Cloudrig
I've recently been using CloudRig and I'm liking it a lot. It's very similar to Rigify, but offers a lot of features to customize in the metarig options itself. For beginners, it's not ideal in al...
2025-08-18 17:00:07 +0000 UTC View Post
I've recently been using CloudRig and I'm liking it a lot. It's very similar to Rigify, but offers a lot of features to customize in the metarig options itself. For beginners, it's not ideal in al...
2025-08-18 17:00:07 +0000 UTC View PostCammy V2 rig is now available for all members, check pinned post.
2025-08-12 20:07:10 +0000 UTC View PostQuick comparison of the improvements on the shoulder setup in the new Cammy Rig
2025-08-12 00:33:52 +0000 UTC View PostI'm going to upload here as early access, since I think this rig has room for improvement, and I still need to fix some of the meshes. Currently, only the body is converted to quads. The good thing...
2025-08-11 23:48:53 +0000 UTC View PostAdded the outfit 4 to my previous Cammy Rig. The rig is mostly the same, except for the additional bones for this outfit and some improvements to the shoulder/scapula rig. I'll put it here as soon ...
2025-08-11 05:29:42 +0000 UTC View PostNow that the Outfit 4 is out, I'll be able to finish this rig (first, I need to finish some exciting client work)
2025-08-08 03:21:58 +0000 UTC View PostI was experimenting with the ribbon setup to help guide deformations in Blender, combining with Rigify
2025-08-06 22:59:44 +0000 UTC View Post
Hi everyone! Here's an early access of the Luna Snow Cool Summer skin Rig. The rig is compatible with Blender versions from 4.1 and above. The shaders are made for Eevee, but you can create your ow...
2025-08-03 21:06:34 +0000 UTC View Post
Here's the Invisible Woman v2 Rig. The rig is essentially the same as the v1, with only a few changes aimed at removing unnecessary controls and properties for optimization. It includes only the Fu...
2025-08-01 22:43:39 +0000 UTC View Post
I'm finishing the shaders setup for these 2 skins and will add this rig as a separate rig for optimization purposes (the main controls are the same, so you can reuse animations from the other rig)<...
2025-08-01 19:04:30 +0000 UTC View PostJust quickly put together this using Dagger's hair
2025-07-31 02:43:25 +0000 UTC View Post
Hi, I'm chilling live rigging this little guy
https://www.twitch.tv/gutemnasc
2025-07-29 18:00:57 +0000 UTC View PostI was mostly yapping about Rigify features, and showing some examples, but next stream will do actual rigging!
2025-07-28 04:22:30 +0000 UTC View PostI'll open a live on Twitch later today. I'll be showing a bit of the process, from importing the character into Blender, analyzing the model rig, creating a metarig, and finally a control rig. I'll...
2025-07-27 23:27:05 +0000 UTC View PostShould I make a live showing from "scratch" on how you go about converting a ported Rivals model to Rigify? I would probably do it on Twitch, but save the VOD and maybe edit to keep it here
2025-07-26 18:27:25 +0000 UTC View Post
I might go live later today (very late). I'll work on Emma's shaders, polish this rig, and answer some questions. I'll post the link later
2025-07-24 20:11:55 +0000 UTC View PostI was working on this yesterday and learned a few things I never noticed on Rigify that will speed up my workflow for future rigs so much. Shaders are not finished and took more time to set up than...
2025-07-20 21:01:14 +0000 UTC View Post
Hi, everyone, here's the rig for the Superman 2025 model from Fortnite. This rig is a custom Rigify rig. This time, instead of creating action controls for face expressions, I decided to make a pos...
2025-07-18 01:34:46 +0000 UTC View PostTesting making a base mesh rig, I think I need to add a few extra bones to improve the deformations, but other than that I think is working fine
2025-07-10 03:13:38 +0000 UTC View PostEarly experiment with this Rig Picker, I think I can be a good feature for future rigs.
The addon is free: 2025-07-05 17:16:17 +0000 UTC View Post
Quick test with the upcoming Chun Li rig. The face wrinkles are just here to test, since I haven't figured out yet the proper blending for the textures
2025-06-28 22:58:20 +0000 UTC View PostI was watching the K-pop demon hunters, and since I don't have the Character modelling skills to recreate them yet, I decided to go back to some of the KDA characters. Reworking the shaders for now...
2025-06-28 15:05:33 +0000 UTC View Post