NokiMo
CodeLikeMe

CodeLikeMe

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CodeLikeMe posts

Unreal Third person Shooter #56 - Animation Loop Matching

 Project Files : https://www.patreon.com/posts/36958341 In this episode of my unreal engine third person shooter ...

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Unreal Third person Shooter #55 - 8 Way Locomotion Crouching

 Project Files : https://www.patreon.com/posts/36958341 In this episode of my unreal engine third person shooter ...

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Grab and Throw in Unreal Engine [Project Files]

 In this tutorial, I am going to implement the grab and throw mechanism i have seen in the Control game. Here we can magically attract and hold objects in the air closer to the player and then...

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Star wars force in unreal engine [Project Files]

In this tutorial, I am going to implement the star wars push power we have in star wars last jedi fallen order game. you will be able to push and move the objects which respond to the force around ...

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Unreal Third person Shooter #54 - 8 Way Locomotion II

 Project Files : https://www.patreon.com/posts/36958341 In this episode of my unreal engine third person shooter ...

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We Made It This Far.

To all my supporters, you have been part of a huge task. All these videos funded by you will continue to help people all over the world. 

Once again, thank you all for supporting me. Nex...

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Unreal Third person Shooter #53 - 8 Way Locomotion I

 Project Files : https://www.patreon.com/posts/36958341 In this episode of my unreal engine third person shooter ...

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Third Person Shooter : 8 Way Locomotion

Here is the project file of the 8 way locomotion system including crouching I developed in unreal engine for the third person shooter project. 

Project files: 2020-05-10 16:47:51 +0000 UTC View Post

Unreal Procedural Ladder Climbing System - Part 3

 Project Files : https://www.patreon.com/posts/36823628 This is the 3rd and final part of the procedural ladder c...

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Unreal Procedural Ladder Climbing System - Part 2

 Project Files : https://www.patreon.com/posts/36823628 This is the 2nd part of the procedural ladder climbing sy...

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Unreal Survival #5 - Objectives System

 In this episode of unreal engine survival series, I am going to setup an objectives system. So, the first objective would be to find and drink water on the island. When the game starts at the...

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Unreal Fall and land With Roll - UE4 Tutorial #395 [Project Files]

In this episode of unreal engine open world series, I am going to implement landing with a roll after a higher fall. The reason to implement this even if we have a hard landing is, that if the play...

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Unreal Procedural Ladder Climbing System [Project Files]

Here I have attached the project file of the complete procedural ladder climbing system i developed

password : codelikeme_ladders

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Unreal Third person Shooter #52 - Updating to 4.24

 In this episode  of unreal engine third person shooter series, I am going to update the project into unreal 4.24 and fix if i have any issues after the update  Download Project : &n...

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Rope Swinging System

I implemented a rope swinging system as you have seen in many games including start wars fallen order. I have attached the project file I used for this demonstration below. 

password : c...

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Unreal Survival #4 - Thirst/Hydration Level

 In this episode of unreal engine survival series, I am going to setup hydration bar. In the beginning of the game, the character will wake up on the shore fully dehydrated and then as the fir...

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Project Files [TPS] - 4.24 Update with Exo character

This update contains the 4.24 version with exo character integrated as the player character

password : shootlikeme_4.24

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Unreal Survival #3 - Initial Interactive Cutscene


Required animations and modified mannequin skeleton to support root motion from mixamo animations attached below. 

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Unreal Third person Shooter #51 - Fixing Animation Glitches

 In this episode  of unreal engine third person shooter series, I am going to fix few of the issues I have in my exo skeleton character. Specially things regarding the animations after re...

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Unreal Gliding System Tutorial

Project files : https://www.patreon.com/posts/36503391 

I wanted to implement a gliding system in unreal en...

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Unreal Survival #2 - HUD (Hunger, Hydration, health)

 In this episode of unreal engine survival series, I am going to start implementing three basic concepts in the game, Hunger , Hydration Level and health. When the hunger bar is depleted, the ...

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How to Record Total Playtime in Unreal Engine [Project Files]

In this episode, I am going to show you how to easily record the total time the player has played the game. This will be recorded and persist between multiple sessions player start and quit the gam...

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Unreal Survival #1 - Island Map

 I am going to start a new series on how to make a survival game in Unreal engine. This is the first episode. Here, we are going to setup a simple island level to start the survival. A small i...

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Design Patters In Game Development II

Due to the corona outbreak, The local universities are closed and as a result, we have to conduct the lectures through internet. So, here is the 5th video lecture I have recorded. This is the part ...

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Unreal Zombie Horde Tutorial

 Project Files : https://www.patreon.com/posts/36326829 I wanted to try a zombie horde system as in days gone gam...

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Project Files - Gliding system in unreal engine

here is the project file of the gliding system i implemented

password : codelikeme_zeldaglide

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Unreal Climbing - Capsule Trace Before Climb - UE4 Tutorial #393

 Project Files : https://www.patreon.com/posts/36050769 In this episode of unreal engine open world series, I am ...

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Project Files - Zombie Horde

Here is the project file of the zombie horde i implemented

password : codelikeme_zombiehorde

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Project Files - Move On Ledge

project files of ledge climbing system as of episode 393

password :codelikeme_ledgemove

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How to create Ziplines in Unreal Engine II - Physics Blending

 Project Files : https://www.patreon.com/posts/35975173 I wanted to make a zipline system as in Star wars Last Je...

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