NokiMo
Metal Mercs

Metal Mercs

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Metal Mercs posts

MetalMercs v7!

It's finally here! It's been a long road to get here but the NEW Godot rebuild of MetalMercs is now playable! As I said in the live stream, this first release is going out to active Patron members ...

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Keep an Eye Out Tomorrow!

If all goes as planned, tomorrow should see the release of the new demo to active Patrons! As I mentioned in the stream this release will still have a ways to go as it will include only one mission...

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Short Update

Hi folks. As mentioned in the stream last week the demo showcased there is planned to make it's way to Patrons soon. My thought during the stream was about a weeks time and it's looking close. I'm ...

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MetalMercs RETURNS!

We are coming back! Yes I have officially locked down a date for the reveal of Alpha 7. It will be on Sept 13th at 3pm EST ( View Post

The Starport bustles with activity once again...

We're getting oh-so-close to a full reveal guys. Here's a little preview of the Starport. Probably the least updated part of the game but still has some notable improvements. Even down to the littl...

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Scripts, Factions, and Other Updates

Hey guys. A few updates on the current state of things. So this past week I took some vacation from work, family, and my YouTube channel even, and coded HARDCORE. I really thought I'd have a a demo...

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Mission Maps Will Be Getting an Upgrade

Hey everyone! Quick update on MetalMercs — as you know, I'm working towards the Godot-powere...

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Under Construction: Mission Setup

This past week I've been working on improving the UIs and menus. Many of them have been technically functional up to now so I could test the new game but they were up to "developer" standards, mean...

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BOOM!

You can feel free to call me Jay R. R. Martin at this point since the next update is taking so long but we're getting close. I still have to wrap up how missions are launched and then a handful of ...

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A Sneak Preview

Hi folks. This is a short but special update for just the Patrons to give you guys a special sneak peak of some enhanced visuals that are upcoming in the Alpha 7 release. Case in point, check out t...

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DevLog Update: Sleeker Contracts in the Works

Greetings, mech commanders! This past week I’ve been hard at work rebuilding key UI systems for MetalMercs in Godot. The MechBay is now functional again—you can buy, sell, and repair y...

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Invigorated!

Hey folks! Quick update for you hear but I've been back to work on MetalMercs and feeling good about some of the new progress. As you know, I took a 30-day break to decompress and work on a totally...

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MetalMercs...? Update

Sometimes there are detours along the road. Watch the video to learn more!

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v6.2.4 Crash Fix -- Quick Edit to Credits.txt

Hi folks! Here with a quick update this morning. Some of you might've been experiencing MetalMercs crashing recently. I apologize. There is an easy fix though. Simply open the credits.txt View Post

Quick Progress Check: Sneak Peek of the Mission Setup Screen

It’s been about three weeks since my last update, and while there’s no earth-shattering news today, I’m excited to share a little glimpse into my ongoing progress upgrading MetalMercs. Attach...

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Alpha 7 is on the Horizon

It’s finally time to let you in on what’s been brewing behind the scenes. Alpha 7 is coming, and with it, a massive evolution of MetalMercs. This isn’t just an ...

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2025 Update

Hey folks. It’s been a while since my last update, so I wanted to check in and let you know once again—I’m still here, and I’m still working hard behind the scenes!

I was hoping to ho...

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New v06.2.4 -- Bug Fix!

Hi, Merc Commanders! A new game-crashing bug was reported recently and it’s now fixed! The updated version has already been rolled out on Steam. I’ve...

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I'm still Alive!

I always feel weird when I don't post for a few weeks and it's extra weird because I haven't been on YouTube the past few weeks either. But, I felt like I did need to update you guys. So things are...

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Minor Update and More to Come

Hi all. I'm posting a minor update to the 6.2.2 version tonight which fixes a bug that was causing the tutorial to crash before launching. I suspect most Patrons didn't notice as you weren't probab...

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MetalMercs v6.2.2

Hi folks! Well this is a bit more of an incremental update for you all since you've been getting the gradual upgrades over the past few weeks but v6.2.2 of MetalMercs is now ready. This is the vers...

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An Update is Coming Soon

Hey folks! On the horizon is a new updated build coming for all supporters, which will fold in the Patreon preview features along with a few other minor updates for everyone. This new build will al...

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The Secret Update - Update

Already have some updates for you guys. As I said, I have a small game show coming up so I've been trying to polish as much as possible. This version includes a more polished tutorial, a handful of...

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The Secret Update

Hey folks! This past month has been a pretty hectic one for me and I've retreated a bit from the limelight to try to focus what little time I did have on the game. We're still a little ways off fro...

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Progress Update -- Hit Calc Changes?

Online Status

Hey folks! Wanted to give you guys an update on the state of things. So first off, I have been scarce recently online so you probably haven't seen me in the dis...

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Fixed Mac Builds

Hey folks! As you know the Mac build of MetalMercs has been difficulty to maintain and officially is on hold for the time being. One consequence of this however is that the latest Mac builds have e...

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Radar is Here!

Hey folks! We've got a brand new feature rolling out in the latest playtest build: radar! I don't know why it took me so long to consider this but this is really something that helps with battlefie...

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Some UI Improvements on the Horizon

Hey folks! The past few weeks have been a bit of a blur with the Steam demo release and everything that's come along with it however, I wanted to give you a brief preview of some UI improvements on...

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Play Test Build - v06.1.0

Hi everyone! I am pleased to present the latest version of MetalMercs for your play testing enjoyment. This version is our first post-Steam build. It includes all the new touch-ups, fixes, and visu...

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Streamin' & Steamin'

It's a big day! MetalMercs has launched on Steam and we'll be celebrating tonight with a Stream!<...

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