[DOWNLOAD] Vignettes #4 - PUBLIC SET
Making good progress on the Dionys set; 252 out of 367 renders are complete. I do want to clarify, at the end of the day the set will NOT be 367 renders. Some of these r...
2023-11-27 12:35:58 +0000 UTC View PostFor additional clarity:
I said "MORE realistic". Not "realistic". I'm not going for absolute realism where I'm simulating blood pressure or what not.
...
I did this poll in the past -- I think a few years back, but maybe the audience has changed (I sure have) or maybe there's new people etc.
Should I model the genitals of my characters...
2023-11-23 08:52:57 +0000 UTC View Post
Collection of edit work-in-progresses from the last couple of days.
I'm focussed on rendering the Dionys set for the coming weeks and writing, so I don't have much visual updates for you. Jus...
2023-11-20 12:54:09 +0000 UTC View Post
• Updated Madison's skin shaders and added new genitals.
• Updated Regina's skin shaders, added new normals for a less smooth look, increased the size of their irises, added new genitals.
• Updated Ahnima to current standards.
• Added new foreskin.
• Changes to Ahnima's body hair, making the individual hair strands thinner, but adding in more for a denser, softer l...
2023-11-08 18:49:36 +0000 UTC View Post
• Edits for various projects.
• Writing for main story.
2023-11-06 17:20:52 +0000 UTC View Post
• Performed maintenance and clean up of my computer. It was very dusty inside and I also finally got around to cleaning up a lot of my file structures and ordered some files around. In the mean-t...
2023-11-03 14:17:47 +0000 UTC View Post
• Edit Progress
• Büla updated to current standards and a quick render with her!
• Additional details to Nina's house. Like opened delivery boxes. Further optimizations are made as well.
• Nina content.
• 8K Upscaling.
I'm experimenting with upscaling my...
2023-10-30 18:20:41 +0000 UTC View Post
Figured out what was really slowing the sample-rate down and creating noisy renders and previews. It was reflective and refractive surfaces like glass or windows having bump maps and normal maps.
• Mia updated with new shaders etc. Gave her jewelry a fresh coat of paint and added a necklace.
• Added new testicles and foreskin to Mia.
• Small changes to Linde's shaders and ...
2023-10-26 20:39:20 +0000 UTC View Post
• Edit progress on multiple sets.
• Tested out Nina's updated model, shaders, genitals and environment.
It's very noisy, the environment. I suspect it's because of all the trash out...
2023-10-25 19:45:55 +0000 UTC View Post
• Edit Progress on Hiking and Rhiann's stable set.
• Finished reshading and optimizing the bed, desk, entrance, window and open storage areas of Nina's new home. Finishing up this round o...
2023-10-24 22:36:04 +0000 UTC View Post
• Added different shaders to Nina's new home. Optimizing and changing the look in general.
• Nina's long straight wall has new shaders and colours.
• Nina's bathroom has new tilin...
2023-10-23 17:52:21 +0000 UTC View Post
Getting pretty far with Nina's new place. Unfortunately didn't manage to also get to work on Mia today, so she'll have to wait.
2023-10-20 20:04:34 +0000 UTC View Post
Added a bunch of trash around the sidewalks and on the sides of the roads.
Only managed to finish one 3-way section, still need to add all of these details to all the other road models.
Halloween set is hereby finished. I'm releasing it tomorrow.
I've spent all day on some new road blocks and adding in details to prevent repetition once I start copying these street blocks. I...
2023-10-18 19:48:48 +0000 UTC View Post
Finished the lighting and all the last details for the last Halloween shot. It's split up into four renders, two per version.
Also spent some time on some adjustments to skin shaders. For a f...
2023-10-17 11:52:08 +0000 UTC View Post
Yeah, exhausted with this set. Feels a bit lost and "going nowhere". But it's... halloween, I guess.
Gonna finish this tomorrow and after that, I'm splitting my days between writing/renderin...
• Feeling done with the Halloween set. Not my Holiday, not something I'm very interested in to begin with, so I'll be wrapping it up the coming days.
I have ideas for maybe three more, the...