NokiMo
YandereDev

YandereDev

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YandereDev posts

Delinquent Backstory Video

For a long time, I avoided posting "lore" or "backstory" videos to this Patreon page, because I figured that most patrons would only be interested in seeing game development progress, rather than stor...

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Delinquent Update

Phew! I didn’t think it would actually take me this long to prepare the delinquent update, but it’s finally ready!

I’m really proud of this build – it’s one of the biggest updates ever, in...

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Delinquent Update Trailer

For the majority of the game’s development, I followed a “1st and 15th day of every month” update schedule. 2018-04-15 22:07:19 +0000 UTC View Post

March 2018 Progress Report

Over the past 2 weeks, I prioritized features that I've been meaning to implement for a very long time. Some of the things I worked on were minor, and others were pretty significant. In short, the pas...

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February 2018 Progress Report

This update can be summarized pretty well by the first and last paragraphs spoken in the video:

There are a lot of features that I've wanted to put into Yandere Simulator for a very long time, ...

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Bullies and Phone Addicts in Yandere Simulator

Hello! I'm very sorry that it's been so long since my last update. I hope that all of the new content in the latest build makes up for it!

The latest build contains four new characters, bullying eve...

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2017 Transparency

In 2016 and 2017...

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(Story Focus) The Student Council in Yandere Simulator

Some of the videos I create don't have to do with game development progress. When I create a new video that is more focused on story than gameplay, I usually don't post about it on Patreon. Yesterday'...

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The Student Council in Yandere Simulator

I've added a student council to the game! In short, they fulfill the same role that "hall monitors" or a "disciplinary committee" would perform. They change the gameplay in a number of ways:

* ...

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Yandere Simulator's Update Schedule

The 1st-and-15th update schedule that I've been using for the past 3 years may actually be detrimental towards the game.

I'm at a point in the game's development where every remaining feature r...

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Making Senpai Reject A Love Confession In Yandere Simulator

At 34 minutes and 45 seconds long, this is definitely the most lengthy video I've ever made!

There are some obvious animation mistakes, some of the writing feels a little "cringey", and I can't...

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Mid October 2017 Progress Report

In my newest video, I highlighted some of the noteworthy aspects of the  latest build, and also discussed some topics that I’ve been yearning to  talk about. In short, there are two concer...

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October 2017 Progress Report

In my newest video, I highlighted some of the noteworthy aspects of the  latest build, and also discussed some topics that I’ve been yearning to  talk about. In short, there are two concer...

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Progress Report

I've recently made some very significant progress on the game! I've written a blog post that describes all of my recent accomplishments: 2017-09-02 06:04:21 +0000 UTC View Post

Osana & Organic Game Design

This video is primarily about three things:

1. Some of the progress I've made recently.

2. Part of the reason why I've been taking lots of time with Osana.

3. Some (but not all) o...

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Development update - good news!

New video! It's a summary of the past two weeks. There's a lot of good news to share! I hope you enjoy watching it! 

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Has any progress been made on Osana? How close is Osana to being finished? What’s taking so long?

A lot of people have expressed that they are losing faith in me and losing faith that the game will ever be finished, because it’s taking me a long time to implement the game’s first rival, Osana....

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What does YandereDev do all day?

I've written a long blog post detailing many of the reasons why Osana progress reports are so far apart. I think that it's important to share this blog post directly with my patrons.

I don't think I...

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The Future of Yandere Simulator's Character Models

In this video, I elaborate about the limitations of the game's current character models, and how I'd like to improve them in the future. I showcase other models that have a level of flexibility / cust...

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March Progress Report

This video contains some information about several recent noteworthy developments,  a brief overview of some subjects that I'd like to discuss in deeper detail in the near future, and a few previ...

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Announcing a partnership with tinyBuild!

This video contains some information about several recent noteworthy developments,  a brief overview of some subjects that I'd like to discuss in deeper detail in the near future, and a few previ...

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Patron Feedback Desired

In this video, I raise a few points that I have never discussed in previous videos:

1. Many of Yandere Simulator's systems were scripted in inefficient ways, and I lack the expertise to refacto...

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Why is Yandere Simulator's development taking so long?

The purpose of this video is meant to explain why the speed of the game's development has slowed down recently, compared to the much faster pace that we had in 2015 and 2016.

In my next video, ...

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Mid-January Progress Report

Unfortunately, I wasn't able to make as much progress over the past two weeks as I wanted, due to personal matters taking my attention away from game development. I've still created a 10-minute video ...

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2016 Transparency, and polls/questions for Patrons

In July of 2016, I wrote a blog post called "Transparency" to elaborate on how the Patreon money is spent, and account for the money raised / used so far: 2017-01-06 08:38:49 +0000 UTC View Post

January Osana Progress Report - Part 2

This is the second half of my progress report on the work that I completed over the past two weeks. This video provides an updated time estimate for Osana's  completion, and further elaboration o...

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January Osana Progress Report - Part 1

This is the second half of my progress report on the work that I completed over the past two weeks. This video provides an updated time estimate for Osana's  completion, and further elaboration o...

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Osana Progress Report and Mission Mode Update

This video is about Osana's development, and the updates that I've recently made to Mission Mode.

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Mission Mode

The purpose of the newest addition to the game - Mission Mode - is to give people something interesting to do while waiting for Osana!

The 2016-11-16 02:57:05 +0000 UTC View Post

Early November Progress Update

Over the past two weeks, I split my time in three ways:

1. Working with volunteers to get the assets I need to add Osana to the game

2. Investigating the issues that are harming the game's fra...

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