NokiMo
bluebowser99

bluebowser99

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bluebowser99 posts

Practice

To get back into drawing and to set-up my software again  while using it, I made a little practice picture of fan favourite Holly Valentine.
This really helped me to get everything back th...

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Great news!

Thanks to all you lovely supporters, I have been able to buy a used high-end pc previously owned by a friend of mine! I have upgraded it with spare parts from my previous pc and everything is now w...

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Good news and bad news

Hey everybody, I have two announcements.
First up, the good news. My programmer just send me the alpha version, which means the beta is almost done and ready for testing.
The bad news is, and th...

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Our new options screen

Before you start the fight, check out the sound options, the "how to box" guide on the chalkboard and don't forget to upgrade your stats!
Anna, your manager, will guide you through those options!

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Update and new stuff coming

It's been a while again but we're still going strong. Thanks to your donations, I've been able to pay a new programmer to join the Fat Maps team. He's reworking the engine I built to incorporate some ...

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FAT MAPS IS LIVE

Sorry for the lack of updates recently. I've been very busy behind the screens, getting an accountant, filling in documents, writing up contracts and all that great boring stuff. But what did we gain...

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Patreon creditcard problems

Hello my loyal donators, This month, Patreon had some issues with creditcard companies, and a lot of pledges got declined. Of course, this isn't your fault, so I've decided I will be considering all p...

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Allison mocking you

The heat finally died down a bit here!
This was a pose suggestion by one of our $25 dollar patrons.
Thank you very much Hazel.

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Heatwave

Sorry for the lack of updates. There's a heatwave where I live and the temperature has risen to ludicrous heights. Some roads have been closed because the heat actually melted the asphalt. Since I do...

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What's in store for the future?

So where are all the profits from the Patreon and the sales going?
What's in store for the future?

I answer some of your questions on DeviantArt in this journal.

Feel free to ask anyt...

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DA fan-contest

The results for the fan-art contest! Best three contestants shown here.
Do you agree with our number one?

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Special Announcement

I'm proud to say that we've struck two collaboration deals with some very talented artists. We're planning on releasing one, maybe two, extra DKO games this year.
Now, nothing has been set in stone...

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Opening of the game

Here's a little video of what the game feels like, for those who haven't played it yet!

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The game is finally for sale

Thanks again for making this happen you guys!
You really are the best! Couldn't have done it without you!


It's finally online on my webstore!

Love you all!

Let's get ready for A...

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The Fan-art Contest on DA

As a celebration that DKO will be hitting the webstore this weekend, we're putting up a little fanart contest with a free give-away.
Hopefully, it will result in some fun stuff like the AMAZING st...

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We did it! Lindsay Lords is live!

After some months of working, we've finally done it!

The game is complete! I hope you're as excited as I am!

This game was made with all our combined efforts! Me drawing and coding and you guy...

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Update

So, with two more sprites left to go, what's the planning? The opening menu song is almost done, probably finished tonight. Adding some small extra UI to make it more clear on what to do during the hu...

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Difficulty

Since most people liked the difficulty but some wanted it a bit easier, I think I found the best solution. I made the blocking controls flow more fluently, so it's waaaay easier to block, without decr...

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The last beta version is here

I will be sending the download link within the next few hours to all 20 dollar and above Patrons!

This version has a small new easter-egg ending when you don't hit Lindsay once. 

Also, th...

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Beta 1.3 on its way

Because of the delay of DKO2, I'll be releasing another beta to make up for it. Almost all sprites of the main fighting part are done. What remains are most of the humiliation moves and the endings. S...

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Lindsay winking taunt

With a wink, she will issue a challenge. No more blocking if you don't interrupt her. 

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Progress update

So, how's the project going? The music is almost done so it can be looped in game. That'll be next week. Don't expect too much change in it. I expect the spriting to be finished in the first week of J...

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19 sprites left to go!

There are about 19 more sprites left!

We're getting there!

Thank you all for the support! Because of you guys, i was able to work way more on the game than originally planned. We we able to ad...

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Beta 1.2

Thank you for all the feedback!
Made a lot of adjustments!
Still no colored sprites or backgrounds, but those are on the way!
All $20 patrons and above will receive their download link soon.&...

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Download links have been sent!

Everybody should have their download links in their private Patreon messages. The original Dream Knockout for Patrons who pledged $10 or more and the 1.1 beta version of Dream Knockout 2 for all who p...

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Becoming an official business

So, today I've been going in and out of offices, talking to suited officials of the Chamber of Commerce.
Right now, I'm actually writing a business plan to turn Dream Knockout into an official bus...

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The beta 1.1 is out now!

The 1.1 version of the Beta is now live!

All Patrons who's pledges have come through have been sent a private message with the download link!


A lot of improvements have been made ov...

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Beta 1.0 up and running

As promised, in April, the first beta of DKO 2. I'll be sending private messages with the download link to all 20 dollar patrons and above who's payment have come through. The others will be send the...

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Fixed them nasty bugs

I refurbished the game to the new engine. Things are running pretty smoothly in GameMaker Studio now. As things are now, I'm still on schedule for an April beta release!

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My to-do list

I recently needed to upgrade my software because I was using ancient, forgotten technology which wasn't able to contain the game I was building. This, unfortunately, led to some bugs and some assets I...

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