Prologue, and Chapter One- will be send to the beta testers in order to fix the last bugs, and then publish the first Public Alpha...

View Post