Rough draft for the Raptor's death if Ayla manages to defend herself against the jump attack. Her spear thrust would be just as effective, naturally. There's going to be a bit of a range on where t...
2020-11-12 22:11:22 +0000 UTC
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Most of the content in Cretaceous Seas is wholly original, with this noticable exception - I'm pulling the carnictis worms straight from King Kong because they're just the coolest monster worm desi...
2020-11-11 23:05:12 +0000 UTC
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This issue will be 7 pages, and might be my favorite scene in the series so far. I've never shared a comic script before, so this is something a little different. Here are the first two pages, as t...
2020-11-07 22:22:39 +0000 UTC
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Hey guys, I'd love to get some feedback on something. I'm known for being a vore artist with a focus on babes and monsters, but I need to start expanding my content to keep the studio healthy. Sinc...
2020-11-06 14:39:40 +0000 UTC
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Seeing some awesome renders on the Secret Stash's Discord channel inspired me to brush off my 3d software, salvage some files from an old hard drive, and create a reference render for the start sce...
2020-11-05 03:53:38 +0000 UTC
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We realized the game was going to need a few enemies and scenarios that could inflict damage but not always lead to a big vore ending. Variety in enemy types and whatnot. So here's an attack animat...
2020-11-03 21:53:46 +0000 UTC
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We are adding some movement to the giant toad so that it can move in and out of the scene between attacks. This jump is the start of the move that would have it leap out of sight into some bu...
2020-10-30 19:24:50 +0000 UTC
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Nobody else took a stab at the animation contest to use these keyframes!
Damn!
Well, moving on, here's what I ended up doing with it.
To go from the key poses to this pencil...
2020-10-29 16:38:37 +0000 UTC
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Pick your favorite choice for Ayla's next encounter!
One vote per person, poll ends Tuesday at midnight EST (GMT-5).
2020-10-25 19:30:39 +0000 UTC
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***I ended this poll early because we hit statistically significant results within two hours.***
We could do a few different things here this month - the first would be to keep the short com...
2020-10-25 16:43:46 +0000 UTC
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Ayla needs a standard die animation, not always a vore ending for the game. I know, I know, that idea might trigger a riot, but it's true!
Here is the start of that animation. Still needs a...
2020-10-25 03:47:52 +0000 UTC
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This 6 page comic reimagines how the horcrux search in Godric's Hollow could have gone if Hermione had gone in alone. Quickly overpowered, the young witch struggles helplessly ag...
2020-10-24 00:17:34 +0000 UTC
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Snek!
2020-10-19 19:24:58 +0000 UTC
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It's time to get spooky! Well sort of, with this not-quite-haunted house scene featuring Hermione and Nagini. This 6 page comic will re-imagine how the horcrux search in Godric's Hollow could <...
2020-10-19 16:34:25 +0000 UTC
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Do you want free vore comics and also like to animate? Then this post is for you!
The winner of the contest gets a free annual membership to Secret Stash Comics! Woo!
I got into anima...
2020-10-15 16:08:48 +0000 UTC
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For the last 6 months patronage has been very stable, which is excellent! Thank you all for making that happen! Having a consistent membership each month has made the production an...
2020-10-15 15:33:17 +0000 UTC
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Ayla finds herself in grave peril when an old rope bridge gives out and sends her plunging into a river where a massive prehistoric fish is hunting for dinner.
PDF, 6 pages, Feet first vore
2020-10-12 16:12:01 +0000 UTC
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Ladies and germs, check out this legit pencil to paper rough animation for one of the next creature designs in Cretaceous Seas!
I wanted to see about putting one of the artists norma...
2020-10-07 19:53:27 +0000 UTC
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For anyone interested, I’ve enabled annual memberships with a 16% discount. That works out to two free months per year. :)
If you’re already planning to keep pledging for the longter...
2020-10-06 14:11:54 +0000 UTC
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I almost forgot to share this preview today! I'm feeling a little swamped with work lately, getting all of the loose ends on the game art tied up. It has me slightly more scattered and less interac...
2020-10-06 01:45:19 +0000 UTC
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Hey guys! I wasn't originally planning to release this issue on here, since it was an experimental issue, but the fish scene has had some delays and isn't ready yet. I've had less than stellar luck...
2020-10-05 19:51:53 +0000 UTC
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It’s still a work in progress but this is very close to the final animation for raptor. From a gameplay perspective I don’t want him to be too fast that people can’t respond, but still ...
2020-09-02 23:32:03 +0000 UTC
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Color test on the raptor. The animation hasn’t been cleaned up yet, but it’s in the tie down stage on about half the frames. 16 frames, on ones. The colors are roughed in just to see how it’l...
2020-09-01 21:44:15 +0000 UTC
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Now ready for download! Here's the plant vore scene that got a bit delayed last month. The Fish scene will be up next. I got all the pages back at once so the PDF attached below is the entire 6 pag...
2020-08-22 22:24:54 +0000 UTC
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Exactly as the title says, this animation is for when Ayla takes light damage from an enemy. I wanted something that had impact (and jiggle) but nothing severe. Being a draft, it still needs quite ...
2020-08-11 21:16:49 +0000 UTC
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I have a big message to share on the next chapter of Cretaceous Seas, even though we aren't quite there yet - the next round of funding so we can keep making this game. :)
Cutting ri...
2020-08-09 00:30:32 +0000 UTC
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I should have done this sooner - here's the giant toad scene, handled entirely by Letty, in a convenient PDF.
2020-08-08 17:55:19 +0000 UTC
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It's a little late but here's a preview of the upcoming plant vore comic. This one had originally been handled by a different artist but he dropped the ball. Paul really rocks it with the plants so...
2020-08-06 20:30:26 +0000 UTC
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It still needs vegetation and some foreground elements but what we have here is the foundation for the first stage of the game. Doesn't Ayla look way sexier now that she's been reduced to som...
2020-08-04 19:32:02 +0000 UTC
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It's still very rough and doesn't have all the details worked in yet but this is the core movement for the full snake vore attack. It took quite a while to get all the coils sorted out. Clean up an...
2020-07-27 15:35:30 +0000 UTC
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