To celebrate Rad's apperance at SAGE 2020 (Sonic Amateur Games Expo), we are creating some special artwork of Rad in the Sonic Adventure style!
This art will be used in September's Wall...
2020-08-26 18:52:20 +0000 UTC
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Been working on re-redesigns of Ducktor and Redux to better fit the new game's style. Still working on Redux, but I'm pretty satisfied with Ducktor so far.
These guys will be getting their mo...
2020-08-25 19:49:09 +0000 UTC
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Sorry for taking so long. The video was like 2GB and took a couple days to upload!
Here, I go over some changes to the build from the last month and some things this month, as well as talk a ...
2020-08-16 15:04:09 +0000 UTC
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Real quick, I just recorded an update video, but it's like 20+ minutes and almost 3GB, so it'll take a day or two to upload it to YouTube. Sorry!
Anyway, the reason the last build was delayed...
2020-08-13 20:55:37 +0000 UTC
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For those unaware, our next convention showing is SAGE 2020 ( http://www.sonicfangameshq.com/SAGE/a) and we're SUPER ex...
2020-08-08 16:49:09 +0000 UTC
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Hey guys, we're currently in the middle of building the lighting and packaging the new build, but we're having some issues. Please be patient as we try to get this sorted out!
2020-08-01 16:03:49 +0000 UTC
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We've been talking some of the Vistabell Outskirts by adding some new environmental meshes and tweaking the design as well.
2020-07-23 16:02:51 +0000 UTC
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Check out some recent concept art from Shiver Swamp's cave entrance!
2020-07-15 00:39:51 +0000 UTC
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Been workin hard the past couple days on a test for modular NPCs.
Basically, we'll be able to make a bunch of NPCs by swapping out different parts to get different results. This will only...
2020-07-09 19:37:43 +0000 UTC
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Yo, I thought it'd be a neat idea to sorta give an update on the plans for each month's builds and what you can look forward to for the next builds!
This month we're working on quality of lif...
2020-07-04 21:00:18 +0000 UTC
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Hey guys, Brandt here.
We recently discovered that either Epic Games and Unreal Engine has dropped support for Windows 7 or there is a bug causing builds made in Unreal Engine Update 4.25+ to...
2020-07-04 20:54:05 +0000 UTC
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You voted and here are the results!
Rad Packer by Marcus Tegelburk will be the first fan-designed costume for Rad!
This costume will be worked on in the future once we have a way for th...
2020-07-01 16:00:00 +0000 UTC
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Here's some concept art and a wip model of our new enemy: Booster!
There will be a variety of different Boosters, all with different weapons that float by their side.
2020-06-23 18:32:48 +0000 UTC
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Here are some enemy concepts I've been working on. The top one is stationary and wields a giant hammer while the bottom is just a redesign of the flying enemy that's already in the game.
2020-06-10 19:35:03 +0000 UTC
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Hey guys, here is a quick vlog going over some of the new stuff included in the Patreon builds, including levels, gameplay, and Rad's new model.
Sorry if I (Brandt) sounds out of it, it has b...
2020-06-02 21:47:23 +0000 UTC
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The results are in, and you picked it!
The upgrade and gadget shop will be called "Ducktor's Doodads"!
Thank you to everyone who voted!
2020-06-01 17:20:41 +0000 UTC
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Hey guys!
This month's poll is special! You will be picking the winner of the first Rad Venture Costume Contest!
We will be picking 4 finalists, and this month's poll with be to decide ...
2020-06-01 16:04:14 +0000 UTC
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Some progress shots for Missile Monarch's model, which is almost done, we're in the rigging phase currently and there will be more updates to the textures. This boss won't be available for a while ...
2020-05-26 16:52:18 +0000 UTC
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We've created a board in Webster Inc. to show our appreciation to our awesome patrons! This will be updated throughout development as more names get added.
If you see an error or want to use ...
2020-05-19 15:30:28 +0000 UTC
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Got some inspiration and that's been fueling the development of the new Shiver Swamp.
We're taking a more linear approach to levels and it seems to be working pretty well. You'll be able to t...
2020-05-18 22:48:39 +0000 UTC
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Work on the updated Shiver Swamp level has started. In the next build, you SHOULD be able to seamlessly travel between Vistabell and Shiver Swamp with no loading (that's the goal, at least)!
...
2020-05-13 21:05:03 +0000 UTC
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Some concept art we've been working on for the lamps of Vistabell.
Sticking to the theme and colors established in our documentation, you'll find warms colors clashing with the mystical blue ...
2020-05-07 14:45:51 +0000 UTC
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Spent all morning trying to figure out how we would pull off NPCs. After that nightmare, I got to work conceptualizing some.
We're going to start with a couple different body types and they'l...
2020-05-04 20:55:28 +0000 UTC
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You guys voted, and a name was picked!
The name of Lilac's mech, Rad Venture's first boss, is Missile Monarch!!!
Thank you for voting!
Go check out this month's p...
2020-05-01 20:54:38 +0000 UTC
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This month's wallpapers feature Rad's new model!
Download the .zip for 2 resolutions for both PC and Phones!
2020-05-01 16:01:06 +0000 UTC
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2 years apart.
2020-04-29 15:49:02 +0000 UTC
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In the upcoming Rad Venture Patreon build, you'll be able to visit the work in progress lab of the Wesbter brothers: Webster Inc!
There's not much to do now, but it will later be a pseudo-hub...
2020-04-28 18:09:05 +0000 UTC
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Say hello to the Gadget Shop! Well, the test for it.
Using this robot, Ducktor, the town's local scientist, can aid Rad by exchanging Rad's Stardust for new gadgets and upgrades, which can ei...
2020-04-21 21:11:12 +0000 UTC
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Getting close to finishing the greybox for the new Vistabell.
Here you can see a zoom-out of the whole world so far.
The other two images show transition zones between levels. The...
2020-04-21 21:04:54 +0000 UTC
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We've done more progress on the hub. Mostly finishing parts of the city that needed fleshing out (city hall and fountain square).
Also added a new lagoon platforming challenge and worked on t...
2020-04-16 16:48:22 +0000 UTC
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