Future Tier Changes
Not much is changing, and what is changing is mostly relegated to the $2 tier. But it's a positive step for everyone who likes my animations.
As you probably know, I do HD and SD versions of...
Not much is changing, and what is changing is mostly relegated to the $2 tier. But it's a positive step for everyone who likes my animations.
As you probably know, I do HD and SD versions of...
That's a great title, you can't convince me otherwise.
But what's even better is the animation, e...
2023-04-04 16:00:06 +0000 UTC View Post
That's a great title, and you can't convince me otherwise.
But what's even better is the animatio...
2023-04-04 16:00:04 +0000 UTC View PostI know I won't be able to render this in one day, and that there are still some things I want to change, but this is the full sequence with placeholder camera angles.
I really like the finge...
This is the most models I've had to animate at once since the really old Spyro thing from years past.
Guaranteed this one will be at least 1000% less cursed as that old thing. Less cursed due...
2023-03-29 23:10:19 +0000 UTC View Post
These pranksters are always teasing the new guys for taking glances. But what's he supposed to do? Ignore that round thing in his face? Impossible.
2023-03-26 01:28:44 +0000 UTC View PostProbably the sleep deprivation getting to me more than anything, but a bit ago I did say I wanted to shift my focus more towards animation, and away form making models every month. I've made a lot ...
2023-03-21 23:46:56 +0000 UTC View Post
Here's a pairing I haven't done yet, but I might as well put those 8K textures to work in some beautiful lighting. I have more pics to this set, but they're taking their sweet time to render, so I'...
2023-03-21 03:35:54 +0000 UTC View Post
Wanted to do this for some time, finally got to it and damn does it look good. You can just keep zooming in and the textures are always so crisp.
There are a few wrinkles to iron out, but I'l...
2023-03-17 20:20:17 +0000 UTC View Post
The only one who can fuck like Rocket, is Rocket himself. But someone has to tap out first, right?
Late on getting this out, but I kept not liking the result. Either the fur was to...
2023-03-15 07:37:45 +0000 UTC View Post
The idea came to me in a horny fog; Rocket joins some Sangheili while they're going at it.
Tried to do dynamic paint for this one, but scrapped it for vertex colours to get the wetness. It's ...
2023-03-09 20:19:54 +0000 UTC View Post
Between cleaning my new place, helping the roommate move in, and spending time with a circle of friends, I haven't had as much time as I would like to get work done.
I have however been picki...
2023-03-06 20:01:36 +0000 UTC View Post
For those of you that want to play with the swing animation, see how it works or render some custom frames, now you can.
It's just the file I used to animate in, so it's a little empty aside...
Took a bit, but I got all the issues ironed out. Hopefully it was worth the wait, but I'm happy with the end result.
2023-03-01 03:51:00 +0000 UTC View PostI may have overestimated how much I liked the look of the glass on the swing, so I ended up doing a lot more work on it than I planned, including rendering it all over agian.
Also moved agai...
Got all the stuff put together, just rendering now. Should hopefully be done and ready by tommorrow
2023-02-22 19:27:04 +0000 UTC View Post
Decided I liked the plug swing enough to animate Jake taking a seat on it. The Ropes are Bezier Curves, and you can animate them pretty easily with Shapekeys. I learnt that today.
Debating on...
2023-02-19 07:31:15 +0000 UTC View Post
It's a meaty bit of acrylic. Another go at transparent materials ended in scrapping the first attempt for something so much easier it actually made me angry.
Enjoy some ass on some...
2023-02-16 01:40:04 +0000 UTC View Post
Nothing like a heavy does of alien hole, and a generous side of ball licking.
Of course making use of the wodnerful couch in the Round Room.
A little slow on the renders lately, mostly ...
2023-02-11 20:57:38 +0000 UTC View Post
The newest fashion craze in the lands; Strapping a Kobold to your Dragon. A public display of the true strenth of the leather binds. Get yours today, and surprise your Kobold friend tomorrow
2023-02-07 23:22:50 +0000 UTC View Post
Requested via the Discord server, we have some Regular frotting which is underappreciated, and an egg laying dragon. I added a few details to the dragon pic, but the eggs are there, and that's what...
2023-02-03 16:48:29 +0000 UTC View Post
A bit has changed; Better face/ears, his body parts are all connected, some butt stuff.
Taking a little break from him to do some more animations and take some requests. So if you have any id...
2023-02-01 00:33:18 +0000 UTC View PostI got a number of new patrons late this month, so I wanted to remind you all that you will be charged again tomorrow.
Double charges are not fun, so absolutely cancel your pledge before then...
I had planned on a dragon, but a sudden desire for more bird overtook me.
Horsecock is just a bonus
2023-01-29 22:55:00 +0000 UTC View Post
My Upload speed has taken a hit since moving, but I got these uploaded and added to the A.L, so feel free to use them!
The Room can be found in the "Random Environments" folder, it comes wit...
I am once again able to indulge my personal projects, and what devious ideas I have planned.
I will be opening up requests soon, so start getting some ideas going in your beautiful mind...
2023-01-26 19:03:29 +0000 UTC View Post
I am once again able to indulge my personal projects. I will be opening up requests soon, so start getting some ideas going in your beautiful minds.
I'm so happy with how this animation came ...
2023-01-26 19:03:21 +0000 UTC View Post
Finally rendered, edited, and uploaded. I think I'll stick to doing loops for now, this kind of took over my production schedule for the new year and I want to avoid that for a bit.
Finally rendered, edited, and uploaded. I think I'll stick to doing loops for now, this kind of took over my production schedule for the new year and I want to avoid that for a bit.