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secretstash

secretstash

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New Animations Underway

While the search for a coder to finish the movement system continues, I'm returning my energy to the artwork and animations. I'm also working to bring in a lot more mainstream x-rated content into ...

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Barnacle plant update

The barnacle plant enemies for the cave are almost ready to bring into the game. I had lost a lot of motivation to get this one ready because we've had so many problems getting the movement resolve...

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CS_Alpha_1.2.0

The next build is FINALLY here! This one took a very long time to come together because we had to completely overhaul the movement system. It's not really done, but after all the hassles and challe...

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Still working away...

I haven't vanished, it's just not much fun posting about how things are still coming along slowly for like the fourth time in a row. There are a few bugs in the movement that have proven harder for...

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Cave art

The poll results for Ayla’s first animated sex scene are clear! working on that now. 

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First poll of 2022!

What's Ayla's first Animated sex scene going to be? This is going to be for a stage in the that hasn't been built yet, but it's coming up next. There will be a follow-up poll after this one to dete...

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Dialogue Concept Art

You know, something like this plus some scrolling and responses choices. Possibly will fully painting character busts.

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Ancient Priest Character Design

The first NPC design is finished. I haven't created the dialogue window yet but that's one of the next steps to take. This guy is basically here to help drop some exposition, familiarize players wi...

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First Sketches of the Old Mage

So in the cave area Ayla is going to have to find the way through it, and this old fella is going to be waiting by the exit to kind of guide her out. Not exactly guide, per se, but show that you've...

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Cretaceous Seas plans for Spring 2022

Today I hired a voice actress for Ayla, which will massively bump up the audio experience. I'm working towards making that VERY worth the time by planning out the NPC interactions for the upcoming ...

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2022 Studio ambitions

This is a duplicate poll from one I posted on Deviantart last night. I have a lot of ambitious ideas for the studio moving into the new year and this is basically an unofficial way to get feedback ...

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Fire test footage

The patreon page now officially updated to only focus on the game development. The tiers have been adjusted according to reflect that, with as few changes as possible other than the removal of the ...

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Annnnnnnd Gulp!

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Page 4

And that’s why you have to slow down for tight corners, Ayla. 

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Page 3

Insert chomping bitey noises here. 

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Fire

I'm feeling some end of year burn out. Some personal stuff has been overwhelming recently and it's hard to feel my head in the game. Doing some fire effects helped me break out of it. I'd post a gi...

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Cave Section progress

I'm back in the cave working on some set dressing and integrating the creature designs. 

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Page 2

This is the start where things go different from the source animation and start down the path I'd originally envisioned. Pretty fun getting a new take on it.

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Jungle Dangers #17, Page 1

Hey guys, we're running behind with the comic again this month but the colorist assures me he'll be able to get everything wrapped up before the new year. We're also still slowly moving forward on ...

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Walk Cycle Draft (in color)

We're still getting the new motion system integrated into the game and won't have a new push ready yet. I'm happy to report that it's doing the intended job of fixing the various motion bugs and wi...

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Jungle Dangers 16

This month we had a guest artist come in and experiment with creating a 3d scene, finished with traditional colors over the 3d rendered lines. Thanks very much to KO _CGI for contributing these pag...

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Walk Cycle Draft

The walk I had in mind for Ayla is closer to the slower, more sensual version on the right (32 frames. It actually had an even more exaggerated hip swing and slightly more deliberation on each step...

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Walk Cycle Starting

Someone recently showed me a walk cycle they're working on and commented that my animation work "made it look easy." As complemented as I was by that, it's not entirely so accurate. I still have to...

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Last Days of Summer

This is coming a little late, seeing as we're pretty well into Autumnal weather already, but I felt like Ayla needed one last day at the beach before ending the season. This pinup was a commission ...

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Ayla enjoying some cowgirl riding

Normally Ayla doesn't have the best of luck, but she's getting lucky this time.
Lines by RyanC, colors by Juxnlex. 

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Plant Concept Animation Test

Here's an early look into how the plant creature will attack, and a VERY rough concept for the vore scene. Ayla will definitely do a little struggling in the stomach pouch before the paralyzing dig...

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Plant creature concept art

The cave are of the game is going to be home to some run creatures, including this barnacle-like plant which will be attached to the cave ceiling. It's probably not going to be part of the public d...

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Patreon Build - CS_Alpha_1.0.3

Skip this download if you are at the higher tiers and are looking for the experimental builds, this is just below that.

Biggest update here is that we've added the start for this level's fir...

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Jungle Dangers #15, Page 2

Here's the rest of the comic in one big page dump.

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Jungle Dangers #15, Page 1

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