I've been rendering stuff, pretty good so far but there's a couple problems I need to fix (like some cuts between cameras there's weird motion blur because the characters are snapping into new posi...
2023-07-22 21:23:20 +0000 UTC
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I had an idea earlier that I think would be cool to do (but also not like immediately) and it turns out I made Bob a lot bigger this time vs his appearance in the glamor hole animation!
I wan...
2023-07-21 08:31:44 +0000 UTC
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I was really struggling to figure out what the hell this place should even look like. A few times I tried to get inspiration for a design I liked better. I figured maybe the magic of AI would be ab...
2023-07-19 21:36:44 +0000 UTC
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I've been baking stuff in the background for this, including soft bodies and (for the charac...
2023-07-17 23:53:37 +0000 UTC
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Got the hair working fine on the bird. The biggest problem with this was the size of the file I was working in. Once you go over ~3 gigs for a file in Blender in my experience, everything takes lik...
2023-07-14 21:11:49 +0000 UTC
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Been baking the c[u]m fluid for the alien/bird animation and while doing that I've been preparing stuff for the parasaur and raptor thing from awhile ago. Finishing up the character materials, maki...
2023-07-06 09:26:59 +0000 UTC
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The final WS fluid bake for this thing has been probably the most frustrating one I've done up to this point (like, ever). It's a whopping 31 gigs of simulation data (and also this one is special b...
2023-07-01 21:51:27 +0000 UTC
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Been doing a lot of testing fluids, I ended up messing around with extending the animation a bit having the dragon move his butt on his chest so that that baby batter is squirting from both the Bob...
2023-06-26 23:23:07 +0000 UTC
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If you've been a patron for awhile, you might know that I used to mostly do game dev stuff. I go from liking game dev because it's fun to solve problems to hating it because it sucks to spend hours...
2023-06-17 22:21:38 +0000 UTC
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I've been meaning to write something about this for the last few days, been busy working on it (and something else I'll write about maybe in a bit) to get it in better shape to show and it's in a s...
2023-06-12 18:24:13 +0000 UTC
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Been baking the fluids, some it's been going fine. I've attached most of what's been baked so far. I need to re-bake the parts around frames 1899-2177 (I forgot to turn the fluid surface subdivisio...
2023-06-08 21:28:08 +0000 UTC
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I've been chipping away at the character animation and I'm almost nearly done with everything related to bones- there's still the matter of the soft body stuff for legs/butt jiggle but that's not a...
2023-05-31 00:04:21 +0000 UTC
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I've been knee deep in animating, polishing, refining, etc... parts of this animation. Been making some good progress I think and the end of the character animation for this is in site!
I was...
2023-05-21 08:08:31 +0000 UTC
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I've been working on a bunch of things as mini experiments- one is a new version of the non-dragon version of my sona.
I call him the NERD, some kind of being that exists in a digital world o...
2023-05-15 08:53:25 +0000 UTC
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I scrapped a couple parts of the bird's animation, in the last post I mentioned the "holy cow" part (from the above scene) but also the one where the bird says "Don't tell anyone about this, okay?"...
2023-05-15 08:29:27 +0000 UTC
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I want to have the character motion finished and to have gotten a good chunk of the fluids done on this this month- I've been applying a lot of what I've learned with squash/stretch for characters ...
2023-05-09 00:51:34 +0000 UTC
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Lately I've been feeling down about my animation skills. Like, I want to embrace cartoonish animation more, I want characters to feel more malleable and dynamic, like I want to push the actions fur...
2023-05-02 20:33:33 +0000 UTC
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I've been working on a couple misc things. But more importantly, I did some work on Bobbithonius and Jet mating. I was having trouble thinking about what camera angles and movement I should use... ...
2023-04-27 07:26:53 +0000 UTC
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The visuals have been done for awhile and I was trying to add actual sound effects to this but I just don't have the right sounds to make it work well. Like, I wanted to have some sound when the fl...
2023-04-23 22:34:39 +0000 UTC
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This is probably going to be a longer post and I apologize for me messing around with an idea on a whim- but it all began when I was animating the alien and bird animation and I'm realizing more th...
2023-04-18 07:15:11 +0000 UTC
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I've attached the final renders with compositing and everything. I had to do some tricker with the c[u]m though- my GPU keeps crashing while rendering and I think I've found out it's very likely no...
2023-04-17 08:36:25 +0000 UTC
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The dynamics, fluid and everything are done for this short animation! I haven't started rendering yet though, idk what to do with the environment. I want it to look nicer than just some mountains a...
2023-04-08 21:25:08 +0000 UTC
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I've been polishing this up on and off between fluid bakes and rendering, still needs some more work before moving on to stuff like adding soft bodies (and dynamics to the alien guy's head tentacle...
2023-04-08 21:18:39 +0000 UTC
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I've attached it below! Subs and not subs version. Since this one is short (and kind of intended to be seen on loop) I didn't put the credits in.
Small dragon's (Jet's) voice:
<...
2023-04-06 00:12:39 +0000 UTC
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I've been rendering and adding sound to this animation, though for some reason my graphics card keeps making the screen go black/restarting my computer at the parts in the attachment that aren't re...
2023-04-02 22:05:07 +0000 UTC
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The simulation on the dragon butt fluid took way less time than I thought it would and I've been rendering. I also simulated some more fluids! Some for when the smaller dragons' don[g].
2023-03-30 22:43:08 +0000 UTC
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I really wanted to get this ready to render by the end of the month, probably won't be making that since today I'm starting the final bake and with the domain size needed - but the good news is it'...
2023-03-27 06:26:25 +0000 UTC
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Here's some stuff for this dragon thing I've been trying to get ready- I did a lot of rigging and then testing softbodies so both characters are capable of a fair amount of emotional range for faci...
2023-03-20 20:05:58 +0000 UTC
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Here's the post credits scene done! One thing that kind of irks me is that I didn't think to animate is that computer fan. So forget I even mentioned it and ignore it please! Because I'm thinking r...
2023-03-15 21:23:36 +0000 UTC
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Someone asked for it and it reminded me to get this isolated and cleaned up. Here's the model of the bronto! Also, I get some people asking about how to select different bones and to do that. I put...
2023-03-14 23:17:46 +0000 UTC
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