Sliders

Almost finished the body sliders. Still have a couple more things to do such as re-calculating th...
2018-02-28 21:42:03 +0000 UTC View Post

Almost finished the body sliders. Still have a couple more things to do such as re-calculating th...
2018-02-28 21:42:03 +0000 UTC View Post
There are two main features planned for demo 4: body sliders, and lewds.
“Body Slider” is the feature that allows for alterations in the body’s appearance. For example, make the girl taller or...
2018-02-23 21:18:50 +0000 UTC View PostDownload LINK.
Bug fixes:
Download LINK.
Patch Highlights:
Equipment window, for you and your companions:
2018-02-21 02:43:32 +0000 UTC
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Added "Platemail." This is another set designed by Judasilfarion. If you like these kind of armor, you know who to contact! Here are the front and back views with the help of the new "change outf...
2018-02-18 03:17:18 +0000 UTC View Post
Here are some previews of the upcoming hub area. It is rather small/empty right now due to limited number of assets. But I think it's good enough for a first pass. Gotta implement the lewds in a lewd ...
2018-02-16 06:03:58 +0000 UTC View PostDownload link.
Fixed a possible "load into white screen" problem. No changes oth...
2018-02-14 17:30:13 +0000 UTC View Post
Preview of something to come. Couple points:
Been working on implementing a quest/task system. Quests are one pillar of the RPG genre. Indeed, if you really think about, many RPGs can be viewed as a series of quest/tasks. So it only mak...
2018-02-10 04:01:30 +0000 UTC View Post
Added a new NPC, Merchant-Chan. (For now.) As her name implies, she is a vendor and she buys your... trophies you found in your adventures. Of course, she sells stuff too.
Here is ...
2018-02-05 23:17:52 +0000 UTC View Post
Added projectile attacks and ranged enemies to the game. The AIs are upgraded as well to handle the range combat possibilities. This particular enemy fires slow-moving and large projectiles and is fai...
2018-02-01 23:08:17 +0000 UTC View Post
Implement an equipment window. With this window you can drag and drop to equip/unequip items. Double clicking works as well. This also means a couple of changes:
Downed state is a concept I allured to earlier, but I don't think I elaborated on. I am currently in the process of implementing this new state and I will describe how it works here.
Currently...
2018-01-25 04:52:02 +0000 UTC View Post
Demo v3.2 is now available! Patron only download link.
2018-01-20 22:10:00 +0000 UTC
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Since there is now an unarmed moveset, it only makes sense to have a new outfit to go with it. Special thanks to Judasilfarion for helping out in the creation of this set!
Back view:
Implemented a quick bar/hotkeys. You can pick and choose which item/command/consumable/special to put on there for quick access.
2018-01-17 07:03:31 +0000 UTC
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Got a lot of work done on farming. Here is some demos (and also as explanation) of how farming works:
The controls for farming is simple: face the desired tile/crop and then press the interact...
2018-01-13 06:39:05 +0000 UTC View Post
I want the "harvest" option to pop up when the player is looking at a fully grown crop while empty handed. That requires the ability for the player to unequip their weapon (something they can not do b...
2018-01-11 00:22:56 +0000 UTC View Post
I don't know how much people paid attention or remember that this game will have monster girls and the breeding of them. It certainly isn't a game that will be 100% focused on combat, (even though a l...
2018-01-05 21:11:50 +0000 UTC View Post
Happy new years and hope everyone had a good holiday.
I have been working on the shadows on and off during the last couple of days and there is now a huge improvement over the existing shadowing sys...
2018-01-01 22:01:04 +0000 UTC View Post
Working on another build addressing the issues that were raised, so I am not going to respond to the individual comments. It is currently undergoing alpha testing and will be released for patreons ver...
2017-12-20 05:35:53 +0000 UTC View Post
(Download link on previous post)
Demo 3 is here!
Notable features:
Allies!
I got a suggestion to separate the "patch notes" from the actual download post, so non-patrons can get a grasp on what's going on as well. It sounds like a pretty good idea so I am going to give that ...
2017-12-15 22:54:31 +0000 UTC View PostI will keep this one brief, this is good news! Patreon decided against the planned fee payment changes on December 18. That means, if you are say, a $5 pledger, you will still be paying $5 on next pay...
2017-12-13 18:50:48 +0000 UTC View PostUPDATE: Patreon decided against rolling out the payment changes: https://blog.patreon.com/not-rolling-o...
2017-12-08 02:24:41 +0000 UTC View Post
Been working on a couple of things.
For starters, it is now possible to dynamically generate an infinite (in theory) amount of dungeon floors instead of the the only one at the start of the game. 2017-12-07 20:04:11 +0000 UTC View Post
UPDATE: Patreon decided against rolling out the payment changes: https://blog.patreon.com/not-rolling-o...
2017-12-06 20:18:20 +0000 UTC View Post